ROOT
6.06/09
Reference Guide
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EulerAngles class describing rotation as three angles (Euler Angles).
The Euler angles definition matches that of Classical Mechanics (Goldstein). It is also the same convention defined in mathworld and used in Mathematica and CLHEP. Note that the ROOT class TRotation defines a slightly different convention.
Definition at line 43 of file EulerAngles.h.
Public Types | |
typedef double | Scalar |
Public Member Functions | |
EulerAngles () | |
Default constructor. More... | |
EulerAngles (Scalar phi, Scalar theta, Scalar psi) | |
Constructor from phi, theta and psi. More... | |
template<class IT > | |
EulerAngles (IT begin, IT end) | |
Construct given a pair of pointers or iterators defining the beginning and end of an array of three Scalars, to be treated as the angles phi, theta and psi. More... | |
void | Rectify () |
Re-adjust components place angles in canonical ranges. More... | |
template<class OtherRotation > | |
EulerAngles (const OtherRotation &r) | |
Create from any other supported rotation (see gv_detail::convert ) More... | |
template<class OtherRotation > | |
EulerAngles & | operator= (OtherRotation const &r) |
Assign from any other rotation (see gv_detail::convert ) More... | |
template<class IT > | |
void | SetComponents (IT begin, IT end) |
Set the three Euler angles given a pair of pointers or iterators defining the beginning and end of an array of three Scalars. More... | |
template<class IT > | |
void | GetComponents (IT begin, IT end) const |
Get the axis and then the angle into data specified by an iterator begin and another to the end of the desired data (4 past start). More... | |
template<class IT > | |
void | GetComponents (IT begin) const |
Get the axis and then the angle into data specified by an iterator begin. More... | |
void | SetComponents (Scalar phi, Scalar theta, Scalar psi) |
Set the components phi, theta, psi based on three Scalars. More... | |
void | GetComponents (Scalar &phi, Scalar &theta, Scalar &psi) const |
Get the components phi, theta, psi into three Scalars. More... | |
void | SetPhi (Scalar phi) |
Set Phi Euler angle // JMM 30 Jan. More... | |
Scalar | Phi () const |
Return Phi Euler angle. More... | |
void | SetTheta (Scalar theta) |
Set Theta Euler angle // JMM 30 Jan. More... | |
Scalar | Theta () const |
Return Theta Euler angle. More... | |
void | SetPsi (Scalar psi) |
Set Psi Euler angle // JMM 30 Jan. More... | |
Scalar | Psi () const |
Return Psi Euler angle. More... | |
template<class CoordSystem , class U > | |
DisplacementVector3D< CoordSystem, U > | operator() (const DisplacementVector3D< CoordSystem, U > &v) const |
Rotation operation on a displacement vector in any coordinate system and tag. More... | |
template<class CoordSystem , class U > | |
PositionVector3D< CoordSystem, U > | operator() (const PositionVector3D< CoordSystem, U > &v) const |
Rotation operation on a position vector in any coordinate system. More... | |
template<class CoordSystem > | |
LorentzVector< CoordSystem > | operator() (const LorentzVector< CoordSystem > &v) const |
Rotation operation on a Lorentz vector in any 4D coordinate system. More... | |
template<class ForeignVector > | |
ForeignVector | operator() (const ForeignVector &v) const |
Rotation operation on an arbitrary vector v. More... | |
template<class AVector > | |
AVector | operator* (const AVector &v) const |
Overload operator * for rotation on a vector. More... | |
void | Invert () |
Invert a rotation in place. More... | |
EulerAngles | Inverse () const |
Return inverse of a rotation. More... | |
EulerAngles | operator* (const Rotation3D &r) const |
Multiply (combine) two rotations. More... | |
EulerAngles | operator* (const AxisAngle &a) const |
EulerAngles | operator* (const EulerAngles &e) const |
EulerAngles | operator* (const Quaternion &q) const |
EulerAngles | operator* (const RotationX &rx) const |
EulerAngles | operator* (const RotationY &ry) const |
EulerAngles | operator* (const RotationZ &rz) const |
template<class R > | |
EulerAngles & | operator*= (const R &r) |
Post-Multiply (on right) by another rotation : T = T*R. More... | |
template<class R > | |
Scalar | Distance (const R &r) const |
Distance between two rotations. More... | |
bool | operator== (const EulerAngles &rhs) const |
Equality/inequality operators. More... | |
bool | operator!= (const EulerAngles &rhs) const |
Static Private Member Functions | |
static double | Pi () |
Private Attributes | |
double | fPhi |
double | fTheta |
double | fPsi |
#include <Math/GenVector/EulerAngles.h>
Definition at line 47 of file EulerAngles.h.
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Default constructor.
