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Reference Guide
TGHtml.cxx
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1// $Id: TGHtml.cxx,v 1.4 2007/05/07 15:19:07 brun Exp $
2// Author: Valeriy Onuchin 03/05/2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2001, Rene Brun, Fons Rademakers and Reiner Rohlfs *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12/**************************************************************************
13
14 HTML widget for xclass. Based on tkhtml 1.28
15 Copyright (C) 1997-2000 D. Richard Hipp <drh@acm.org>
16 Copyright (C) 2002-2003 Hector Peraza.
17
18 This library is free software; you can redistribute it and/or
19 modify it under the terms of the GNU Library General Public
20 License as published by the Free Software Foundation; either
21 version 2 of the License, or (at your option) any later version.
22
23 This library is distributed in the hope that it will be useful,
24 but WITHOUT ANY WARRANTY; without even the implied warranty of
25 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
26 Library General Public License for more details.
27
28 You should have received a copy of the GNU Library General Public
29 License along with this library; if not, write to the Free
30 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
31
32**************************************************************************/
33
34#include <ctype.h>
35#include <stdlib.h>
36#include <string.h>
37
38#include "TSystem.h"
39#include "TGHtml.h"
40#include "THashTable.h"
41#include "TObjString.h"
42#include "TGIdleHandler.h"
43#include "TImage.h"
44#include "TGScrollBar.h"
45#include "TGTextEntry.h"
46#include "TGText.h"
47#include "Riostream.h"
48#include "TGComboBox.h"
49#include "TGListBox.h"
50
51//_____________________________________________________________________________
52//
53// TGHtml
54//
55// The ROOT HTML widget. A derivate of TGView.
56//_____________________________________________________________________________
57
59
60int HtmlTraceMask = 0; //HtmlTrace_Table1 | HtmlTrace_Table4;
61int HtmlDepth = 0;
62
63#define DEF_FRAME_BG_COLOR "#c0c0c0"
64#define DEF_FRAME_CURSOR ""
65#define DEF_BUTTON_FG "black"
66#define DEF_BUTTON_HIGHLIGHT_BG "#d9d9d9"
67#define DEF_BUTTON_HIGHLIGHT "black"
68
69
70////////////////////////////////////////////////////////////////////////////////
71/// HTML Widget constructor.
72
73TGHtml::TGHtml(const TGWindow *p, int w, int h, int id) : TGView(p, w, h, id)
74{
76
77 int i;
78
79 fExiting = 0;
80 fPFirst = 0;
81 fPLast = 0;
82 fNToken = 0;
83 fLastSized = 0;
84 fNextPlaced = 0;
85 fFirstBlock = 0;
86 fLastBlock = 0;
87 fFirstInput = 0;
88 fLastInput = 0;
89 fNInput = 0;
90 fNForm = 0;
91 fVarId = 0; // do we need this??
92 fInputIdx = 0;
93 fRadioIdx = 0;
94 fSelBegin.fI = 0;
95 fSelBegin.fP = 0;
96 fSelEnd.fI = 0;
97 fSelEnd.fP = 0;
99 fPSelEndBlock = 0;
102 fInsStatus = 0;
103 fInsTimer = 0;
104 fIns.fI = 0;
105 fIns.fP = 0;
106 fPInsBlock = 0;
107 fInsIndex = 0;
108 fZText = 0;
109 fNText = 0;
110 fNAlloc = 0;
111 fNComplete = 0;
112 fICol = 0;
113 fIPlaintext = 0;
114 fPScript = 0;
115 fIdle = 0;
116 fStyleStack = 0;
119 fAnchorFlags = 0;
120 fInDt = 0;
121 fInTr = 0;
122 fInTd = 0;
123 fAnchorStart = 0;
124 fFormStart = 0;
125 fFormElemStart = 0;
126 fFormElemLast = 0;
127 fLoEndPtr = 0;
128 fLoFormStart = 0;
129 fInnerList = 0;
131 fHighlightWidth = 0;
134 for (i = 0; i < N_FONT; ++i) fAFont[i] = 0;
135 memset(fFontValid, 0, sizeof(fFontValid));
136 for (i = 0; i < N_COLOR; ++i) {
137 fApColor[i] = 0;
138 fIDark[i] = 0;
139 fILight[i] = 0;
140 }
141 fFgColor = AllocColor("black");
142 fBgColor = AllocColor("white"); //AllocColor("#c0c0c0");
146
152
153 fBgImage = 0;
154
156 SetBackgroundPixmap(0); // force usage of solid color
157
158 fColorUsed = 0;
159
160 for (i = 0; i < N_CACHE_GC; ++i) {
161 fAGcCache[i].fIndex = 0;
162 fAGcCache[i].fColor = 0;
163 fAGcCache[i].fFont = 0;
164 fAGcCache[i].fGc = 0;
165 }
166 fLastGC = 0;
167 fSelEndIndex =0;
168 fSelStartIndex = 0;
169 fGcNextToFree = 0;
170 fImageList = 0;
171 fZBaseHref = 0;
172 fInnerList = 0;
173 fFormPadding = 5;
174 fOverrideFonts = 0;
175 fOverrideColors = 0;
176 fHasScript = 0;
177 fHasFrames = 0;
178 fAddEndTags = 0;
179 fTableBorderMin = 0;
180 fVarind = 0;
181 fIdind = 0;
182 fInParse = 0;
183 fZGoto = 0;
184 fExts = 0;
189 fRulePadding = 5;
190 fZBase = 0;
191 fZBaseHref = 0;
193 fMaxX = 0;
194 fMaxY = 0;
195
196 fXMargin = fYMargin = 0; //HTML_INDENT/4;
197
199
201 fDirtyRight = 0;
203 fDirtyBottom = 0;
204
205
208
209 fLastUri = 0;
210
213
214 fUidTable = new THashTable(100);
215}
216
217////////////////////////////////////////////////////////////////////////////////
218/// HTML widget destructor.
219
221{
222 int i;
223
224 fExiting = 1;
225 HClear();
226 for (i = 0; i < N_FONT; i++) {
227 if (fAFont[i] != 0) fClient->FreeFont(fAFont[i]);
228 }
229 if (fInsTimer) delete fInsTimer;
230 if (fIdle) delete fIdle;
231
232 // TODO: should also free colors!
233}
234
235////////////////////////////////////////////////////////////////////////////////
236/// Start background update.
237
239{
240 //GCValues_t gcv;
241 //unsigned int mask = GCTileStipXOrigin | GCTileStipYOrigin;
242//
243 //gcv.ts_x_origin = -fVvisible.fX;
244 //gcv.ts_y_origin = -fVisibleStart.fY;
245 //XChangeGC(GetDisplay(), _backGC, mask, &gcv);
246}
247
248////////////////////////////////////////////////////////////////////////////////
249/// Free system color.
250
252{
253 gVirtualX->FreeColor(gClient->GetDefaultColormap(), color->fPixel);
254 delete color;
255}
256
257////////////////////////////////////////////////////////////////////////////////
258/// Allocate system color by name.
259
261{
262 ColorStruct_t *color = new ColorStruct_t;
263
264 color->fPixel = 0;
265 if (gVirtualX->ParseColor(fClient->GetDefaultColormap(), name, *color)) {
266 if (!gVirtualX->AllocColor(fClient->GetDefaultColormap(), *color)) {
267 // force allocation of pixel 0
268 gVirtualX->QueryColor(fClient->GetDefaultColormap(), *color);
269 gVirtualX->AllocColor(fClient->GetDefaultColormap(), *color);
270 }
271 }
272
273 return color;
274}
275
276////////////////////////////////////////////////////////////////////////////////
277/// Allocate system color by value.
278
280{
282 *c = *color;
283
284 if (!gVirtualX->AllocColor(gClient->GetDefaultColormap(), *c)) {
285 // force allocation of pixel 0
286 c->fPixel = 0;
287 gVirtualX->QueryColor(gClient->GetDefaultColormap(), *c);
288 gVirtualX->AllocColor(gClient->GetDefaultColormap(), *c);
289 }
290
291 return c;
292}
293
294////////////////////////////////////////////////////////////////////////////////
295/// Erase all HTML from this widget and clear the screen. This is
296/// typically done before loading a new document.
297
299{
300 HClear();
304}
305
306////////////////////////////////////////////////////////////////////////////////
307/// Appends (or insert at the specified position) the given HTML text to the
308/// end of any HTML text that may have been inserted by prior calls to this
309/// command. Then it runs the tokenizer, parser and layout engine as far as
310/// possible with the text that is available. The display is updated
311/// appropriately.
312
313int TGHtml::ParseText(char *text, const char *index)
314{
315 SHtmlIndex_t iStart;
316 TGHtmlElement *savePtr=0;
317
318 iStart.fP = 0;
319 iStart.fI = 0;
320
322
323 if (index) {
324 int rc = GetIndex(index, &iStart.fP, &iStart.fI);
325 if (rc != 0) return kFALSE; // malformed index
326 if (iStart.fP) {
327 savePtr = iStart.fP->fPNext;
328 fPLast = iStart.fP;
329 iStart.fP->fPNext = 0;
330 }
331 }
332
334
335 if (fLoEndPtr) {
337 if (iStart.fP && savePtr) {
339 fPLast->fPNext = savePtr;
340 savePtr->fPPrev = fPLast;
344 } else if (fLoEndPtr->fPNext) {
346 }
347 } else if (fPFirst) {
350 fAnchorFlags = 0;
351 fInDt = 0;
352 fAnchorStart = 0;
353 fFormStart = 0;
354 fInnerList = 0;
355 fNInput = 0;
357 }
358#if 1
361#endif
362
365
366 return kTRUE;
367}
368
369////////////////////////////////////////////////////////////////////////////////
370/// Sets relief mode of html table.
371
373{
374 if (fTableRelief != relief) {
375 fTableRelief = relief;
376 fFlags |= RELAYOUT;
378 }
379}
380
381////////////////////////////////////////////////////////////////////////////////
382/// Sets relief mode of html rule.
383
384void TGHtml::SetRuleRelief(int relief)
385{
386 if (fRuleRelief != relief) {
387 fRuleRelief = relief;
388 fFlags |= RELAYOUT;
390 }
391}
392
393////////////////////////////////////////////////////////////////////////////////
394/// Set/reset html links underline.
395
397{
398 if (fUnderlineLinks != onoff) {
399 fUnderlineLinks = onoff;
400// fFlags |= RESIZE_ELEMENTS | RELAYOUT;
401// AddStyle(fPFirst);
402
403 TGHtmlElement *p;
405 for (p = fPFirst; p; p = p->fPNext) {
406 if (p->fType == Html_A) {
407 if (fAnchorStart) {
409 fAnchorStart = 0;
410 fAnchorFlags = 0;
411 }
412 const char *z = p->MarkupArg("href", 0);
413 if (z) {
414 style.fColor = GetLinkColor(z);
415 if (fUnderlineLinks) style.fFlags |= STY_Underline;
419 }
420 } else if (p->fType == Html_EndA) {
421 if (fAnchorStart) {
422 ((TGHtmlRef *)p)->fPOther = fAnchorStart;
424 fAnchorStart = 0;
425 fAnchorFlags = 0;
426 }
427 }
428 p->fStyle.fFlags &= ~STY_Underline;
429 p->fStyle.fFlags |= (style.fFlags & STY_Underline);
430 }
431
433 }
434}
435
436////////////////////////////////////////////////////////////////////////////////
437/// Sets base URI.
