winID h TVirtualViewer3D TVirtualGLPainter p
 
Option_t Option_t TPoint TPoint const char mode
 
OpenGL renderer class for TEveBox.
 
TEveBoxGL & operator=(const TEveBoxGL &)
 
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Render with OpenGL, create display-list.
 
virtual void SetBBox()
Set bounding box.
 
TEveBoxGL(const TEveBoxGL &)
 
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
 
void RenderBoxAutoNorm(const Float_t p[8][3]) const
Render box, calculate normals on the fly from first three points.
 
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
 
void RenderOutline(const Float_t p[8][3]) const
Render box with without normals.
 
void RenderBoxStdNorm(const Float_t p[8][3]) const
Render box with standard axis-aligned normals.
 
OpenGL renderer class for TEveBoxProjected.
 
TEveBoxProjectedGL & operator=(const TEveBoxProjectedGL &)
 
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
 
ClassDef(TEveBoxProjectedGL, 0)
 
TEveBoxProjectedGL()
Constructor.
 
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
 
virtual ~TEveBoxProjectedGL()
 
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Render with OpenGL, create display-list.
 
virtual void SetBBox()
Set bounding box.
 
TEveBoxProjectedGL(const TEveBoxProjectedGL &)
 
void RenderPoints(Int_t mode) const
Render points with given GL mode.
 
3D box with arbitrary vertices (cuboid).
 
Base-class for direct OpenGL renderers.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
 
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
 
Base GL viewer object - used by both standalone and embedded (in pad) GL.
 
Mother of all ROOT objects.