Definition at line 52 of file EulerAngles.h.
Referenced by Inverse(), and operator*().
Constructor from phi, theta and psi.
Definition at line 57 of file EulerAngles.h.
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Construct given a pair of pointers or iterators defining the beginning and end of an array of three Scalars, to be treated as the angles phi, theta and psi.
Definition at line 67 of file EulerAngles.h.
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Create from any other supported rotation (see gv_detail::convert )
Definition at line 83 of file EulerAngles.h.
Distance between two rotations.
Definition at line 331 of file EulerAngles.h.
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Get the axis and then the angle into data specified by an iterator begin and another to the end of the desired data (4 past start).
Definition at line 169 of file EulerAngles.h.
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Get the axis and then the angle into data specified by an iterator begin.
Definition at line 183 of file EulerAngles.h.
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Get the components phi, theta, psi into three Scalars.
Definition at line 200 of file EulerAngles.h.
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Return inverse of a rotation.
Definition at line 306 of file EulerAngles.h.
Referenced by testTransform3D().
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Invert a rotation in place.
Definition at line 297 of file EulerAngles.h.
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Definition at line 342 of file EulerAngles.h.
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Rotation operation on a displacement vector in any coordinate system and tag.
Definition at line 242 of file EulerAngles.h.
Referenced by operator()(), and operator*().
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Rotation operation on a position vector in any coordinate system.
Definition at line 251 of file EulerAngles.h.
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Rotation operation on a Lorentz vector in any 4D coordinate system.
Definition at line 262 of file EulerAngles.h.
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Rotation operation on an arbitrary vector v.
Preconditions: v must implement methods x(), y(), and z() and the arbitrary vector type must have a constructor taking (x,y,z)
Definition at line 276 of file EulerAngles.h.
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Overload operator * for rotation on a vector.
Definition at line 287 of file EulerAngles.h.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const Rotation3D & | r | ) | const |
Multiply (combine) two rotations.
Definition at line 73 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const AxisAngle & | a | ) | const |
Definition at line 78 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const EulerAngles & | e | ) | const |
Definition at line 83 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const Quaternion & | q | ) | const |
Definition at line 87 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const RotationX & | rx | ) | const |
Definition at line 92 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const RotationY & | ry | ) | const |
Definition at line 97 of file EulerAngles.cxx.
EulerAngles ROOT::Math::EulerAngles::operator* | ( | const RotationZ & | rz | ) | const |
Definition at line 102 of file EulerAngles.cxx.
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Post-Multiply (on right) by another rotation : T = T*R.
Definition at line 325 of file EulerAngles.h.
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Assign from any other rotation (see gv_detail::convert )
Definition at line 89 of file EulerAngles.h.
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Equality/inequality operators.
Definition at line 336 of file EulerAngles.h.
Referenced by operator!=().
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Return Phi Euler angle.
Definition at line 212 of file EulerAngles.h.
Referenced by ROOT::Math::gv_detail::convert(), ROOT::Math::operator<<(), and testTransform3D().
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Definition at line 352 of file EulerAngles.h.
Referenced by Inverse(), Invert(), operator*(), and Rectify().
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Return Psi Euler angle.
Definition at line 232 of file EulerAngles.h.
Referenced by ROOT::Math::gv_detail::convert(), ROOT::Math::operator<<(), and testTransform3D().
void ROOT::Math::EulerAngles::Rectify | ( | ) |
Re-adjust components place angles in canonical ranges.
Definition at line 38 of file EulerAngles.cxx.
Referenced by EulerAngles(), SetComponents(), SetPhi(), SetPsi(), and SetTheta().
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Set the three Euler angles given a pair of pointers or iterators defining the beginning and end of an array of three Scalars.
Definition at line 152 of file EulerAngles.h.
Referenced by ROOT::Math::gv_detail::convert(), and EulerAngles().
Set the components phi, theta, psi based on three Scalars.
Definition at line 192 of file EulerAngles.h.
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Return Theta Euler angle.
Definition at line 222 of file EulerAngles.h.
Referenced by ROOT::Math::gv_detail::convert(), ROOT::Math::operator<<(), and testTransform3D().
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Definition at line 348 of file EulerAngles.h.
Referenced by GetComponents(), Inverse(), Invert(), operator*(), operator==(), Phi(), Rectify(), SetComponents(), and SetPhi().
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Definition at line 350 of file EulerAngles.h.
Referenced by GetComponents(), Inverse(), Invert(), operator*(), operator==(), Psi(), Rectify(), SetComponents(), and SetPsi().
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Definition at line 349 of file EulerAngles.h.
Referenced by GetComponents(), Inverse(), operator*(), operator==(), Rectify(), SetComponents(), SetTheta(), and Theta().