438
439void TGHtml::SetBaseUri(const char *uri)
440{
441 if (fZBase) delete[] fZBase;
442 fZBase = 0;
443 if (uri) fZBase = StrDup(uri);
444}
445
446////////////////////////////////////////////////////////////////////////////////
447/// Go to anchor position.
448
449int TGHtml::GotoAnchor(const char *name)
450{
451 const char *z;
452 TGHtmlElement *p;
453
454 for (p = fPFirst; p; p = p->fPNext) {
455 if (p->fType == Html_A) {
456 z = p->MarkupArg("name", 0);
457 if (z && strcmp(z, name) == 0) {
459 return kTRUE;
460 }
461 }
462 }
463
464 return kFALSE;
465}
466
467////////////////////////////////////////////////////////////////////////////////
468/// Given a string, this procedure returns a unique identifier for the
469/// string.
470///
471/// This procedure returns a pointer to a new char string corresponding to
472/// the "string" argument. The new string has a value identical to string
473/// (strcmp will return 0), but it's guaranteed that any other calls to this
474/// procedure with a string equal to "string" will return exactly the same
475/// result (i.e. can compare pointer *values* directly, without having to
476/// call strcmp on what they point to).
477
478const char *TGHtml::GetUid(const char *string)
479{
480 //int dummy;
481
482 TObjString *obj = 0;
483 obj = (TObjString*)fUidTable->FindObject(string);
484
485 if (!obj) {
486 obj = new TObjString(string);
487 fUidTable->Add(obj);
488 }
489
490 return (const char *)obj->GetName();
491}
492
493////////////////////////////////////////////////////////////////////////////////
494/// Computes virtual size of html area.
495
497{
499}
500
501////////////////////////////////////////////////////////////////////////////////
502/// Clear the cache of GCs
503
505{
506 int i;
507
508 for (i = 0; i < N_CACHE_GC; i++) {
509 if (fAGcCache[i].fIndex) {
510 gVirtualX->DeleteGC(fAGcCache[i].fGc);
511 fAGcCache[i].fIndex = 0;
512 }
513 }
514 fGcNextToFree = 0;
515}
516
517////////////////////////////////////////////////////////////////////////////////
518/// Reset the main layout context in the main widget. This happens
519/// before we redo the layout, or just before deleting the widget.
520
522{
524}
525
526////////////////////////////////////////////////////////////////////////////////
527/// This routine is invoked in order to redraw all or part of the HTML
528/// widget. This might happen because the display has changed, or in
529/// response to an expose event. In all cases, though, this routine
530/// is called by an idle handler.
531
533{
534 Pixmap_t pixmap; // The buffer on which to render HTML
535 int x, y, w, h; // Virtual canvas coordinates of area to draw
536 int hw; // highlight thickness
537 int clipwinH, clipwinW; // Width and height of the clipping window
538 TGHtmlBlock *pBlock; // For looping over blocks to be drawn
539 int redoSelection = 0; // kTRUE to recompute the selection
540
541 // Don't do anything if we are in the middle of a parse.
542
543 if (fInParse) {
544 fFlags &= ~REDRAW_PENDING;
545 return;
546 }
547
548 // Recompute the layout, if necessary or requested.
549 //
550 // Calling LayoutDoc() is tricky because LayoutDoc() may invoke one
551 // or more user-overriden methods, and these methods could, in theory,
552 // do nasty things. So we have to take precautions:
553 //
554 // * Do not remove the REDRAW_PENDING flag until after LayoutDoc()
555 // has been called, to prevent a recursive call to Redraw().
556
557 if ((fFlags & RESIZE_ELEMENTS) != 0 && (fFlags & STYLER_RUNNING) == 0) {
558 TGHtmlImage *pImage;
559 for (pImage = fImageList; pImage; pImage = pImage->fPNext) {
560 pImage->fPList = 0;
561 }
562 fLastSized = 0;
563 fFlags &= ~RESIZE_ELEMENTS;
564 fFlags |= RELAYOUT;
565 }
566
567 // We used to make a distinction between RELAYOUT and EXTEND_LAYOUT.
568 // RELAYOUT would be used when the widget was resized, but the
569 // less compute-intensive EXTEND_LAYOUT would be used when new
570 // text was appended.
571 //
572 // Unfortunately, EXTEND_LAYOUT has some problem that arise when
573 // tables are used. The quick fix is to make an EXTEND_LAYOUT do
574 // a complete RELAYOUT. Someday, we need to fix EXTEND_LAYOUT so
575 // that it works right...
576
577 if ((fFlags & (RELAYOUT | EXTEND_LAYOUT)) != 0
578 && (fFlags & STYLER_RUNNING) == 0) {
579 fNextPlaced = 0;
580 //fNInput = 0;
581 fVarId = 0;
582 fMaxX = 0;
583 fMaxY = 0;
585 fFirstBlock = 0;
586 fLastBlock = 0;
587 redoSelection = 1;
588 fFlags &= ~RELAYOUT;
590 }
591
592 if ((fFlags & EXTEND_LAYOUT) && fPFirst != 0) {
593 LayoutDoc();
594 fFlags &= ~EXTEND_LAYOUT;
595 FormBlocks();
596 MapControls();
597 if (redoSelection && fSelBegin.fP && fSelEnd.fP) {
599 UpdateInsert();
600 }
601 }
602 fFlags &= ~REDRAW_PENDING;
603
604 // No need to do any actual drawing if we aren't mapped
605
606//// if (!IsMapped()) return;
607
608 // Update the scrollbars.
609
610 if ((fFlags & (HSCROLL | VSCROLL)) != 0) {
612 fFlags &= ~(HSCROLL | VSCROLL);
613
614 if (fFlags & REDRAW_PENDING) return;
615 }
616
617 // Redraw the focus highlight, if requested
618 hw = fHighlightWidth;
619 if (fFlags & REDRAW_FOCUS) {
620 if (hw > 0) {
621#if 0
622 unsigned long color;
623
624 if (fFlags & GOT_FOCUS) {
625 color = highlightColorPtr;
626 } else {
627 color = highlightBgColorPtr;
628 }
629 _DrawFocusHighlight(color);
630#endif
631 }
632 fFlags &= ~REDRAW_FOCUS;
633 }
634
635 // If the styler is in a callback, abort further processing.
636 // TODO: check this!
637
638 if (fFlags & STYLER_RUNNING) {
639 goto earlyOut;
640 }
641
642 MapControls();
643
644 // Compute the virtual canvas coordinates corresponding to the
645 // dirty region of the clipping window.
646
647 clipwinW = fCanvas->GetWidth();
648 clipwinH = fCanvas->GetHeight();
649 if (fFlags & REDRAW_TEXT) {
650 w = clipwinW;
651 h = clipwinH;
652 x = fVisible.fX;
653 y = fVisible.fY;
654 fDirtyLeft = 0;
655 fDirtyTop = 0;
656 fFlags &= ~REDRAW_TEXT;
657 } else {
658 if (fDirtyLeft < 0) fDirtyLeft = 0;
659 if (fDirtyRight > clipwinW) fDirtyRight = clipwinW;
660 if (fDirtyTop < 0) fDirtyTop = 0;
661 if (fDirtyBottom > clipwinH) fDirtyBottom = clipwinH;
666 }
667
668 // Skip the rest of the drawing process if the area to be refreshed is
669 // less than zero
670 if (w > 0 && h > 0) {
671 GContext_t gcBg;
672 TGRectangle xrec;
673 // printf("Redraw %dx%d at %d,%d\n", w, h, x, y);
674
675 // Allocate and clear a pixmap upon which to draw
677 pixmap = gVirtualX->CreatePixmap(fCanvas->GetId(), w, h);
678 xrec.fX = 0;
679 xrec.fY = 0;
680 xrec.fW = w;
681 xrec.fH = h;
682#if 0
683
684//old-- XFillRectangles(GetDisplay(), pixmap, gcBg, &xrec, 1);
685//new-- if (fBgImage)
686// BGDraw(fVisible.fX, fVisible.fY, w, h, fBgImage);
687#else
688
691
692 gVirtualX->FillRectangle(pixmap, fWhiteGC.GetGC(), 0, 0, w, h);
693 UpdateBackgroundStart(); // back to original
694#endif
695
696 // Render all visible HTML onto the pixmap
697 for (pBlock = fFirstBlock; pBlock; pBlock = pBlock->fBNext) {
698 if (pBlock->fTop <= y+h && pBlock->fBottom >= y-10 &&
699 pBlock->fLeft <= x+w && pBlock->fRight >= x-10) {
700 BlockDraw(pBlock, pixmap, x, y, w, h, pixmap);
701 }
702 }
703
704 // Finally, copy the pixmap onto the window and delete the pixmap
705 gVirtualX->CopyArea(pixmap, fCanvas->GetId(),
706 gcBg, 0, 0, w, h, fDirtyLeft, fDirtyTop);
707 gVirtualX->Update(kFALSE);
708
709 gVirtualX->DeletePixmap(pixmap);
710// XFlush(GetDisplay());
711 }
712
713 // Redraw images, if requested
714 if (fFlags & REDRAW_IMAGES) {
715 TGHtmlImage *pImage;
716 TGHtmlImageMarkup *pElem;
717 int top, bottom, left, right; // Coordinates of the clipping window
718 int imageTop; // Top edge of image
719
720 top = fVisible.fY;
721 bottom = top + fCanvas->GetHeight();
722 left = fVisible.fX;
723 right = left + fCanvas->GetWidth();
724 for (pImage = fImageList; pImage; pImage = pImage->fPNext) {
725 for (pElem = pImage->fPList; pElem; pElem = pElem->fINext) {
726 if (pElem->fRedrawNeeded == 0) continue;
727 imageTop = pElem->fY - pElem->fAscent;
728 if (imageTop > bottom || imageTop + pElem->fH < top
729 || pElem->fX > right || pElem->fX + pElem->fW < left) continue;
730
731 DrawImage(pElem, fCanvas->GetId(), left, top, right, bottom);
732 }
733 }
735 }
736
737 // Set the dirty region to the empty set.
738earlyOut:
741 fDirtyBottom = 0;
742 fDirtyRight = 0;
743
744 return;
745}
746
747////////////////////////////////////////////////////////////////////////////////
748/// Make sure that a call to the Redraw() routine has been queued.
749
751{
752 if ((fFlags & REDRAW_PENDING) == 0 /*&& IsMapped()*/) {
753 if (!fIdle) fIdle = new TGIdleHandler(this);
755 }
756}
757
758////////////////////////////////////////////////////////////////////////////////
759/// Handles idle event.
760
762{
763 if (idle != fIdle) return kFALSE;
764 Redraw();
765 delete fIdle;
766 fIdle = NULL;
767 return kTRUE;
768}
769
770////////////////////////////////////////////////////////////////////////////////
771/// If any part of the screen needs to be redrawn, then call this routine
772/// with the values of a box (in window coordinates) that needs to be
773/// redrawn. This routine will schedule an idle handler to do the redraw.
774///
775/// The box coordinates are relative to the clipping window (fCanvas).
776
777void TGHtml::RedrawArea(int left, int top, int right, int bottom)
778{
779 if (bottom < 0) return;
780 if (top > (int)fCanvas->GetHeight()) return;
781 if (right < 0) return;
782 if (left > (int)fCanvas->GetWidth()) return;
783 if (fDirtyTop > top) fDirtyTop = top;
784 if (fDirtyLeft > left) fDirtyLeft = left;
785 if (fDirtyBottom < bottom) fDirtyBottom = bottom;
786 if (fDirtyRight < right) fDirtyRight = right;
788}
789
790////////////////////////////////////////////////////////////////////////////////
791/// Draw region defined by [x,y] [w,h].
