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| TGLScenePad (TVirtualPad *pad) |
| cache logicals during scene rebuilds More...
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virtual | ~TGLScenePad () |
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virtual void | AddCompositeOp (UInt_t operation) |
| Add composite operation used to combine objects added via AddObject TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx for description of viewer architecture. More...
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void | AddHistoPhysical (TGLLogicalShape *log, const Float_t *histColor=0) |
| Scale and rotate a histo object to mimic placement in canvas. More...
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virtual Int_t | AddObject (const TBuffer3D &buffer, Bool_t *addChildren=0) |
| Add an object to the viewer, using internal physical IDs TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx for description of viewer architecture. More...
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virtual Int_t | AddObject (UInt_t physicalID, const TBuffer3D &buffer, Bool_t *addChildren=0) |
| Add an object to the scene, using an external physical ID TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx for description of viewer architecture. More...
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virtual void | BeginScene () |
| Start building of the scene. More...
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virtual Bool_t | BuildingScene () const |
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virtual Bool_t | CanLoopOnPrimitives () const |
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virtual void | CloseComposite () |
| Close composite container TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D.cxx for description of viewer architecture. More...
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virtual Int_t | DistancetoPrimitive (Int_t, Int_t) |
| Computes distance from point (px,py) to the object. More...
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virtual void | EndScene () |
| End building of the scene. More...
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virtual void | ExecuteEvent (Int_t, Int_t, Int_t) |
| Execute action corresponding to an event at (px,py). More...
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TVirtualPad * | GetPad () const |
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Bool_t | GetSmartRefresh () const |
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virtual void | ObjectPaint (TObject *obj, Option_t *opt="") |
| Override of virtual TVirtualViewer3D::ObjectPaint(). More...
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virtual Bool_t | OpenComposite (const TBuffer3D &buffer, Bool_t *addChildren=0) |
| Open new composite container. More...
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virtual void | PadPaint (TVirtualPad *pad) |
| Entry point for updating scene contents via VirtualViewer3D interface. More...
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virtual void | PadPaintFromViewer (TGLViewer *viewer) |
| Entry point for requesting update of scene's contents from gl-viewer. More...
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virtual Bool_t | PreferLocalFrame () const |
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void | SetPad (TVirtualPad *p) |
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void | SetSmartRefresh (Bool_t smart_ref) |
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void | SubPadPaint (TVirtualPad *pad) |
| Iterate over pad-primitives and import them. More...
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virtual | ~TVirtualViewer3D () |
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virtual void | AddCompositeOp (UInt_t operation)=0 |
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virtual Int_t | AddObject (const TBuffer3D &buffer, Bool_t *addChildren=0)=0 |
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virtual Int_t | AddObject (UInt_t physicalID, const TBuffer3D &buffer, Bool_t *addChildren=0)=0 |
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virtual void | BeginScene ()=0 |
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virtual Bool_t | BuildingScene () const =0 |
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virtual Bool_t | CanLoopOnPrimitives () const |
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virtual void | CloseComposite ()=0 |
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virtual void | DrawViewer () |
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virtual void | EndScene ()=0 |
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virtual void | ObjectPaint (TObject *, Option_t *="") |
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virtual Bool_t | OpenComposite (const TBuffer3D &buffer, Bool_t *addChildren=0)=0 |
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virtual void | PadPaint (TVirtualPad *) |
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virtual Bool_t | PreferLocalFrame () const =0 |
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virtual void | PrintObjects () |
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virtual void | ResetCameras () |
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virtual void | ResetCamerasAfterNextUpdate () |
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virtual TObject * | SelectObject (Int_t, Int_t) |
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| TObject () |
| TObject constructor. More...
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| TObject (const TObject &object) |
| TObject copy ctor. More...
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virtual | ~TObject () |
| TObject destructor. More...
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void | AbstractMethod (const char *method) const |
| Use this method to implement an "abstract" method that you don't want to leave purely abstract. More...
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virtual void | AppendPad (Option_t *option="") |
| Append graphics object to current pad. More...
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virtual void | Browse (TBrowser *b) |
| Browse object. May be overridden for another default action. More...
