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Reference Guide
TGLScenePad.h
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1// @(#)root/gl:$Id$
2// Author: Matevz Tadel, Jun 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TGLScenePad
13#define ROOT_TGLScenePad
14
15#include "TGLScene.h"
16#include "TVirtualViewer3D.h"
17#include "CsgOps.h"
18
19
20class TGLViewer;
21class TGLFaceSet;
22class TList;
23
24
25class TGLScenePad : public TVirtualViewer3D, public TGLScene {
26
27private:
28 TGLScenePad(const TGLScenePad&); // Not implemented
29 TGLScenePad& operator=(const TGLScenePad&); // Not implemented
30
31protected:
33
34 // For building via VV3D
35 Bool_t fInternalPIDs; //! using internal physical IDs
36 UInt_t fNextInternalPID; //! next internal physical ID (from 1 - 0 reserved)
37 UInt_t fLastPID; //! last physical ID that was processed in AddObject()
39
40 Int_t ValidateObjectBuffer(const TBuffer3D& buffer, Bool_t includeRaw) const;
41 TGLLogicalShape* CreateNewLogical(const TBuffer3D & buffer) const;
42 TGLPhysicalShape* CreateNewPhysical(UInt_t physicalID, const TBuffer3D& buffer,
43 const TGLLogicalShape& logical) const;
44
45 void ComposePolymarker(const TList *padPrimitives);
46 // Composite shape specific
47 typedef std::pair<UInt_t, RootCsg::TBaseMesh*> CSPart_t;
48 mutable TGLFaceSet *fComposite; //! Paritally created composite
50 std::vector<CSPart_t> fCSTokens;
51 RootCsg::TBaseMesh* BuildComposite();
52
54
55 Bool_t fSmartRefresh; //! cache logicals during scene rebuilds
56
57public:
59 virtual ~TGLScenePad() {}
60
61 TVirtualPad* GetPad() const { return fPad; }
62 void SetPad(TVirtualPad* p) { fPad = p; }
63
64 // Histo import and Sub-pad traversal
65 void AddHistoPhysical(TGLLogicalShape* log, const Float_t *histColor = 0);
66 void SubPadPaint(TVirtualPad* pad);
67
68 // PadPaint wrapper for calls from TGLViewer:
69 virtual void PadPaintFromViewer(TGLViewer* viewer);
70
72 void SetSmartRefresh(Bool_t smart_ref) { fSmartRefresh = smart_ref; }
73
74
75 // TVirtualViewer3D interface
76
77 virtual Bool_t CanLoopOnPrimitives() const { return kTRUE; }
78 virtual void PadPaint(TVirtualPad* pad);
79 virtual void ObjectPaint(TObject* obj, Option_t* opt="");
80
81 // For now handled by viewer
82 virtual Int_t DistancetoPrimitive(Int_t /*px*/, Int_t /*py*/) { return 9999; }
83 virtual void ExecuteEvent(Int_t /*event*/, Int_t /*px*/, Int_t /*py*/) {}
84
85 virtual Bool_t PreferLocalFrame() const { return kTRUE; }
86
87 virtual void BeginScene();
88 virtual Bool_t BuildingScene() const { return CurrentLock() == kModifyLock; }
89 virtual void EndScene();
90
91 virtual Int_t AddObject(const TBuffer3D& buffer, Bool_t* addChildren = 0);
92 virtual Int_t AddObject(UInt_t physicalID, const TBuffer3D& buffer, Bool_t* addChildren = 0);
93 virtual Bool_t OpenComposite(const TBuffer3D& buffer, Bool_t* addChildren = 0);
94 virtual void CloseComposite();
95 virtual void AddCompositeOp(UInt_t operation);
96
97 ClassDef(TGLScenePad, 0); // GL-scene filled via TPad-TVirtualViewer interface.
98};
99
100#endif
int Int_t
Definition: RtypesCore.h:41
unsigned int UInt_t
Definition: RtypesCore.h:42
bool Bool_t
Definition: RtypesCore.h:59
float Float_t
Definition: RtypesCore.h:53
const Bool_t kTRUE
Definition: RtypesCore.h:87
const char Option_t
Definition: RtypesCore.h:62
#define ClassDef(name, id)
Definition: Rtypes.h:326
double log(double)
Generic 3D primitive description class.
Definition: TBuffer3D.h:18
Implements a native ROOT-GL representation of an arbitrary set of polygons.
Definition: TGLFaceSet.h:22
ELock CurrentLock() const
Definition: TGLLockable.h:61
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
Concrete physical shape - a GL drawable.
Implements VirtualViewer3D interface and fills the base-class visualization structures from pad conte...