792
794{
795 TGView::DrawRegion(x, y, w, h);
796
797#if 0
798 RedrawArea(x, y, x + w + 1, y + h + 1);
799#else
800 int left = x;
801 int top = y;
802 int right = x + w + 1;
803 int bottom = y + h + 1;
804 if (bottom < 0) return;
805 if (top > (int) fCanvas->GetHeight()) return;
806 if (right < 0) return;
807 if (left > (int)fCanvas->GetWidth()) return;
808 if (fDirtyTop > top) fDirtyTop = top;
809 if (fDirtyLeft > left) fDirtyLeft = left;
810 if (fDirtyBottom < bottom) fDirtyBottom = bottom;
811 if (fDirtyRight < right) fDirtyRight = right;
812
814 Redraw();
815#endif
816 return;
817}
818
819////////////////////////////////////////////////////////////////////////////////
820/// Layout html widget.
821
823{
824#if 0
826 Redraw(); //RedrawEverything();
827#else
828 fNextPlaced = 0;
829 //fNInput = 0;
830 fVarId = 0;
831 fMaxX = 0;
832 fMaxY = 0;
834 fFirstBlock = 0;
835 fLastBlock = 0;
836 if (fPFirst != 0) {
837 LayoutDoc();
838 FormBlocks();
839 MapControls();
840 if (fSelBegin.fP && fSelEnd.fP) {
842 UpdateInsert();
843 }
844 }
847#endif
848 return kTRUE;
849}
850
851////////////////////////////////////////////////////////////////////////////////
852/// Redraw the TGHtmlBlock given.
853
855{
856 if (p) {
858 p->fRight - fVisible.fX + 1, p->fBottom - fVisible.fY);
859 }
860}
861
862////////////////////////////////////////////////////////////////////////////////
863/// Call this routine to force the entire widget to be redrawn.
864
866{
869}
870
871////////////////////////////////////////////////////////////////////////////////
872/// Call this routine to cause all of the rendered HTML at the
873/// virtual canvas coordinate of Y and beyond to be redrawn.
874
876{
877 int clipHeight; // Height of the clipping window
878
879 clipHeight = fCanvas->GetHeight();
880 y -= fVisible.fY;
881 if (y < clipHeight) {
882 RedrawArea(0, y, LARGE_NUMBER, clipHeight);
883 }
884}
885
886////////////////////////////////////////////////////////////////////////////////
887/// Erase all data from the HTML widget. Bring it back to an empty screen.
888
890{
891 int i;
892 TGHtmlElement *p, *fPNext;
893
894 fXMargin = fYMargin = 0; //HTML_INDENT/4;
895
897 for (p = fPFirst; p; p = fPNext) {
898 fPNext = p->fPNext;
899 delete p;
900 }
901 fPFirst = 0;
902 fPLast = 0;
903 fNToken = 0;
904 if (fZText) delete[] fZText;
905 fZText = 0;
906 fNText = 0;
907 fNAlloc = 0;
908 fNComplete = 0;
909 fIPlaintext = 0;
910
911 for (i = 0; i < N_COLOR; ++i) {
912 if (fApColor[i] != 0) FreeColor(fApColor[i]);
913 fApColor[i] = 0;
914 fIDark[i] = 0;
915 fILight[i] = 0;
916 }
917
918 if (!fExiting) {
919 fFgColor = AllocColor("black");
920 fBgColor = AllocColor("white"); //AllocColor("#c0c0c0");
924
930
932 SetBackgroundPixmap(0); // use solid color
933 }
934
935 fColorUsed = 0;
936 while (fImageList) {
938 fImageList = p2->fPNext;
939 delete p2;
940 }
941
942 if (fBgImage) delete fBgImage;
943 fBgImage = 0;
944
945 while (fStyleStack) {
947 fStyleStack = p2->fPNext;
948 delete p2;
949 }
950 ClearGcCache();
952// if (fZBase) delete[] fZBase;
953// fZBase = 0;
954
955 if (fZBaseHref) delete [] fZBaseHref;
956 fZBaseHref = 0;
957 fLastSized = 0;
958 fNextPlaced = 0;
959 fFirstBlock = 0;
960 fLastBlock = 0;
961 fNInput = 0;
962 fNForm = 0;
963 fVarId = 0;
966 fAnchorFlags = 0;
967 fInDt = 0;
968 fAnchorStart = 0;
969 fFormStart = 0;
970 fInnerList = 0;
971 fMaxX = 0;
972 fMaxY = 0;
973#if 0 // in OXView::Clear()
974 fVisible = TGPosition(0, 0);
975 _virtualSize = TGDimension(0, 0);
976 ScrollTTGPosition(fVisible);
977#endif
978 fPInsBlock = 0;
979 fIns.fP = 0;
980 fSelBegin.fP = 0;
981 fSelEnd.fP = 0;
982 fPSelStartBlock = 0;
983 fPSelEndBlock = 0;
984 fHasScript = 0;
985 fHasFrames = 0;
986 fLastUri = 0;
987}
988
989////////////////////////////////////////////////////////////////////////////////
990/// Handle timer event.
991
993{
994 if (t == fInsTimer) {
995 if (fInsTimer) delete fInsTimer;
996 fInsTimer = NULL;
997 FlashCursor();
998 return kTRUE;
999 } else {
1000 TGHtmlImage *pImage;
1001 for (pImage = fImageList; pImage; pImage = pImage->fPNext) {
1002 if (pImage->fTimer == t) {
1003 AnimateImage(pImage);
1004 return kTRUE;
1005 }
1006 }
1007 }
1008 return kFALSE;
1009}
1010
1011////////////////////////////////////////////////////////////////////////////////
1012/// Flash the insertion cursor.
1013
1015{
1016 if (fPInsBlock == 0 || fInsOnTime <= 0 || fInsOffTime <= 0) return;
1018 if ((fFlags & GOT_FOCUS) == 0) {
1019 fInsStatus = 0;
1020 } else if (fInsStatus) {
1021 fInsTimer = new TTimer(this, fInsOffTime);
1022 fInsStatus = 0;
1023 } else {
1024 fInsTimer = new TTimer(this, fInsOnTime);
1025 fInsStatus = 1;
1026 }
1027}
1028
1029////////////////////////////////////////////////////////////////////////////////
1030/// Return a GC from the cache. As many as N_CACHE_GCs are kept valid
1031/// at any one time. They are replaced using an LRU algorithm.
1032///
1033/// A value of FONT_Any (-1) for the font means "don't care".
1034
1035GContext_t TGHtml::GetGC(int color, int font)
1036{
1037 int i, j;
1038 GcCache_t *p = fAGcCache;
1039 GCValues_t gcValues;
1040 TGFont *xfont;
1041
1042 // Check for an existing GC.
1043
1044 if (color < 0 || color >= N_COLOR) color = 0;
1045 if (font < FONT_Any || font >= N_FONT) font = FONT_Default;
1046
1047 for (i = 0; i < N_CACHE_GC; i++, p++) {
1048 if (p->fIndex == 0) continue;
1049 if ((font < 0 || p->fFont == font) && p->fColor == color) {
1050 if (p->fIndex > 1) {
1051 for (j = 0; j < N_CACHE_GC; j++) {
1052 if (fAGcCache[j].fIndex && fAGcCache[j].fIndex < p->fIndex ) {
1053 fAGcCache[j].fIndex++;
1054 }
1055 }
1056 p->fIndex = 1;
1057 }
1058 return fAGcCache[i].fGc;
1059 }
1060 }
1061
1062 // No GC matches. Find a place to allocate a new GC.
1063
1064 p = fAGcCache;
1065 for (i = 0; i < N_CACHE_GC; i++, p++) {
1066 if (p->fIndex == 0 || p->fIndex == N_CACHE_GC) break;
1067 }
1068 if (i >= N_CACHE_GC) { // No slot, so free one (round-robin)
1069 p = fAGcCache;
1070 for (i = 0; i < N_CACHE_GC && i < fGcNextToFree; ++i, ++p) {}
1072 gVirtualX->DeleteGC(p->fGc);
1073 }
1074 gcValues.fForeground = fApColor[color]->fPixel;
1075 gcValues.fGraphicsExposures = kTRUE;
1077
1078 if (font < 0) font = FONT_Default;
1079 xfont = GetFont(font);
1080
1081 if (xfont) {
1082 gcValues.fFont = xfont->GetFontHandle();
1083 gcValues.fMask |= kGCFont;
1084 }
1085
1086 p->fGc = gVirtualX->CreateGC(fId, &gcValues);
1087
1088 if (p->fIndex == 0) p->fIndex = N_CACHE_GC + 1;
1089 for (j = 0; j < N_CACHE_GC; j++) {
1090 if (fAGcCache[j].fIndex && fAGcCache[j].fIndex < p->fIndex) {
1091 fAGcCache[j].fIndex++;
1092 }
1093 }
1094 p->fIndex = 1;
1095 p->fFont = font;
1096 p->fColor = color;
1097
1098 return p->fGc;
1099}
1100
1101////////////////////////////////////////////////////////////////////////////////
1102/// Retrieve any valid GC. The font and color don't matter since the
1103/// GC will only be used for copying.
1104
1106{
1107 int i;
1108 GcCache_t *p = fAGcCache;
1109
1110 for (i = 0; i < N_CACHE_GC; i++, p++) {
1111 if (p->fIndex) return p->fGc;
1112 }
1113
1115}
1116
1117////////////////////////////////////////////////////////////////////////////////
1118/// Handle focus change event.
1119
1121{
1122 if (event->fType == kFocusIn) {
1125 UpdateInsert();
1126 } else { // FocusOut
1127 fFlags &= ~GOT_FOCUS;
1130 }
1131 return kTRUE;
1132}
1133
1134////////////////////////////////////////////////////////////////////////////////
1135/// This routine searchs for a hyperlink beneath the coordinates x,y
1136/// and returns a pointer to the HREF for that hyperlink. The text
1137/// is held in one of the markup argv[] fields of the <a> markup.
1138
1140{
1141 TGHtmlInput *p; // For looping over all controls
1142 int vx, vy, vw, vh; // Part of the virtual canvas that is visible
1143
1144 vx = fVisible.fX;
1145 vy = fVisible.fY;
1146 vw = fCanvas->GetWidth();
1147 vh = fCanvas->GetHeight();
1148 for (p = fFirstInput; p; p = p->fINext) {
1149 if (p->fFrame == 0) continue;
1150 if (p->fY < vy + vh && p->fY + p->fH > vy &&
1151 p->fX < vx + vw && p->fX + p->fW > vx) {
1152 if ((x > p->fX) && (y > p->fY) && (x < (p->fX + p->fW)) &&
1153 (y < (p->fY + p->fH)) ) {
1154 return p;
1155 }
1156 }
1157 }
1158 return 0;
1159}
1160
1161////////////////////////////////////////////////////////////////////////////////
1162/// Handle html input (button, checkbox, ...) event.