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ULong_t | CheckedHash () |
| Check and record whether this class has a consistent Hash/RecursiveRemove setup (*) and then return the regular Hash value for this object. More...
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virtual const char * | ClassName () const |
| Returns name of class to which the object belongs. More...
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virtual void | Clear (Option_t *="") |
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virtual TObject * | Clone (const char *newname="") const |
| Make a clone of an object using the Streamer facility. More...
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virtual Int_t | Compare (const TObject *obj) const |
| Compare abstract method. More...
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virtual void | Copy (TObject &object) const |
| Copy this to obj. More...
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virtual void | Delete (Option_t *option="") |
| Delete this object. More...
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virtual Int_t | DistancetoPrimitive (Int_t px, Int_t py) |
| Computes distance from point (px,py) to the object. More...
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virtual void | Draw (Option_t *option="") |
| Default Draw method for all objects. More...
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virtual void | DrawClass () const |
| Draw class inheritance tree of the class to which this object belongs. More...
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virtual TObject * | DrawClone (Option_t *option="") const |
| Draw a clone of this object in the current selected pad for instance with: gROOT->SetSelectedPad(gPad) . More...
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virtual void | Dump () const |
| Dump contents of object on stdout. More...
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virtual void | Error (const char *method, const char *msgfmt,...) const |
| Issue error message. More...
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virtual void | Execute (const char *method, const char *params, Int_t *error=0) |
| Execute method on this object with the given parameter string, e.g. More...
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virtual void | Execute (TMethod *method, TObjArray *params, Int_t *error=0) |
| Execute method on this object with parameters stored in the TObjArray. More...
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virtual void | ExecuteEvent (Int_t event, Int_t px, Int_t py) |
| Execute action corresponding to an event at (px,py). More...
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virtual void | Fatal (const char *method, const char *msgfmt,...) const |
| Issue fatal error message. More...
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virtual TObject * | FindObject (const char *name) const |
| Must be redefined in derived classes. More...
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virtual TObject * | FindObject (const TObject *obj) const |
| Must be redefined in derived classes. More...
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virtual Option_t * | GetDrawOption () const |
| Get option used by the graphics system to draw this object. More...
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virtual const char * | GetIconName () const |
| Returns mime type name of object. More...
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virtual const char * | GetName () const |
| Returns name of object. More...
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virtual char * | GetObjectInfo (Int_t px, Int_t py) const |
| Returns string containing info about the object at position (px,py). More...
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virtual Option_t * | GetOption () const |
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virtual const char * | GetTitle () const |
| Returns title of object. More...
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virtual UInt_t | GetUniqueID () const |
| Return the unique object id. More...
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virtual Bool_t | HandleTimer (TTimer *timer) |
| Execute action in response of a timer timing out. More...
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virtual ULong_t | Hash () const |
| Return hash value for this object. More...
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Bool_t | HasInconsistentHash () const |
| Return true is the type of this object is known to have an inconsistent setup for Hash and RecursiveRemove (i.e. More...
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virtual void | Info (const char *method, const char *msgfmt,...) const |
| Issue info message. More...
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virtual Bool_t | InheritsFrom (const char *classname) const |
| Returns kTRUE if object inherits from class "classname". More...
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virtual Bool_t | InheritsFrom (const TClass *cl) const |
| Returns kTRUE if object inherits from TClass cl. More...
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virtual void | Inspect () const |
| Dump contents of this object in a graphics canvas. More...
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void | InvertBit (UInt_t f) |
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virtual Bool_t | IsEqual (const TObject *obj) const |
| Default equal comparison (objects are equal if they have the same address in memory). More...
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virtual Bool_t | IsFolder () const |
| Returns kTRUE in case object contains browsable objects (like containers or lists of other objects). More...
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R__ALWAYS_INLINE Bool_t | IsOnHeap () const |
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virtual Bool_t | IsSortable () const |
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R__ALWAYS_INLINE Bool_t | IsZombie () const |
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virtual void | ls (Option_t *option="") const |
| The ls function lists the contents of a class on stdout. More...
