TEveElement class used for displaying FreeType GL fonts.
virtual void ComputeBBox()
Fill bounding-box information.
Float_t GetExtrude() const
const char * GetText() const
void SetAutoLighting(Bool_t isOn)
Float_t fPolygonOffset[2]
void SetFontFile(Int_t file)
Bool_t GetAutoLighting() const
void SetFontMode(Int_t mode)
Set FTFont class ID.
virtual void Paint(Option_t *option="")
Paint this object. Only direct rendering is supported.
void SetFontSize(Int_t size, Bool_t validate=kTRUE)
Set valid font size.
Bool_t GetLighting() const
void SetLighting(Bool_t isOn)
TEveText(const TEveText &)
Int_t GetFontSize() const
Float_t GetPolygonOffset(Int_t i) const
void SetPolygonOffset(Float_t factor, Float_t units)
Set the scale and units used to calculate depth values.
Int_t GetFontFile() const
virtual const TGPicture * GetListTreeIcon(Bool_t open=kFALSE)
Return TEveText icon.
TEveText & operator=(const TEveText &)
void SetText(const char *t)
void SetExtrude(Float_t x)
Int_t GetFontMode() const