1163
1165{
1166 Window_t childdum;
1167 Event_t eventSt;
1168 eventSt.fType = event->fType;
1169 eventSt.fWindow = event->fWindow;
1170 eventSt.fTime = event->fTime;
1171 eventSt.fX = 2;
1172 eventSt.fY = 2;
1173 eventSt.fXRoot = event->fXRoot;
1174 eventSt.fYRoot = event->fYRoot;
1175 eventSt.fCode = event->fCode;
1176 eventSt.fState = event->fState;
1177 eventSt.fWidth = event->fWidth;
1178 eventSt.fHeight = event->fHeight;
1179 eventSt.fCount = event->fCount;
1180 eventSt.fSendEvent = event->fSendEvent;
1181 eventSt.fHandle = event->fHandle;
1182 eventSt.fFormat = event->fFormat;
1183 eventSt.fUser[0] = event->fUser[0];
1184 eventSt.fUser[1] = event->fUser[1];
1185 eventSt.fUser[2] = event->fUser[2];
1186 eventSt.fUser[3] = event->fUser[3];
1187 eventSt.fUser[4] = event->fUser[4];
1188 gVirtualX->TranslateCoordinates(GetId(), pr->fFrame->GetId(),
1189 event->fX, event->fY, eventSt.fX,
1190 eventSt.fY, childdum);
1191
1192 const char *name = pr->MarkupArg("name", 0);
1193 const char *val = pr->MarkupArg("value", 0);
1194 switch (pr->fItype) {
1195 case INPUT_TYPE_Submit:
1196 case INPUT_TYPE_Button: {
1197 TGButton *b = (TGButton *) pr->fFrame;
1198 Bool_t was = !b->IsDown();
1199 b->HandleButton(&eventSt);
1200 Bool_t now = !b->IsDown();
1201 if (!was && now) {
1202 if (pr->fItype == INPUT_TYPE_Submit)
1203 SubmitClicked(val); // emit SubmitClicked
1204 else
1205 ButtonClicked(name, val); // emit ButtonClicked
1206 }
1207 break;
1208 }
1209 case INPUT_TYPE_Radio: {
1210 TGRadioButton *rb = (TGRadioButton *) pr->fFrame;
1211 Bool_t was = !rb->IsDown();
1212 rb->HandleButton(&eventSt);
1213 Bool_t now = !rb->IsDown();
1214 if ((!was && now) || (was && !now)) {
1216 RadioChanged(name, val); // emit RadioChanged
1217 }
1218 break;
1219 }
1220 case INPUT_TYPE_Checkbox: {
1221 TGCheckButton *cb = (TGCheckButton *) pr->fFrame;
1222 Bool_t was = !cb->IsDown();
1223 cb->HandleButton(&eventSt);
1224 Bool_t now = !cb->IsDown();
1225 if ((!was && now) || (was && !now))
1226 CheckToggled(name, !now, val); // emit CheckToggled
1227 break;
1228 }
1229 case INPUT_TYPE_Text:
1230 case INPUT_TYPE_Password: {
1231 TGTextEntry *te = (TGTextEntry *) pr->fFrame;
1232 te->SetFocus();
1233 break;
1234 }
1235 case INPUT_TYPE_Select: {
1237 eventSt.fUser[0] = childdum;
1238 if (pr->fFrame->InheritsFrom("TGComboBox"))
1239 ((TGComboBox *)pr->fFrame)->HandleButton(&eventSt);
1240 else if (pr->fFrame->InheritsFrom("TGListBox"))
1241 ((TGListBox *)pr->fFrame)->HandleButton(&eventSt);
1242 InputSelected(name, val); // emit InputSelected
1244 break;
1245 }
1246 default:
1247 break;
1248 }
1249 return kTRUE;
1250}
1251
1252////////////////////////////////////////////////////////////////////////////////
1253/// Handle radio button event.
1254
1256{
1257 TGHtmlInput *pr;
1258 for (pr = fFirstInput; pr; pr = pr->fINext) {
1259 if ((pr->fPForm == p->fPForm) && (pr->fItype == INPUT_TYPE_Radio)) {
1260 if (pr != p) {
1261 if (strcmp(pr->MarkupArg("name", ""), p->MarkupArg("name", "")) == 0) {
1262 ((TGRadioButton *)pr->fFrame)->SetState(kButtonUp);
1263 }
1264 }
1265 }
1266 }
1267
1268 return kTRUE;
1269}
1270
1271////////////////////////////////////////////////////////////////////////////////
1272/// Emit ButtonClicked() signal.
1273
1274void TGHtml::ButtonClicked(const char *name, const char *val)
1275{
1276 Long_t args[2];
1277
1278 args[0] = (Long_t)name;
1279 args[1] = (Long_t)val;
1280
1281 Emit("ButtonClicked(char*,char*)", args);
1282}
1283
1284////////////////////////////////////////////////////////////////////////////////
1285/// Emit CheckToggled() signal.
1286
1287void TGHtml::CheckToggled(const char *name, Bool_t on, const char *val)
1288{
1289 Long_t args[3];
1290
1291 args[0] = (Long_t)name;
1292 args[1] = on;
1293 args[2] = (Long_t)val;
1294
1295 Emit("CheckToggled(char*,Bool_t,char*)", args);
1296}
1297
1298////////////////////////////////////////////////////////////////////////////////
1299/// Emit RadioChanged() signal.
1300
1301void TGHtml::RadioChanged(const char *name, const char *val)
1302{
1303 Long_t args[2];
1304
1305 args[0] = (Long_t)name;
1306 args[1] = (Long_t)val;
1307
1308 Emit("RadioChanged(char*,char*)", args);
1309}
1310
1311////////////////////////////////////////////////////////////////////////////////
1312/// Emit Selected() signal.
1313
1314void TGHtml::InputSelected(const char *name, const char *val)
1315{
1316 Long_t args[2];
1317
1318 args[0] = (Long_t)name;
1319 args[1] = (Long_t)val;
1320
1321 Emit("InputSelected(char*,char*)", args);
1322}
1323
1324////////////////////////////////////////////////////////////////////////////////
1325/// Emit SubmitClicked() signal.
1326
1327void TGHtml::SubmitClicked(const char *val)
1328{
1329 Emit("SubmitClicked(char*)", val);
1330}
1331
1332////////////////////////////////////////////////////////////////////////////////
1333/// Handle mouse button event.
1334
1336{
1337 int amount, ch;
1338
1339 ch = fCanvas->GetHeight();
1340 amount = fScrollVal.fY * TMath::Max(ch/6, 1);
1341
1342 int ix = event->fX + fVisible.fX;
1343 int iy = event->fY + fVisible.fY;
1344 TGHtmlInput *pr = GetInputElement(ix, iy);
1345 if (pr) {
1346 HandleHtmlInput(pr, event);
1347 }
1348 if ((event->fType == kButtonPress) && (event->fCode == kButton1)) {
1349 int x = event->fX + fVisible.fX;
1350 int y = event->fY + fVisible.fY;
1351 const char *uri = GetHref(x, y);
1352
1353#if 0 // insertion cursor test
1354 char ix[20];
1355 sprintf(ix, "begin");
1356 SetInsert(ix);
1357#endif
1358
1359 if (uri) {
1360 uri = ResolveUri(uri);
1361 if (uri) {
1362 MouseDown(uri);
1363 //!!delete[] uri;
1364 }
1365 }
1366 } else if (event->fCode == kButton4) {
1368 } else if (event->fCode == kButton5) {
1370 } else {
1371 return TGView::HandleButton(event);
1372 }
1373 return kTRUE;
1374}
1375
1376////////////////////////////////////////////////////////////////////////////////
1377/// handle mouse motion events
1378
1380{
1381 int x = event->fX + fVisible.fX;
1382 int y = event->fY + fVisible.fY;
1383 const char *uri = GetHref(x, y);
1384
1385 if (uri) {
1386 gVirtualX->SetCursor(fId, gVirtualX->CreateCursor(kHand));
1387 } else {
1388 gVirtualX->SetCursor(fId, gVirtualX->CreateCursor(kPointer));
1389 }
1390
1391 if (uri != fLastUri) {
1392 fLastUri = uri;
1393 if (uri) uri = ResolveUri(uri);
1394 MouseOver(uri);
1395 //!!if (uri) delete [] uri;
1396 }
1397
1398 return kTRUE;
1399}
1400
1401////////////////////////////////////////////////////////////////////////////////
1402/// The rendering and layout routines should call this routine in order to
1403/// get a font structure. The iFont parameter specifies which of the N_FONT
1404/// fonts should be obtained. The font is allocated if necessary.
1405
1407{
1408 TGFont *toFree = 0;
1409
1410 if (iFont < 0) iFont = 0;
1411 if (iFont >= N_FONT) { iFont = N_FONT - 1; CANT_HAPPEN; }
1412
1413 // If the font has previously been allocated, but the "fontValid" bitmap
1414 // shows it is no longer valid, then mark it for freeing later. We use
1415 // a policy of allocate-before-free because xclass' font cache operates
1416 // much more efficiently that way.
1417
1418 if (!FontIsValid(iFont) && fAFont[iFont] != 0) {
1419 toFree = fAFont[iFont];
1420 fAFont[iFont] = 0;
1421 }
1422
1423 // If we need to allocate a font, first construct the font name then
1424 // allocate it.
1425
1426 if (fAFont[iFont] == 0) {
1427 char name[200]; // Name of the font
1428 const char *familyStr = "";
1429 int iFamily;
1430 int iSize;
1431 int size;
1432
1433 iFamily = FontFamily(iFont) >> 3;
1434 iSize = FontSize(iFont) + 1;
1435
1436 switch (iFamily) {
1437//#define TIMES
1438#ifdef TIMES
1439 case 0: familyStr = "times -%d"; break;
1440 case 1: familyStr = "times -%d bold"; break;
1441 case 2: familyStr = "times -%d italic"; break;
1442 case 3: familyStr = "times -%d bold italic"; break;
1443 case 4: familyStr = "courier -%d"; break;
1444 case 5: familyStr = "courier -%d bold"; break;
1445 case 6: familyStr = "courier -%d italic"; break;
1446 case 7: familyStr = "courier -%d bold italic"; break;
1447 default: familyStr = "times -16"; CANT_HAPPEN;
1448#else
1449 case 0: familyStr = "helvetica -%d"; break;
1450 case 1: familyStr = "helvetica -%d bold"; break;
1451 case 2: familyStr = "helvetica -%d italic"; break;
1452 case 3: familyStr = "helvetica -%d bold italic"; break;
1453 case 4: familyStr = "courier -%d"; break;
1454 case 5: familyStr = "courier -%d bold"; break;
1455 case 6: familyStr = "courier -%d italic"; break;
1456 case 7: familyStr = "courier -%d bold italic"; break;
1457 default: familyStr = "helvetica -14"; CANT_HAPPEN;
1458#endif
1459 }
1460#if 0
1461 switch (iSize) {
1462 case 1: size = 6+finc/*8*/; break;
1463 case 2: size = 10+finc/*10*/; break;
1464 case 3: size = 12+finc/*12*/; break;
1465 case 4: size = 14+finc/*14*/; break;
1466 case 5: size = 20+finc/*16*/; break;
1467 case 6: size = 24+finc/*18*/; break;
1468 case 7: size = 30+finc/*24*/; break;
1469 default: size = 14+finc/*14*/; CANT_HAPPEN;
1470 }
1471#else
1472 switch (iSize) {
1473 case 1: size = 8; break;
1474 case 2: size = 10; break;
1475 case 3: size = 12; break;
1476 case 4: size = 14; break;
1477 case 5: size = 16; break;
1478 case 6: size = 18; break;
1479 case 7: size = 24; break;
1480 default: size = 14; CANT_HAPPEN;
1481 }
1482#endif
1483#ifdef TIMES
1484 if (iFamily < 4) size += 2;
1485#endif
1486
1487 snprintf(name, 199, familyStr, size);
1488
1489 // Get the named font
1490 fAFont[iFont] = fClient->GetFont(name);
1491
1492 if (fAFont[iFont] == 0) {
1493 fprintf(stderr, "TGHtml: could not get font \"%s\", trying fixed\n",
1494 name);
1495 fAFont[iFont] = fClient->GetFont("fixed");
1496 }
1497 if (fAFont[iFont] == 0 ){
1498 fprintf(stderr, "TGHtml: could not get font \"fixed\", trying "
1499 "\"helvetica -12\"\n");
1500 fAFont[iFont] = fClient->GetFont("helvetica -12");
1501 }
1502 FontSetValid(iFont);
1503 }
1504
1505 // Free the expired font, if any.