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void | MayNotUse (const char *method) const |
| Use this method to signal that a method (defined in a base class) may not be called in a derived class (in principle against good design since a child class should not provide less functionality than its parent, however, sometimes it is necessary). More...
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virtual Bool_t | Notify () |
| This method must be overridden to handle object notification. More...
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void | Obsolete (const char *method, const char *asOfVers, const char *removedFromVers) const |
| Use this method to declare a method obsolete. More...
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void | operator delete (void *ptr) |
| Operator delete. More...
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void | operator delete[] (void *ptr) |
| Operator delete []. More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *vp) |
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, void *vp) |
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TObject & | operator= (const TObject &rhs) |
| TObject assignment operator. More...
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virtual void | Paint (Option_t *option="") |
| This method must be overridden if a class wants to paint itself. More...
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virtual void | Pop () |
| Pop on object drawn in a pad to the top of the display list. More...
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virtual void | Print (Option_t *option="") const |
| This method must be overridden when a class wants to print itself. More...
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virtual Int_t | Read (const char *name) |
| Read contents of object with specified name from the current directory. More...
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virtual void | RecursiveRemove (TObject *obj) |
| Recursively remove this object from a list. More...
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void | ResetBit (UInt_t f) |
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virtual void | SaveAs (const char *filename="", Option_t *option="") const |
| Save this object in the file specified by filename. More...
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virtual void | SavePrimitive (std::ostream &out, Option_t *option="") |
| Save a primitive as a C++ statement(s) on output stream "out". More...
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void | SetBit (UInt_t f) |
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void | SetBit (UInt_t f, Bool_t set) |
| Set or unset the user status bits as specified in f. More...
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virtual void | SetDrawOption (Option_t *option="") |
| Set drawing option for object. More...
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virtual void | SetUniqueID (UInt_t uid) |
| Set the unique object id. More...
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virtual void | SysError (const char *method, const char *msgfmt,...) const |
| Issue system error message. More...
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R__ALWAYS_INLINE Bool_t | TestBit (UInt_t f) const |
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Int_t | TestBits (UInt_t f) const |
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virtual void | UseCurrentStyle () |
| Set current style settings in this object This function is called when either TCanvas::UseCurrentStyle or TROOT::ForceStyle have been invoked. More...
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virtual void | Warning (const char *method, const char *msgfmt,...) const |
| Issue warning message. More...
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virtual Int_t | Write (const char *name=0, Int_t option=0, Int_t bufsize=0) |
| Write this object to the current directory. More...
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virtual Int_t | Write (const char *name=0, Int_t option=0, Int_t bufsize=0) const |
| Write this object to the current directory. More...
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| TGLScene () |
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virtual | ~TGLScene () |
| Destroy scene objects. More...
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virtual void | AdoptLogical (TGLLogicalShape &shape) |
| Adopt dynamically created logical 'shape' - add to internal map and take responsibility for deleting. More...
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virtual void | AdoptPhysical (TGLPhysicalShape &shape) |
| Adopt dynamically created physical 'shape' - add to internal map and take responsibility for deleting. More...
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UInt_t | BeginSmartRefresh () |
| Moves logicals that support smart-refresh to intermediate cache. More...
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virtual Bool_t | BeginUpdate () |
| Put scene in update mode, return true if lock acquired. More...
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virtual void | CalcBoundingBox () const |
| Encapsulates all physical shapes bounding box with axes aligned box. More...
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virtual TSceneInfo * | CreateSceneInfo (TGLViewerBase *view) |
| Create a scene-info instance appropriate for this scene class. More...
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virtual Bool_t | DestroyLogical (TObject *logid, Bool_t mustFind=kTRUE) |
| Destroy logical shape defined by unique 'ID'. More...
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virtual Int_t | DestroyLogicals () |
| Destroy all logical shapes in scene. More...
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virtual Bool_t | DestroyPhysical (UInt_t phid) |
| Destroy physical shape defined by unique 'ID'. More...
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virtual Int_t | DestroyPhysicals () |
| Destroy physical shapes. More...
|
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void | DumpMapSizes () const |
| Print sizes of logical and physical-shape maps. More...
