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TAtt3D.h
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1// @(#)root/base:$Id$
2// Author: Fons Rademakers 08/09/99
3
4/*************************************************************************
5 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TAtt3D
13#define ROOT_TAtt3D
14
15
16#include "Rtypes.h"
17
18
19class TAtt3D {
20
21public:
22 TAtt3D() { }
23 virtual ~TAtt3D() { }
24
25 virtual void Sizeof3D() const;
26
27 ClassDef(TAtt3D,1) //3D attributes
28};
29
30#endif
31
#define ClassDef(name, id)
Definition: Rtypes.h:326
Use this attribute class when an object should have 3D capabilities.
Definition: TAtt3D.h:19
virtual ~TAtt3D()
Definition: TAtt3D.h:23
virtual void Sizeof3D() const
Set total size of this 3D object (used by X3D interface).
Definition: TAtt3D.cxx:27
TAtt3D()
Definition: TAtt3D.h:22