1506
1507 if (toFree) fClient->FreeFont(toFree);
1508
1509 return fAFont[iFont];
1510}
1511
1512////////////////////////////////////////////////////////////////////////////////
1513/// Only support rect and circles for now
1514
1515int TGHtml::InArea(TGHtmlMapArea *p, int left, int top, int x, int y)
1516{
1517 int *ip = p->fCoords;
1518 if (!ip) return 0;
1519
1520 if (p->fMType == HTML_MAP_RECT) {
1521 return ((left + ip[0]) <= x && (left + ip[2]) >= x &&
1522 (top + ip[1]) <= y && (top + ip[3]) >= y);
1523 } else if (p->fMType == HTML_MAP_CIRCLE) {
1524 int dx = left + ip[0] - x;
1525 int dy = top + ip[1] - y;
1526 return (dx * dx + dy * dy <= ip[2] * ip[2]);
1527 }
1528 return 0;
1529}
1530
1531////////////////////////////////////////////////////////////////////////////////
1532/// Returns html map element.
1533
1535{
1537 const char *z, *zb;
1538
1539 while (p) {
1540 if (p->fType == Html_MAP) {
1541 z = p->MarkupArg("name", 0);
1542 zb = p->MarkupArg("shape", 0);
1543 if (zb && *zb != 'r') return 0;
1544 if (z && !strcmp(z, name)) return p;
1545 }
1546 p = p->fPNext;
1547 }
1548 return 0;
1549}
1550
1551////////////////////////////////////////////////////////////////////////////////
1552/// Compute the squared distance between two colors
1553
1555{
1556 float x, y, z;
1557
1558 x = 0.30 * (pA->fRed - pB->fRed);
1559 y = 0.61 * (pA->fGreen - pB->fGreen);
1560 z = 0.11 * (pA->fBlue - pB->fBlue);
1561
1562 return x*x + y*y + z*z;
1563}
1564
1565////////////////////////////////////////////////////////////////////////////////
1566/// This routine returns an index between 0 and N_COLOR-1 which indicates
1567/// which ColorStruct_t structure in the fApColor[] array should be used to describe
1568/// the color specified by the given name.
1569
1570int TGHtml::GetColorByName(const char *zColor)
1571{
1572 ColorStruct_t *pNew;
1573 int iColor;
1574 const char *name; // unique!
1575 int i, n;
1576 char zAltColor[16];
1577
1578 // Netscape accepts color names that are just HEX values, without
1579 // the # up front. This isn't valid HTML, but we support it for
1580 // compatibility.
1581
1582 n = strlen(zColor);
1583 if (n == 6 || n == 3 || n == 9 || n == 12) {
1584 for (i = 0; i < n; i++) {
1585 if (!isxdigit(zColor[i])) break;
1586 }
1587 if (i == n) {
1588 snprintf(zAltColor, 15, "#%s", zColor);
1589 } else {
1590 strlcpy(zAltColor, zColor, sizeof(zAltColor));
1591 }
1592 name = GetUid(zAltColor);
1593 } else {
1594 name = GetUid(zColor);
1595 }
1596
1597 pNew = AllocColor(name);
1598 if (pNew == 0) {
1599 return 0; // Color 0 is always the default
1600 }
1601
1602 iColor = GetColorByValue(pNew);
1603 FreeColor(pNew);
1604
1605 return iColor;
1606}
1607
1608
1609// Macros used in the computation of appropriate shadow colors.
1610
1611#define MAX_COLOR 65535
1612#define MAX(A,B) ((A)<(B)?(B):(A))
1613#define MIN(A,B) ((A)<(B)?(A):(B))
1614
1615////////////////////////////////////////////////////////////////////////////////
1616/// Check to see if the given color is too dark to be easily distinguished
1617/// from black.
1618
1620{
1621 float x, y, z;
1622
1623 x = 0.50 * p->fRed;
1624 y = 1.00 * p->fGreen;
1625 z = 0.28 * p->fBlue;
1626 return (x*x + y*y + z*z) < (0.05 * MAX_COLOR * MAX_COLOR);
1627}
1628
1629////////////////////////////////////////////////////////////////////////////////
1630/// Given that the background color is iBgColor, figure out an
1631/// appropriate color for the dark part of a 3D shadow.
1632
1634{
1635 if (fIDark[iBgColor] == 0) {
1636 ColorStruct_t *pRef, val;
1637 val.fMask = kDoRed | kDoGreen | kDoBlue;
1638 val.fPixel = 0;
1639 pRef = fApColor[iBgColor];
1640 if (IsDarkColor(pRef)) {
1641 int t1, t2;
1642 t1 = (int) MIN(MAX_COLOR, pRef->fRed * 1.2);
1643 t2 = (pRef->fRed * 3 + MAX_COLOR) / 4;
1644 val.fRed = MAX(t1, t2);
1645 t1 = (int) MIN(MAX_COLOR, pRef->fGreen * 1.2);
1646 t2 = (pRef->fGreen * 3 + MAX_COLOR) / 4;
1647 val.fGreen = MAX(t1, t2);
1648 t1 = (int) MIN(MAX_COLOR, pRef->fBlue * 1.2);
1649 t2 = (pRef->fBlue * 3 + MAX_COLOR) / 4;
1650 val.fBlue = MAX(t1, t2);
1651 } else {
1652 val.fRed = (unsigned short) (pRef->fRed * 0.6);
1653 val.fGreen = (unsigned short) (pRef->fGreen * 0.6);
1654 val.fBlue = (unsigned short) (pRef->fBlue * 0.6);
1655 }
1656 fIDark[iBgColor] = GetColorByValue(&val) + 1;
1657 }
1658
1659 return fIDark[iBgColor] - 1;
1660}
1661
1662////////////////////////////////////////////////////////////////////////////////
1663/// Check to see if the given color is too light to be easily distinguished
1664/// from white.
1665
1667{
1668 return p->fGreen >= 0.85 * MAX_COLOR;
1669}
1670
1671////////////////////////////////////////////////////////////////////////////////
1672/// Given that the background color is iBgColor, figure out an
1673/// appropriate color for the bright part of the 3D shadow.
1674
1676{
1677 if (fILight[iBgColor] == 0) {
1678 ColorStruct_t *pRef, val;
1679 val.fMask = kDoRed | kDoGreen | kDoBlue;
1680 val.fPixel = 0;
1681 pRef = fApColor[iBgColor];
1682 if (IsLightColor(pRef)) {
1683 val.fRed = (unsigned short) (pRef->fRed * 0.9);
1684 val.fGreen = (unsigned short) (pRef->fGreen * 0.9);
1685 val.fBlue = (unsigned short) (pRef->fBlue * 0.9);
1686 } else {
1687 int t1, t2;
1688 t1 = (int) MIN(MAX_COLOR, pRef->fGreen * 1.4);
1689 t2 = (pRef->fGreen + MAX_COLOR) / 2;
1690 val.fGreen = MAX(t1, t2);
1691 t1 = (int) MIN(MAX_COLOR, pRef->fRed * 1.4);
1692 t2 = (pRef->fRed + MAX_COLOR) / 2;
1693 val.fRed = MAX(t1, t2);
1694 t1 = (int) MIN(MAX_COLOR, pRef->fBlue * 1.4);
1695 t2 = (pRef->fBlue + MAX_COLOR) / 2;
1696 val.fBlue = MAX(t1, t2);
1697 }
1698 fILight[iBgColor] = GetColorByValue(&val) + 1;
1699 }
1700
1701 return fILight[iBgColor] - 1;
1702}
1703
1704////////////////////////////////////////////////////////////////////////////////
1705/// Find a color integer for the color whose color components
1706/// are given by pRef.
1707
1709{
1710 int i;
1711 float dist;
1712 float closestDist;
1713 int closest;
1714 int r, g, b;
1715# define COLOR_MASK 0xf800
1716
1717 // Search for an exact match
1718 r = pRef->fRed & COLOR_MASK;
1719 g = pRef->fGreen & COLOR_MASK;
1720 b = pRef->fBlue & COLOR_MASK;
1721 for (i = 0; i < N_COLOR; i++) {
1722 ColorStruct_t *p = fApColor[i];
1723 if (p &&
1724 ((p->fRed & COLOR_MASK) == r) &&
1725 ((p->fGreen & COLOR_MASK) == g) &&
1726 ((p->fBlue & COLOR_MASK) == b)) {
1727 fColorUsed |= (1<<i);
1728 return i;
1729 }
1730 }
1731
1732 // No exact matches. Look for a completely unused slot
1733 for (i = N_PREDEFINED_COLOR; i < N_COLOR; i++) {
1734 if (fApColor[i] == 0) {
1735 fApColor[i] = AllocColorByValue(pRef);
1736 fColorUsed |= (1<<i);
1737 return i;
1738 }
1739 }
1740
1741 // No empty slots. Look for a slot that contains a color that
1742 // isn't currently in use.
1743 for (i = N_PREDEFINED_COLOR; i < N_COLOR; i++) {
1744 if (((fColorUsed >> i) & 1) == 0) {
1745 FreeColor(fApColor[i]);
1746 fApColor[i] = AllocColorByValue(pRef);
1747 fColorUsed |= (1<<i);
1748 return i;
1749 }
1750 }
1751
1752 // Ok, find the existing color that is closest to the color requested
1753 // and use it.
1754 closest = 0;
1755 closestDist = ColorDistance(pRef, fApColor[0]);
1756 for (i = 1; i < N_COLOR; i++) {
1757 dist = ColorDistance(pRef, fApColor[i]);
1758 if (dist < closestDist) {
1759 closestDist = dist;
1760 closest = i;
1761 }
1762 }
1763
1764 return closest;
1765}
1766
1767////////////////////////////////////////////////////////////////////////////////
1768/// This routine searchs for a hyperlink beneath the coordinates x,y
1769/// and returns a pointer to the HREF for that hyperlink. The text
1770/// is held in one of the markup argv[] fields of the <a> markup.