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void | EndSmartRefresh () |
| Wipes logicals in refresh-cache. More...
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virtual void | EndUpdate (Bool_t minorChange=kTRUE, Bool_t sceneChanged=kTRUE, Bool_t updateViewers=kTRUE) |
| Exit scene update mode. More...
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virtual TGLLogicalShape * | FindLogical (TObject *logid) const |
| Find and return logical shape identified by unique logid. More...
|
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TGLLogicalShape * | FindLogicalSmartRefresh (TObject *ID) const |
| Find and return logical shape identified by unique 'ID' in refresh-cache. More...
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virtual TGLPhysicalShape * | FindPhysical (UInt_t phid) const |
| Find and return physical shape identified by unique 'ID'. More...
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TGLContextIdentity * | GetGLCtxIdentity () const |
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virtual UInt_t | GetMaxPhysicalID () |
| Returns the maximum used physical id. More...
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virtual void | LodifySceneInfo (TGLRnrCtx &rnrCtx) |
| Setup LOD-dependant values in scene-info. More...
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virtual void | PostDraw (TGLRnrCtx &rnrCtx) |
| Called after the rendering is finished. More...
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virtual void | PreDraw (TGLRnrCtx &rnrCtx) |
| Initialize rendering. More...
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virtual void | RebuildSceneInfo (TGLRnrCtx &rnrCtx) |
| Major change in scene, need to rebuild all-element draw-vector and sort it. More...
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LogicalShapeMap_t & | RefLogicalShapes () |
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virtual void | RenderAllPasses (TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout) |
| Do full rendering of scene. More...
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virtual void | RenderElements (TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec, Bool_t check_timeout, const TGLPlaneSet_t *clipPlanes=0) |
| Render DrawElements in elementVec with given timeout. More...
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virtual void | RenderHighlight (TGLRnrCtx &rnrCtx, DrawElementPtrVec_t &elVec) |
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virtual void | RenderOpaque (TGLRnrCtx &rnrCtx) |
| Render opaque elements. More...
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virtual void | RenderSelOpaque (TGLRnrCtx &rnrCtx) |
| Render selected opaque elements. More...
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virtual void | RenderSelOpaqueForHighlight (TGLRnrCtx &rnrCtx) |
| Render selected opaque elements for highlight. More...
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virtual void | RenderSelTransp (TGLRnrCtx &rnrCtx) |
| Render selected transparent elements. More...
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virtual void | RenderSelTranspForHighlight (TGLRnrCtx &rnrCtx) |
| Render selected transparent elements for highlight. More...
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virtual void | RenderTransp (TGLRnrCtx &rnrCtx) |
| Render transparent elements. More...
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virtual Bool_t | ResolveSelectRecord (TGLSelectRecord &rec, Int_t curIdx) |
| Process selection record rec. More...
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UInt_t | SizeOfScene () const |
| Return memory cost of scene. More...
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virtual void | UpdateLogical (TObject *logid) |
| Drop display-lists for the logical (assume TGLObject/direct rendering). More...
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virtual void | UpdatePhysical (UInt_t phid, Double_t *trans, Color_t cidx=-1, UChar_t transp=0) |
| Reposition/recolor physical shape. More...
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virtual void | UpdatePhysical (UInt_t phid, Double_t *trans, UChar_t *col) |
| Reposition/recolor physical shape. More...
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virtual void | UpdatePhysioLogical (TObject *logid, Double_t *trans, Color_t cidx, UChar_t transp) |
| Reposition/recolor physical for given logical (assume TGLObject and a single physical). More...
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virtual void | UpdatePhysioLogical (TObject *logid, Double_t *trans, UChar_t *col) |
| Reposition/recolor physical for given logical (assume TGLObject and a single physical). More...
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virtual void | UpdateSceneInfo (TGLRnrCtx &rnrCtx) |
| Fill scene-info with information needed for rendering, take into account the render-context (viewer state, camera, clipping). More...
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| TGLSceneBase () |
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virtual | ~TGLSceneBase () |
| Destructor. More...
