size_t size(const MatrixT &matrix)
retrieve the size of a square matrix
#define ClassDef(name, id)
Option_t Option_t TPoint TPoint const char mode
Use this attribute class when an object should have 3D capabilities.
Helper for management of bounding-box information.
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
TEveElement class used for displaying FreeType GL fonts.
virtual void ComputeBBox()
Fill bounding-box information.
Float_t GetExtrude() const
const char * GetText() const
void SetAutoLighting(Bool_t isOn)
Float_t fPolygonOffset[2]
void SetFontFile(Int_t file)
Bool_t GetAutoLighting() const
void SetFontMode(Int_t mode)
Set FTFont class ID.
virtual void Paint(Option_t *option="")
Paint this object. Only direct rendering is supported.
void SetFontSize(Int_t size, Bool_t validate=kTRUE)
Set valid font size.
Bool_t GetLighting() const
void SetLighting(Bool_t isOn)
TEveText(const TEveText &)
Int_t GetFontSize() const
Float_t GetPolygonOffset(Int_t i) const
void SetPolygonOffset(Float_t factor, Float_t units)
Set the scale and units used to calculate depth values.
Int_t GetFontFile() const
virtual const TGPicture * GetListTreeIcon(Bool_t open=kFALSE)
Return TEveText icon.
TEveText & operator=(const TEveText &)
void SetText(const char *t)
void SetExtrude(Float_t x)
Int_t GetFontMode() const
The TGPicture class implements pictures and icons used in the different GUI elements and widgets.
The TNamed class is the base class for all named ROOT classes.
const char * Data() const