1771
1772const char *TGHtml::GetHref(int x, int y, const char **target)
1773{
1774 TGHtmlBlock *pBlock;
1775 TGHtmlElement *pElem;
1776
1777 for (pBlock = fFirstBlock; pBlock; pBlock = pBlock->fBNext) {
1778 if (pBlock->fTop > y || pBlock->fBottom < y ||
1779 pBlock->fLeft > x || pBlock->fRight < x) continue;
1780 pElem = pBlock->fPNext;
1781 if (pElem->fType == Html_IMG) {
1782 TGHtmlImageMarkup *image = (TGHtmlImageMarkup *) pElem;
1783 if (image->fPMap) {
1784 pElem = image->fPMap->fPNext;
1785 while (pElem && pElem->fType != Html_EndMAP) {
1786 if (pElem->fType == Html_AREA) {
1787 if (InArea((TGHtmlMapArea *) pElem, pBlock->fLeft, pBlock->fTop, x, y)) {
1788 if (target) *target = pElem->MarkupArg("target", 0);
1789 return pElem->MarkupArg("href", 0);
1790 }
1791 }
1792 pElem = pElem->fPNext;
1793 }
1794 continue;
1795 }
1796 }
1797 if ((pElem->fStyle.fFlags & STY_Anchor) == 0) continue;
1798 switch (pElem->fType) {
1799 case Html_Text:
1800 case Html_Space:
1801 case Html_IMG:
1802 while (pElem && pElem->fType != Html_A) pElem = pElem->fPPrev;
1803 if (pElem == 0 || pElem->fType != Html_A) break;
1804 if (target) *target = pElem->MarkupArg("target", 0);
1805 return pElem->MarkupArg("href", 0);
1806
1807 default:
1808 break;
1809 }
1810 }
1811
1812 return 0;
1813}
1814
1815////////////////////////////////////////////////////////////////////////////////
1816/// Return coordinates of item
1817
1818int TGHtml::ElementCoords(TGHtmlElement *p, int /*i*/, int pct, int *coords)
1819{
1820 TGHtmlBlock *pBlock;
1821
1822 while (p && p->fType != Html_Block) p = p->fPPrev;
1823 if (!p) return 1;
1824
1825 pBlock = (TGHtmlBlock *) p;
1826 if (pct) {
1827 TGHtmlElement *pEnd = fPLast;
1828 TGHtmlBlock *pb2;
1829 while (pEnd && pEnd->fType != Html_Block) pEnd = pEnd->fPPrev;
1830 pb2 = (TGHtmlBlock *) pEnd;
1831#define HGCo(dir) (pb2 && pb2->dir) ? pBlock->dir * 100 / pb2->dir : 0
1832 coords[0] = HGCo(fLeft);
1833 coords[1] = HGCo(fTop);
1834 coords[3] = HGCo(fRight);
1835 coords[4] = HGCo(fBottom);
1836 } else {
1837 coords[0] = pBlock->fLeft;
1838 coords[1] = pBlock->fTop;
1839 coords[2] = pBlock->fRight;
1840 coords[3] = pBlock->fBottom;
1841 }
1842 return 0;
1843}
1844
1845////////////////////////////////////////////////////////////////////////////////
1846/// Returns html element matching attribute name and value.
1847
1848TGHtmlElement *TGHtml::AttrElem(const char *name, char *value)
1849{
1850 TGHtmlElement *p;
1851 const char *z;
1852
1853 for (p = fPFirst; p; p = p->fPNext) {
1854 if (p->fType != Html_A) continue;
1855 z = p->MarkupArg(name, 0);
1856 if (z && (strcmp(z, value) == 0)) return p;
1857 }
1858 return 0;
1859}
1860
1861////////////////////////////////////////////////////////////////////////////////
1862/// Given the selection end-points in fSelBegin and fSelEnd, recompute
1863/// pSelBeginBlock and fPSelEndBlock, then call UpdateSelectionDisplay()
1864/// to update the display.
1865///
1866/// This routine should be called whenever the selection changes or
1867/// whenever the set of TGHtmlBlock structures change.
1868
1869void TGHtml::UpdateSelection(int forceUpdate)
1870{
1871 TGHtmlBlock *pBlock;
1872 int index;
1873 int needUpdate = forceUpdate;
1874 int temp;
1875
1876 if (fSelEnd.fP == 0) fSelBegin.fP = 0;
1877
1878 IndexToBlockIndex(fSelBegin, &pBlock, &index);
1879 if (needUpdate || pBlock != fPSelStartBlock) {
1880 needUpdate = 1;
1882 fPSelStartBlock = pBlock;
1883 fSelStartIndex = index;
1884 } else if (index != fSelStartIndex) {
1885 RedrawBlock(pBlock);
1886 fSelStartIndex = index;
1887 }
1888
1889 if (fSelBegin.fP == 0) fSelEnd.fP = 0;
1890
1891 IndexToBlockIndex(fSelEnd, &pBlock, &index);
1892 if (needUpdate || pBlock != fPSelEndBlock) {
1893 needUpdate = 1;
1895 fPSelEndBlock = pBlock;
1896 fSelEndIndex = index;
1897 } else if (index != fSelEndIndex) {
1898 RedrawBlock(pBlock);
1899 fSelEndIndex = index;
1900 }
1901
1904 temp = fSelStartIndex;
1906 fSelEndIndex = temp;
1907 }
1908
1909 if (needUpdate) {
1912 }
1913}
1914
1915////////////////////////////////////////////////////////////////////////////////
1916/// The fPSelStartBlock and fPSelEndBlock values have been changed.
1917/// This routine's job is to loop over all TGHtmlBlocks and either
1918/// set or clear the HTML_Selected bits in the .fFlags field
1919/// as appropriate. For every TGHtmlBlock where the bit changes,
1920/// mark that block for redrawing.
1921
1923{
1924 int selected = 0;
1925 SHtmlIndex_t tempIndex;
1926 TGHtmlBlock *pTempBlock;
1927 int temp;
1928 TGHtmlBlock *p;
1929
1930 for (p = fFirstBlock; p; p = p->fBNext) {
1931 if (p == fPSelStartBlock) {
1932 selected = 1;
1933 RedrawBlock(p);
1934 } else if (!selected && p == fPSelEndBlock) {
1935 selected = 1;
1936 tempIndex = fSelBegin;
1938 fSelEnd = tempIndex;
1939 pTempBlock = fPSelStartBlock;
1941 fPSelEndBlock = pTempBlock;
1942 temp = fSelStartIndex;
1944 fSelEndIndex = temp;
1945 RedrawBlock(p);
1946 }
1947 if (p->fFlags & HTML_Selected) {
1948 if (!selected) {
1949 p->fFlags &= ~HTML_Selected;
1950 RedrawBlock(p);
1951 }
1952 } else {
1953 if (selected) {
1954 p->fFlags |= HTML_Selected;
1955 RedrawBlock(p);
1956 }
1957 }
1958 if (p == fPSelEndBlock) {
1959 selected = 0;
1960 RedrawBlock(p);
1961 }
1962 }
1963}
1964
1965////////////////////////////////////////////////////////////////////////////////
1966/// Clear selection.
1967
1969{
1970 if (fExportSelection) {
1971 // clear selection
1972 fPSelStartBlock = 0;
1973 fPSelEndBlock = 0;
1974 fSelBegin.fP = 0;
1975 fSelEnd.fP = 0;
1977 }
1978}
1979
1980////////////////////////////////////////////////////////////////////////////////
1981/// Set selection.
1982
1983int TGHtml::SelectionSet(const char *startIx, const char *endIx)
1984{
1985 SHtmlIndex_t sBegin, sEnd;
1986 int bi, ei;
1987
1988 if (GetIndex(startIx, &sBegin.fP, &sBegin.fI)) {
1989 // malformed start index
1990 return kFALSE;
1991 }
1992
1993 if (GetIndex(endIx, &sEnd.fP, &sEnd.fI)) {
1994 // malformed end index
1995 return kFALSE;
1996 }
1997
1998 bi = TokenNumber(sBegin.fP);
1999 ei = TokenNumber(sEnd.fP);
2000
2001 if (!(sBegin.fP && sEnd.fP)) return kTRUE;
2002
2003 if (bi < ei || (bi == ei && sBegin.fI <= sEnd.fI)) {
2004 fSelBegin = sBegin;
2005 fSelEnd = sEnd;
2006 } else {
2007 fSelBegin = sEnd;
2008 fSelEnd = sBegin;
2009 }
2010
2011 UpdateSelection(0);
2012 if (fExportSelection) {
2013 // TODO:
2014 // get selection ownership ... fId, XA_PRIMARY
2015 // selection lost handler must directly call LostSelection()
2016 }
2017
2018 return kTRUE;
2019}
2020
2021////////////////////////////////////////////////////////////////////////////////
2022/// Recompute the position of the insertion cursor based on the
2023/// position in fIns.
2024
2026{
2029 if (fInsTimer == 0) {
2030 fInsStatus = 0;
2031 FlashCursor();
2032 }
2033}
2034
2035////////////////////////////////////////////////////////////////////////////////
2036/// Set the position of the insertion cursor.
2037
2038int TGHtml::SetInsert(const char *insIx)
2039{
2040 SHtmlIndex_t i;
2041
2042 if (!insIx) {
2044 fInsStatus = 0;
2045 fPInsBlock = 0;
2046 fIns.fP = 0;
2047 } else {
2048 if (GetIndex(insIx, &i.fP, &i.fI)) {
2049 // malformed index
2050 return kFALSE;
2051 }
2053 fIns = i;
2054 UpdateInsert();
2055 }
2056
2057 return kTRUE;
2058}
2059
2060////////////////////////////////////////////////////////////////////////////////
2061/// Save a html widget as a C++ statement(s) on output stream out.