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void | AddViewer (TGLViewerBase *viewer) |
| Add viewer to the list. More...
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const TGLBoundingBox & | BoundingBox () const |
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virtual void | CalcBoundingBox () const =0 |
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TGLClip * | Clip () const |
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virtual TGLSceneInfo * | CreateSceneInfo (TGLViewerBase *view) |
| Create a scene-info instance appropriate for this scene class. More...
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virtual TGLLogicalShape * | FindLogical (TObject *) const |
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Bool_t | GetAutoDestruct () const |
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UInt_t | GetMinorStamp () const |
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virtual const char * | GetName () const |
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Bool_t | GetSelectable () const |
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UInt_t | GetTimeStamp () const |
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virtual const char * | GetTitle () const |
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void | IncMinorStamp () |
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void | IncTimeStamp () |
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void | InvalidateBoundingBox () |
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virtual const char * | LockIdStr () const |
| Name printed on locking info messages. More...
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Short_t | LOD () const |
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virtual void | LodifySceneInfo (TGLRnrCtx &ctx) |
| Setup LOD-dependant values in scene-info. More...
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virtual void | PostDraw (TGLRnrCtx &rnrCtx) |
| Finalize drawing. More...
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virtual void | PostRender (TGLRnrCtx &rnrCtx) |
| Perform post-render clean-up. More...
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virtual void | PreDraw (TGLRnrCtx &rnrCtx) |
| Perform basic pre-render initialization: More...
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virtual void | PreRender (TGLRnrCtx &rnrCtx) |
| Perform pre-render initialization - fill rnrCtx with values stored during PreDraw(). More...
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virtual void | RebuildSceneInfo (TGLRnrCtx &ctx) |
| Fill scene-info with very basic information that is practically view independent. More...
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void | RemoveViewer (TGLViewerBase *viewer) |
| Remove viewer from the list. More...
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virtual void | Render (TGLRnrCtx &rnrCtx) |
| This function does rendering of all stages, the shapes are rendered in the following order: opaque, transparent, selected-opaque, selected-transparent. More...
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virtual void | RenderOpaque (TGLRnrCtx &rnrCtx) |
| Render opaque elements. More...
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virtual void | RenderSelOpaque (TGLRnrCtx &rnrCtx) |
| Render selected opaque elements. More...
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virtual void | RenderSelOpaqueForHighlight (TGLRnrCtx &rnrCtx) |
| Render selected opaque elements for highlight. More...
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virtual void | RenderSelTransp (TGLRnrCtx &rnrCtx) |
| Render selected transparent elements for highlight. More...
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virtual void | RenderSelTranspForHighlight (TGLRnrCtx &rnrCtx) |
| Render selected transparent elements. More...
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virtual void | RenderTransp (TGLRnrCtx &rnrCtx) |
| Render transparent elements. More...
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virtual Bool_t | ResolveSelectRecord (TGLSelectRecord &rec, Int_t curIdx) |
| Process selection record rec. More...
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void | SetAutoDestruct (Bool_t a) |
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void | SetClip (TGLClip *p) |
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void | SetLOD (Short_t lod) |
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virtual void | SetName (const char *name) |
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virtual void | SetNameTitle (const char *name, const char *title) |
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void | SetSelectable (Bool_t a) |
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void | SetStyle (Short_t st) |
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virtual void | SetTitle (const char *title) |
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Short_t | Style () const |
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void | TagViewersChanged () |
| Tag all viewers as changed. More...
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virtual void | UpdateSceneInfo (TGLRnrCtx &ctx) |
| Fill scene-info with information needed for rendering, take into account the render-context (viewer state, camera, clipping). More...
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| TGLLockable () |
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virtual | ~TGLLockable () |
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ELock | CurrentLock () const |
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Bool_t | IsDrawOrSelectLock () const |
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Bool_t | IsLocked () const |
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virtual const char * | LockIdStr () const |
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Bool_t | ReleaseLock (ELock lock) const |
| Release current lock, make sure it the same as the 'lock' argument. More...
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Bool_t | TakeLock (ELock lock) const |
| Lock the object in mode 'lock'. More...
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