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void | convert (AxisAngle const &from, EulerAngles &to) |
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void | convert (AxisAngle const &from, Quaternion &to) |
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void | convert (AxisAngle const &from, Rotation3D &to) |
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void | convert (AxisAngle const &from, RotationZYX &to) |
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void | convert (EulerAngles const &from, AxisAngle &to) |
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void | convert (EulerAngles const &from, Quaternion &to) |
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void | convert (EulerAngles const &from, Rotation3D &to) |
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void | convert (EulerAngles const &from, RotationZYX &to) |
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void | convert (Quaternion const &from, AxisAngle &to) |
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void | convert (Quaternion const &from, EulerAngles &to) |
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void | convert (Quaternion const &from, Rotation3D &to) |
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void | convert (Quaternion const &from, RotationZYX &to) |
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template<class R1 , class R2 > |
void | convert (R1 const &, R2 const) |
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void | convert (Rotation3D const &from, AxisAngle &to) |
| conversion functions from 3D rotation. More...
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void | convert (Rotation3D const &from, EulerAngles &to) |
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void | convert (Rotation3D const &from, Quaternion &to) |
| conversion from Rotation3D to Quaternion More...
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void | convert (Rotation3D const &from, RotationZYX &to) |
| conversion from Rotation3D to RotationZYX same Math used as for EulerAngles apart from some different meaning of angles and matrix elements. More...
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void | convert (RotationX const &from, AxisAngle &to) |
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void | convert (RotationX const &from, EulerAngles &to) |
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void | convert (RotationX const &from, Quaternion &to) |
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void | convert (RotationX const &from, Rotation3D &to) |
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void | convert (RotationX const &from, RotationZYX &to) |
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void | convert (RotationY const &from, AxisAngle &to) |
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void | convert (RotationY const &from, EulerAngles &to) |
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void | convert (RotationY const &from, Quaternion &to) |
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void | convert (RotationY const &from, Rotation3D &to) |
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void | convert (RotationY const &from, RotationZYX &to) |
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void | convert (RotationZ const &from, AxisAngle &to) |
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void | convert (RotationZ const &from, EulerAngles &to) |
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void | convert (RotationZ const &from, Quaternion &to) |
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void | convert (RotationZ const &from, Rotation3D &to) |
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void | convert (RotationZ const &from, RotationZYX &to) |
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void | convert (RotationZYX const &from, AxisAngle &to) |
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void | convert (RotationZYX const &from, EulerAngles &to) |
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void | convert (RotationZYX const &from, Quaternion &to) |
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void | convert (RotationZYX const &from, Rotation3D &to) |
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static void | correctByPi (double &psi, double &phi) |
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double | dist (AxisAngle const &r1, AxisAngle const &r2) |
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double | dist (AxisAngle const &r1, EulerAngles const &r2) |
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double | dist (AxisAngle const &r1, Quaternion const &r2) |
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double | dist (AxisAngle const &r1, Rotation3D const &r2) |
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double | dist (AxisAngle const &r1, RotationX const &r2) |
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double | dist (AxisAngle const &r1, RotationY const &r2) |
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double | dist (AxisAngle const &r1, RotationZ const &r2) |
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double | dist (AxisAngle const &r1, RotationZYX const &r2) |
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double | dist (EulerAngles const &r1, AxisAngle const &r2) |
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double | dist (EulerAngles const &r1, EulerAngles const &r2) |
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double | dist (EulerAngles const &r1, Quaternion const &r2) |
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double | dist (EulerAngles const &r1, Rotation3D const &r2) |
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double | dist (EulerAngles const &r1, RotationX const &r2) |
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double | dist (EulerAngles const &r1, RotationY const &r2) |
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double | dist (EulerAngles const &r1, RotationZ const &r2) |
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double | dist (EulerAngles const &r1, RotationZYX const &r2) |
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double | dist (Quaternion const &r1, AxisAngle const &r2) |
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double | dist (Quaternion const &r1, EulerAngles const &r2) |
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double | dist (Quaternion const &r1, Quaternion const &r2) |
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double | dist (Quaternion const &r1, Rotation3D const &r2) |
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double | dist (Quaternion const &r1, RotationX const &r2) |
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double | dist (Quaternion const &r1, RotationY const &r2) |
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double | dist (Quaternion const &r1, RotationZ const &r2) |
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double | dist (Quaternion const &r1, RotationZYX const &r2) |
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double | dist (Rotation3D const &r1, AxisAngle const &r2) |
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double | dist (Rotation3D const &r1, EulerAngles const &r2) |
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double | dist (Rotation3D const &r1, Quaternion const &r2) |
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double | dist (Rotation3D const &r1, Rotation3D const &r2) |
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double | dist (Rotation3D const &r1, RotationX const &r2) |
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double | dist (Rotation3D const &r1, RotationY const &r2) |
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double | dist (Rotation3D const &r1, RotationZ const &r2) |
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double | dist (Rotation3D const &r1, RotationZYX const &r2) |
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double | dist (RotationX const &from, RotationZYX const &to) |
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double | dist (RotationX const &r1, AxisAngle const &r2) |
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double | dist (RotationX const &r1, EulerAngles const &r2) |
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double | dist (RotationX const &r1, Quaternion const &r2) |
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double | dist (RotationX const &r1, Rotation3D const &r2) |
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double | dist (RotationX const &r1, RotationX const &r2) |
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double | dist (RotationX const &r1, RotationY const &r2) |
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double | dist (RotationX const &r1, RotationZ const &r2) |
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double | dist (RotationY const &from, RotationZYX const &to) |
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double | dist (RotationY const &r1, AxisAngle const &r2) |
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double | dist (RotationY const &r1, EulerAngles const &r2) |
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double | dist (RotationY const &r1, Quaternion const &r2) |
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double | dist (RotationY const &r1, Rotation3D const &r2) |
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double | dist (RotationY const &r1, RotationX const &r2) |
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double | dist (RotationY const &r1, RotationY const &r2) |
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double | dist (RotationY const &r1, RotationZ const &r2) |
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double | dist (RotationZ const &from, RotationZYX const &to) |
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double | dist (RotationZ const &r1, AxisAngle const &r2) |
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double | dist (RotationZ const &r1, EulerAngles const &r2) |
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double | dist (RotationZ const &r1, Quaternion const &r2) |
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double | dist (RotationZ const &r1, Rotation3D const &r2) |
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double | dist (RotationZ const &r1, RotationX const &r2) |
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double | dist (RotationZ const &r1, RotationY const &r2) |
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double | dist (RotationZ const &r1, RotationZ const &r2) |
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double | dist (RotationZYX const &r1, AxisAngle const &r2) |
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double | dist (RotationZYX const &r1, EulerAngles const &r2) |
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double | dist (RotationZYX const &r1, Quaternion const &r2) |
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double | dist (RotationZYX const &r1, Rotation3D const &r2) |
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double | dist (RotationZYX const &r1, RotationX const &r2) |
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double | dist (RotationZYX const &r1, RotationY const &r2) |
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double | dist (RotationZYX const &r1, RotationZ const &r2) |
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double | dist (RotationZYX const &r1, RotationZYX const &r2) |
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