2062
2063void TGHtml::SavePrimitive(std::ostream &out, Option_t *option /*= ""*/)
2064{
2065 out << " TGHtml *";
2066 out << GetName() << " = new TGHtml(" << fParent->GetName()
2067 << "," << GetWidth() << "," << GetHeight()
2068 << ");"<< std::endl;
2069 if (option && strstr(option, "keep_names"))
2070 out << " " << GetName() << "->SetName(\"" << GetName() << "\");" << std::endl;
2071
2073 out << " " << GetName() << "->ChangeBackground(" << fCanvas->GetBackground() << ");" << std::endl;
2074 }
2075
2076 TString fn;
2077 TGText txt(GetText());
2078 fn.Form("Html%s.htm", GetName()+5);
2079 txt.Save(fn.Data());
2080 out << " " << "FILE *f = fopen(\"" << fn.Data() << "\", \"r\");" << std::endl;
2081 out << " " << "if (f) {" << std::endl;
2082 out << " " << GetName() << "->Clear();" << std::endl;
2083 out << " " << GetName() << "->Layout();" << std::endl;
2084 out << " " << GetName() << "->SetBaseUri(\"\");" << std::endl;
2085 out << " " << "char *buf = (char *)calloc(4096, sizeof(char));" << std::endl;
2086 out << " " << "while (fgets(buf, 4096, f)) {" << std::endl;
2087 out << " " << GetName() << "->ParseText(buf);" << std::endl;
2088 out << " " << "}" << std::endl;
2089 out << " " << "free(buf);" << std::endl;
2090 out << " " << "fclose(f);" << std::endl;
2091 out << " " << "}" << std::endl;
2092 out << " " << GetName() << "->Layout();" << std::endl;
2093}
@ kButtonPress
Definition: GuiTypes.h:59
@ kFocusIn
Definition: GuiTypes.h:60
const Mask_t kGCForeground
Definition: GuiTypes.h:287
const Mask_t kFocusChangeMask
Definition: GuiTypes.h:168
const Mask_t kButtonPressMask
Definition: GuiTypes.h:160
const Mask_t kExposureMask
Definition: GuiTypes.h:164
const Mask_t kDoRed
Definition: GuiTypes.h:318
Handle_t Pixmap_t
Definition: GuiTypes.h:29
const Mask_t kGCFont
Definition: GuiTypes.h:299
const Mask_t kPointerMotionMask
Definition: GuiTypes.h:162
Handle_t GContext_t
Definition: GuiTypes.h:37
const Mask_t kButtonReleaseMask
Definition: GuiTypes.h:161
const Mask_t kGCGraphicsExposures
Definition: GuiTypes.h:301
const Mask_t kDoGreen
Definition: GuiTypes.h:319
const Mask_t kDoBlue
Definition: GuiTypes.h:320
@ kButton4
Definition: GuiTypes.h:214
@ kButton5
Definition: GuiTypes.h:214
@ kButton1
Definition: GuiTypes.h:213
Handle_t Window_t
Definition: GuiTypes.h:28
ROOT::R::TRInterface & r
Definition: Object.C:4
#define b(i)
Definition: RSha256.hxx:100
#define c(i)
Definition: RSha256.hxx:101
#define g(i)
Definition: RSha256.hxx:105
#define h(i)
Definition: RSha256.hxx:106
static double p2(double t, double a, double b, double c)
int Int_t
Definition: RtypesCore.h:41
unsigned int UInt_t
Definition: RtypesCore.h:42
const Bool_t kFALSE
Definition: RtypesCore.h:88
long Long_t
Definition: RtypesCore.h:50
bool Bool_t
Definition: RtypesCore.h:59
const Bool_t kTRUE
Definition: RtypesCore.h:87
const char Option_t
Definition: RtypesCore.h:62
#define ClassImp(name)
Definition: Rtypes.h:363
@ kButtonUp
Definition: TGButton.h:53
#define gClient
Definition: TGClient.h:166
@ Html_AREA
Definition: TGHtmlTokens.h:52
@ Html_Block
Definition: TGHtmlTokens.h:45
@ Html_Space
Definition: TGHtmlTokens.h:43
@ Html_Text
Definition: TGHtmlTokens.h:42
@ Html_A
Definition: TGHtmlTokens.h:46
@ Html_IMG
Definition: TGHtmlTokens.h:117
@ Html_EndA
Definition: TGHtmlTokens.h:47
@ Html_EndMAP
Definition: TGHtmlTokens.h:128
@ Html_MAP
Definition: TGHtmlTokens.h:127
#define MAX_COLOR
Definition: TGHtml.cxx:1611
#define HGCo(dir)
int HtmlDepth
Definition: TGHtml.cxx:61
#define COLOR_MASK
int HtmlTraceMask
Definition: TGHtml.cxx:60
#define MAX(A, B)
Definition: TGHtml.cxx:1612
#define MIN(A, B)
Definition: TGHtml.cxx:1613
#define STYLER_RUNNING
Definition: TGHtml.h:1329
#define HTML_MAP_CIRCLE
Definition: TGHtml.h:464
#define HTML_Selected
Definition: TGHtml.h:276
#define INPUT_TYPE_Radio
Definition: TGHtml.h:618
#define COLOR_Selection
Definition: TGHtml.h:199
#define FONT_Default
Definition: TGHtml.h:173
#define INPUT_TYPE_Button
Definition: TGHtml.h:625
#define COLOR_Unvisited
Definition: TGHtml.h:197
#define REDRAW_PENDING
Definition: TGHtml.h:1320
#define REDRAW_FOCUS
Definition: TGHtml.h:1326
#define DEF_HTML_EXPORT_SEL
Definition: TGHtml.h:1352
#define DEF_HTML_INSERT_OFF_TIME
Definition: TGHtml.h:1357
#define HTML_MAP_RECT
Definition: TGHtml.h:463
#define FONT_Any
Definition: TGHtml.h:172
#define FontSetValid(I)
Definition: TGHtml.h:180
#define HTML_RELIEF_SUNKEN
Definition: TGHtml.h:51
#define CANT_HAPPEN
Definition: TGHtml.h:59
#define COLOR_Background
Definition: TGHtml.h:200
#define INPUT_TYPE_Submit
Definition: TGHtml.h:621
#define LARGE_NUMBER
Definition: TGHtml.h:1345
#define GOT_FOCUS
Definition: TGHtml.h:1321
#define HTML_RELIEF_RAISED
Definition: TGHtml.h:52
#define RELAYOUT
Definition: TGHtml.h:1324
#define N_PREDEFINED_COLOR
Definition: TGHtml.h:201
#define DEF_HTML_INSERT_ON_TIME
Definition: TGHtml.h:1358
#define STY_Anchor
Definition: TGHtml.h:237
#define N_CACHE_GC
Definition: TGHtml.h:818
#define REDRAW_IMAGES
Definition: TGHtml.h:1331
#define INPUT_TYPE_Text
Definition: TGHtml.h:622
#define ANIMATE_IMAGES
Definition: TGHtml.h:1332
#define STY_Underline
Definition: TGHtml.h:235
#define DEF_HTML_SELECTION_COLOR
Definition: TGHtml.h:1362
#define N_COLOR
Definition: TGHtml.h:194
#define FontFamily(X)
Definition: TGHtml.h:171
#define N_FONT
Definition: TGHtml.h:165
#define INPUT_TYPE_Password
Definition: TGHtml.h:617
#define DEF_HTML_UNVISITED
Definition: TGHtml.h:1364
#define RESIZE_ELEMENTS
Definition: TGHtml.h:1325
#define FontSize(X)
Definition: TGHtml.h:170
#define EXTEND_LAYOUT
Definition: TGHtml.h:1328
#define COLOR_Normal
Definition: TGHtml.h:196
#define VSCROLL
Definition: TGHtml.h:1323
#define INPUT_TYPE_Checkbox
Definition: TGHtml.h:613
#define INPUT_TYPE_Select
Definition: TGHtml.h:620
#define REDRAW_TEXT
Definition: TGHtml.h:1327
#define HSCROLL
Definition: TGHtml.h:1322
#define ALIGN_None
Definition: TGHtml.h:211
#define COLOR_Visited
Definition: TGHtml.h:198
#define DEF_HTML_VISITED
Definition: TGHtml.h:1365
#define FontIsValid(I)
Definition: TGHtml.h:179
char * StrDup(const char *str)
Duplicate the string str.
Definition: TString.cxx:2465
#define gVirtualX
Definition: TVirtualX.h:345
@ kHand
Definition: TVirtualX.h:46
@ kPointer
Definition: TVirtualX.h:47
#define snprintf
Definition: civetweb.c:1540
virtual Bool_t HandleButton(Event_t *event)
Handle mouse button event.
Definition: TGButton.cxx:1280
virtual Bool_t IsDown() const
Definition: TGButton.h:312
TGFont * GetFont(const char *font, Bool_t fixedDefault=kTRUE)
Get a font from the font pool.
Definition: TGClient.cxx:348
Colormap_t GetDefaultColormap() const
Definition: TGClient.h:154
void FreeFont(const TGFont *font)
Free a font.
Definition: TGClient.cxx:364
Definition: TGFont.h:149
FontH_t GetFontHandle() const
Definition: TGFont.h:192
void AddInput(UInt_t emask)
Add events specified in the emask to the events the frame should handle.
Definition: TGFrame.cxx:321
void RemoveInput(UInt_t emask)
Remove events specified in emask from the events the frame should handle.
Definition: TGFrame.cxx:330
static Pixel_t GetWhitePixel()
Get white pixel value.
Definition: TGFrame.cxx:691
UInt_t GetHeight() const
Definition: TGFrame.h:272
virtual Pixel_t GetBackground() const
Definition: TGFrame.h:239
UInt_t GetWidth() const
Definition: TGFrame.h:271
GContext_t GetGC() const
Definition: TGGC.h:50
void SetTileStipYOrigin(Int_t v)
Y offset for tile or stipple operations.
Definition: TGGC.cxx:398
void SetTileStipXOrigin(Int_t v)
X offset for tile or stipple operations.
Definition: TGGC.cxx:387
TGHtmlBlock * fBNext
Definition: TGHtml.h:720
Html_u16_t fRight
Definition: TGHtml.h:718
Html_u16_t fLeft
Definition: TGHtml.h:718
int fTop
Definition: TGHtml.h:717
int fBottom
Definition: TGHtml.h:717
Html_u8_t fFlags
Definition: TGHtml.h:265
Html_u8_t fType
Definition: TGHtml.h:264
SHtmlStyle_t fStyle
Definition: TGHtml.h:263
virtual const char * MarkupArg(const char *, const char *)
Definition: TGHtml.h:254
TGHtmlElement * fPPrev
Definition: TGHtml.h:262
TGHtmlElement * fPNext
Definition: TGHtml.h:261
TGHtmlImageMarkup * fINext
Definition: TGHtml.h:553
Html_16_t fAscent
Definition: TGHtml.h:546
Html_u8_t fRedrawNeeded
Definition: TGHtml.h:542
Html_32_t fY
Definition: TGHtml.h:549
Html_16_t fW
Definition: TGHtml.h:545
TGHtmlElement * fPMap
Definition: TGHtml.h:552
Html_16_t fH
Definition: TGHtml.h:544
Html_16_t fX
Definition: TGHtml.h:548
TTimer * fTimer
Definition: TGHtml.h:526
TGHtmlImageMarkup * fPList
Definition: TGHtml.h:524
TGHtmlImage * fPNext
Definition: TGHtml.h:523
Html_u16_t fW
Definition: TGHtml.h:597
Html_u8_t fItype
Definition: TGHtml.h:602
Html_u16_t fH
Definition: TGHtml.h:597
TGFrame * fFrame
Definition: TGHtml.h:590
Html_u16_t fX
Definition: TGHtml.h:596
TGHtmlForm * fPForm
Definition: TGHtml.h:588
TGHtmlInput * fINext
Definition: TGHtml.h:589
Html_32_t fY
Definition: TGHtml.h:595
void Reset()
Reset the layout context.
int fMType
Definition: TGHtml.h:472
int * fCoords
Definition: TGHtml.h:473
virtual const char * MarkupArg(const char *tag, const char *zDefault)
Lookup an argument in the given markup with the name given.
Definition: TGHtml.h:872
int GetLightShadowColor(int iBgColor)
Given that the background color is iBgColor, figure out an appropriate color for the bright part of t...
Definition: TGHtml.cxx:1675
virtual void SavePrimitive(std::ostream &out, Option_t *="")
Save a html widget as a C++ statement(s) on output stream out.
Definition: TGHtml.cxx:2063
TGHtmlElement * GetMap(const char *name)
Returns html map element.
Definition: TGHtml.cxx:1534
int IsDarkColor(ColorStruct_t *p)
Check to see if the given color is too dark to be easily distinguished from black.
Definition: TGHtml.cxx:1619
int fAddEndTags
Definition: TGHtml.h:1245
ColorStruct_t * fFgColor
Definition: TGHtml.h:1229
void RedrawArea(int left, int top, int right, int bottom)
If any part of the screen needs to be redrawn, then call this routine with the values of a box (in wi...
Definition: TGHtml.cxx:777
int fICol
Definition: TGHtml.h:1173
int GotoAnchor(const char *name)
Go to anchor position.
Definition: TGHtml.cxx:449
TGHtmlBlock * fLastBlock
Definition: TGHtml.h:1136
int SetInsert(const char *insIx)
Set the position of the insertion cursor.
Definition: TGHtml.cxx:2038
virtual ~TGHtml()
HTML widget destructor.
Definition: TGHtml.cxx:220
virtual void RadioChanged(const char *name, const char *val)
Emit RadioChanged() signal.