Definition: TGLScenePad.h:25
TGLLogicalShape * CreateNewLogical(const TBuffer3D &buffer) const
Create and return a new TGLLogicalShape from the supplied buffer.
Bool_t fSmartRefresh
Definition: TGLScenePad.h:55
std::vector< CSPart_t > fCSTokens
Definition: TGLScenePad.h:50
virtual void CloseComposite()
Close composite container TVirtualViewer3D interface overload - see base/src/TVirtualViewer3D....
RootCsg::TBaseMesh * BuildComposite()
Build and return composite shape mesh.
void AddHistoPhysical(TGLLogicalShape *log, const Float_t *histColor=0)
Scale and rotate a histo object to mimic placement in canvas.
Definition: TGLScenePad.cxx:75
Bool_t GetSmartRefresh() const
Definition: TGLScenePad.h:71
virtual Bool_t PreferLocalFrame() const
Definition: TGLScenePad.h:85
virtual Bool_t CanLoopOnPrimitives() const
Definition: TGLScenePad.h:77
virtual void AddCompositeOp(UInt_t operation)
Add composite operation used to combine objects added via AddObject TVirtualViewer3D interface overlo...
virtual void ExecuteEvent(Int_t, Int_t, Int_t)
Execute action corresponding to an event at (px,py).
Definition: TGLScenePad.h:83
Bool_t fInternalPIDs
Definition: TGLScenePad.h:35
virtual Int_t DistancetoPrimitive(Int_t, Int_t)
Computes distance from point (px,py) to the object.
Definition: TGLScenePad.h:82
TGLPhysicalShape * CreateNewPhysical(UInt_t physicalID, const TBuffer3D &buffer, const TGLLogicalShape &logical) const
Create and return a new TGLPhysicalShape with id 'ID', using 'buffer' placement information (translat...
TGLLogicalShape * AttemptDirectRenderer(TObject *id)
Try to construct an appropriate logical-shape sub-class based on id'class, following convention that ...
virtual void PadPaintFromViewer(TGLViewer *viewer)
Entry point for requesting update of scene's contents from gl-viewer.
void SubPadPaint(TVirtualPad *pad)
Iterate over pad-primitives and import them.
UInt_t fLastPID
next internal physical ID (from 1 - 0 reserved)
Definition: TGLScenePad.h:37
Int_t ValidateObjectBuffer(const TBuffer3D &buffer, Bool_t includeRaw) const
Validate if the passed 'buffer' contains all sections we require to add object.
Int_t fAcceptedPhysicals
last physical ID that was processed in AddObject()
Definition: TGLScenePad.h:38
virtual void PadPaint(TVirtualPad *pad)
Entry point for updating scene contents via VirtualViewer3D interface.
void SetSmartRefresh(Bool_t smart_ref)
Definition: TGLScenePad.h:72
void ComposePolymarker(const TList *padPrimitives)
virtual void ObjectPaint(TObject *obj, Option_t *opt="")
Override of virtual TVirtualViewer3D::ObjectPaint().
TVirtualPad * GetPad() const
Definition: TGLScenePad.h:61
virtual Bool_t OpenComposite(const TBuffer3D &buffer, Bool_t *addChildren=0)
Open new composite container.
TVirtualPad * fPad
Definition: TGLScenePad.h:32
TGLFaceSet * fComposite
Definition: TGLScenePad.h:48
UInt_t fCSLevel
Paritally created composite.
Definition: TGLScenePad.h:49
virtual Int_t AddObject(const TBuffer3D &buffer, Bool_t *addChildren=0)
Add an object to the viewer, using internal physical IDs TVirtualViewer3D interface overload - see ba...
virtual ~TGLScenePad()
Definition: TGLScenePad.h:59
TGLScenePad & operator=(const TGLScenePad &)
virtual Bool_t BuildingScene() const
Definition: TGLScenePad.h:88
virtual void BeginScene()
Start building of the scene.
virtual void EndScene()
End building of the scene.
TGLScenePad(const TGLScenePad &)
void SetPad(TVirtualPad *p)
Definition: TGLScenePad.h:62
std::pair< UInt_t, RootCsg::TBaseMesh * > CSPart_t
Definition: TGLScenePad.h:47
UInt_t fNextInternalPID
using internal physical IDs
Definition: TGLScenePad.h:36
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Definition: TGLScene.h:29
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Definition: TGLViewer.h:57
A doubly linked list.
Definition: TList.h:44
Mother of all ROOT objects.
Definition: TObject.h:37
TVirtualPad is an abstract base class for the Pad and Canvas classes.
Definition: TVirtualPad.h:50
Abstract 3D shapes viewer.