const char *clnames[ncl] = {"TH1F", "TGraph", "TGraphErrors", "TF1", "TPaveText", "TAxis",
"TF2", "TH2D", "TLatex", "TText", "TCutG", "THnSparseF"};
{
for (
Int_t i = 0; i < nobj; i++) {
MakeCrazy(slist, maxDepth - 1, maxObjects, pList);
} else {
named->
SetName(
Form(
"%s_%d_%d", clnames[icl], maxDepth, i));
}
}
}
{
MakeCrazy(list, maxDepth, maxObjects, pList);
gROOT->GetListOfTasks()->Add(list);
return list;
}
{
for (int i = 0; i < ncl; i++)
}
void gviz3d()
{
TList *pointer = crazy(2, 10);
FillColorsMap(sv);
}
R__EXTERN TRandom * gRandom
char * Form(const char *fmt,...)
Formats a string in a circular formatting buffer.
void SetName(const char *name)
void Add(TObject *obj) override
The TNamed class is the base class for all named ROOT classes.
virtual void SetName(const char *name)
Set the name of the TNamed.
Double_t Rndm() override
Machine independent random number generator.
virtual Double_t Uniform(Double_t x1=1)
Returns a uniform deviate on the interval (0, x1).
virtual UInt_t Integer(UInt_t imax)
Returns a random integer uniformly distributed on the interval [ 0, imax-1 ].
void SetColor(TString name, Int_t color)
Sets color for the class "name" to color "color".
void Draw(Option_t *option="") override
Draw object if there is valid pointer.