Definition: TGHtml.cxx:1301
TGHtmlElement * fLoEndPtr
Definition: TGHtml.h:1200
SHtmlIndex_t fSelBegin
Definition: TGHtml.h:1148
char * fZGoto
Definition: TGHtml.h:1272
int fParaAlignment
Definition: TGHtml.h:1189
TGHtmlBlock * fPSelStartBlock
Definition: TGHtml.h:1150
int fIdind
Definition: TGHtml.h:1270
int fRadioIdx
Definition: TGHtml.h:1144
int fInputIdx
Definition: TGHtml.h:1143
const char * fZBase
Definition: TGHtml.h:1259
int fUnderlineLinks
Definition: TGHtml.h:1242
int IsLightColor(ColorStruct_t *p)
Check to see if the given color is too light to be easily distinguished from white.
Definition: TGHtml.cxx:1666
void TokenizerAppend(const char *text)
Append text to the tokenizer engine.
TGHtmlImage * fImageList
Definition: TGHtml.h:1236
TGHtmlElement * fPFirst
Definition: TGHtml.h:1128
void AddStyle(TGHtmlElement *p)
This routine adds information to the input texts that doesn't change when the display is resized or w...
int fNForm
Definition: TGHtml.h:1140
virtual void MouseDown(const char *uri)
Definition: TGHtml.h:1116
void ScheduleRedraw()
Make sure that a call to the Redraw() routine has been queued.
Definition: TGHtml.cxx:750
void LostSelection()
Clear selection.
Definition: TGHtml.cxx:1968
const char * fLastUri
Definition: TGHtml.h:1278
int fNToken
Definition: TGHtml.h:1130
const char * GetHref(int x, int y, const char **target=0)
This routine searchs for a hyperlink beneath the coordinates x,y and returns a pointer to the HREF fo...
Definition: TGHtml.cxx:1772
virtual TGFont * GetFont(int iFont)
The rendering and layout routines should call this routine in order to get a font structure.
Definition: TGHtml.cxx:1406
SHtmlIndex_t fIns
Definition: TGHtml.h:1162
void UpdateInsert()
Recompute the position of the insertion cursor based on the position in fIns.
Definition: TGHtml.cxx:2025
int fAnchorFlags
Definition: TGHtml.h:1191
char fFontValid[(N_FONT+7)/8]
Definition: TGHtml.h:1220
int fExiting
Definition: TGHtml.h:1279
TGHtmlElement * fLastSized
Definition: TGHtml.h:1132
void LayoutDoc()
Advance the layout as far as possible.
void BlockDraw(TGHtmlBlock *pBlock, Drawable_t wid, int left, int top, int width, int height, Pixmap_t pixmap)
Display a single HtmlBlock. This is where all the drawing happens.
Definition: TGHtmlDraw.cxx:316
void IndexToBlockIndex(SHtmlIndex_t sIndex, TGHtmlBlock **ppBlock, int *piIndex)
Convert an Element-based index into a Block-based index.
int fLastGC
Definition: TGHtml.h:1235
int GetColorByName(const char *zColor)
This routine returns an index between 0 and N_COLOR-1 which indicates which ColorStruct_t structure i...
Definition: TGHtml.cxx:1570
void DrawImage(TGHtmlImageMarkup *image, Drawable_t wid, int left, int top, int right, int bottom)
Draw all or part of an image.
Definition: TGHtmlDraw.cxx:538
TGHtmlInput * fFormElemLast
Definition: TGHtml.h:1198
void AnimateImage(TGHtmlImage *image)
TGImage *img = image->image;.
Definition: TGHtmlDraw.cxx:590
TGHtmlBlock * fPInsBlock
Definition: TGHtml.h:1163
virtual void InputSelected(const char *name, const char *val)
Emit Selected() signal.
Definition: TGHtml.cxx:1314
virtual void CheckToggled(const char *name, Bool_t on, const char *val)
Emit CheckToggled() signal.
Definition: TGHtml.cxx:1287
int SelectionSet(const char *startIx, const char *endIx)
Set selection.
Definition: TGHtml.cxx:1983
virtual void Clear(Option_t *="")
Erase all HTML from this widget and clear the screen.
Definition: TGHtml.cxx:298
void UpdateSelectionDisplay()
The fPSelStartBlock and fPSelEndBlock values have been changed.
Definition: TGHtml.cxx:1922
TGHtmlBlock * fPSelEndBlock
Definition: TGHtml.h:1154
ColorStruct_t * fSelectionColor
Definition: TGHtml.h:1232
virtual Bool_t HandleFocusChange(Event_t *event)
Handle focus change event.
Definition: TGHtml.cxx:1120
int fInsOffTime
Definition: TGHtml.h:1159
void FormBlocks()
Add additional blocks to the block list in order to cover all elements on the element list.
Definition: TGHtmlDraw.cxx:830
TGFont * fAFont[N_FONT]
Definition: TGHtml.h:1219
int fVarind
Definition: TGHtml.h:1247
int fFlags
Definition: TGHtml.h:1269
virtual void ButtonClicked(const char *name, const char *val)
Emit ButtonClicked() signal.
Definition: TGHtml.cxx:1274
ColorStruct_t * fHighlightBgColorPtr
Definition: TGHtml.h:1216
void SetRuleRelief(int relief)
Sets relief mode of html rule.
Definition: TGHtml.cxx:384
virtual void UpdateBackgroundStart()
Start background update.
Definition: TGHtml.cxx:238
int fInsOnTime
Definition: TGHtml.h:1158
int fVarId
Definition: TGHtml.h:1141
int fDirtyBottom
Definition: TGHtml.h:1268
SHtmlStyleStack_t * fStyleStack
Definition: TGHtml.h:1188
int ParseText(char *text, const char *index=0)
Appends (or insert at the specified position) the given HTML text to the end of any HTML text that ma...
Definition: TGHtml.cxx:313
virtual Bool_t HandleTimer(TTimer *timer)
Handle timer event.
Definition: TGHtml.cxx:992
ColorStruct_t * fNewLinkColor
Definition: TGHtml.h:1230
TGHtmlListStart * fInnerList
Definition: TGHtml.h:1199
int fIPlaintext
Definition: TGHtml.h:1175
void RedrawText(int y)
Call this routine to cause all of the rendered HTML at the virtual canvas coordinate of Y and beyond ...
Definition: TGHtml.cxx:875
virtual Bool_t HandleButton(Event_t *event)
Handle mouse button event.
Definition: TGHtml.cxx:1335
int fOverrideColors
Definition: TGHtml.h:1241
virtual void MouseOver(const char *uri)
Definition: TGHtml.h:1115
Bool_t HandleRadioButton(TGHtmlInput *p)
Handle radio button event.
Definition: TGHtml.cxx:1255
int fMaxY
Definition: TGHtml.h:1262
Cursor_t fCursor
Definition: TGHtml.h:1261
virtual Bool_t HandleMotion(Event_t *event)
handle mouse motion events
Definition: TGHtml.cxx:1379
TGHtmlInput * GetInputElement(int x, int y)
This routine searchs for a hyperlink beneath the coordinates x,y and returns a pointer to the HREF fo...
Definition: TGHtml.cxx:1139
char * fZText
Definition: TGHtml.h:1168
int fInsIndex
Definition: TGHtml.h:1164
int fILight[N_COLOR]
Definition: TGHtml.h:1227
int fNInput
Definition: TGHtml.h:1139
void UpdateSelection(int forceUpdate)
Given the selection end-points in fSelBegin and fSelEnd, recompute pSelBeginBlock and fPSelEndBlock,...
Definition: TGHtml.cxx:1869
int fNAlloc
Definition: TGHtml.h:1170
void SetBaseUri(const char *uri)
Sets base URI.
Definition: TGHtml.cxx:439
int fDirtyRight
Definition: TGHtml.h:1268
void DeleteControls()
Delete all input controls.
Definition: TGHtmlForm.cxx:103
ColorStruct_t * AllocColorByValue(ColorStruct_t *color)
Allocate system color by value.
Definition: TGHtml.cxx:279
virtual Bool_t HandleIdleEvent(TGIdleHandler *i)
Handles idle event.
Definition: TGHtml.cxx:761
TGHtmlInput * fFirstInput
Definition: TGHtml.h:1137
void SetTableRelief(int relief)
Sets relief mode of html table.
Definition: TGHtml.cxx:372
ColorStruct_t * AllocColor(const char *name)
Allocate system color by name.
Definition: TGHtml.cxx:260
void HClear()
Erase all data from the HTML widget. Bring it back to an empty screen.
Definition: TGHtml.cxx:889
int fRowAlignment
Definition: TGHtml.h:1190
THashTable * fUidTable
Definition: TGHtml.h:1276
ColorStruct_t * fHighlightColorPtr
Definition: TGHtml.h:1218
int fFormPadding
Definition: TGHtml.h:1239
GContext_t GetAnyGC()
Retrieve any valid GC.
Definition: TGHtml.cxx:1105
Html_16_t fSelStartIndex
Definition: TGHtml.h:1151
virtual Bool_t ItemLayout()
Layout html widget.
Definition: TGHtml.cxx:822
TGHtmlScript * fPScript
Definition: TGHtml.h:1179
TGHtmlBlock * fFirstBlock
Definition: TGHtml.h:1135
void RedrawBlock(TGHtmlBlock *p)
Redraw the TGHtmlBlock given.
Definition: TGHtml.cxx:854
int fInTr
Definition: TGHtml.h:1193
TGIdleHandler * fIdle
Definition: TGHtml.h:1181
int fMaxX
Definition: TGHtml.h:1262
const char * GetUid(const char *string)
Given a string, this procedure returns a unique identifier for the string.
Definition: TGHtml.cxx:478
void Redraw()
This routine is invoked in order to redraw all or part of the HTML widget.
Definition: TGHtml.cxx:532
int GetLinkColor(const char *zURL)
For the markup , find out if the URL has been visited before or not.
Html_16_t fSelEndIndex
Definition: TGHtml.h:1153
TGHtmlAnchor * fAnchorStart
Definition: TGHtml.h:1195
int GetColorByValue(ColorStruct_t *pRef)
Find a color integer for the color whose color components are given by pRef.
Definition: TGHtml.cxx:1708
int fIDark[N_COLOR]
Definition: TGHtml.h:1226
int fDirtyTop
Definition: TGHtml.h:1265
int fHasFrames
Definition: TGHtml.h:1244
Long_t fColorUsed
Definition: TGHtml.h:1224
int fDirtyLeft
Definition: TGHtml.h:1265
GcCache_t fAGcCache[N_CACHE_GC]
Definition: TGHtml.h:1233
TTimer * fInsTimer
Definition: TGHtml.h:1161
TGHtmlElement * fPLast
Definition: TGHtml.h:1129
SHtmlStyle_t PopStyleStack(int tag)
Pop a rendering style off of the stack.
Definition: TGHtmlSizer.cxx:85
void FreeColor(ColorStruct_t *color)
Free system color.
Definition: TGHtml.cxx:251
void ComputeVirtualSize()
Computes virtual size of html area.
Definition: TGHtml.cxx:496
int TokenNumber(TGHtmlElement *p)
Return the token number for the given TGHtmlElement.
Definition: TGHtmlIndex.cxx:79
int fInTd
Definition: TGHtml.h:1194
int fRulePadding
Definition: TGHtml.h:1258
int fRuleRelief
Definition: TGHtml.h:1257
TGHtmlElement * AttrElem(const char *name, char *value)
Returns html element matching attribute name and value.
Definition: TGHtml.cxx:1848
int fGcNextToFree
Definition: TGHtml.h:1234
GContext_t GetGC(int color, int font)
Return a GC from the cache.
Definition: TGHtml.cxx:1035
virtual char * ResolveUri(const char *uri)
This function resolves the specified URI and returns the result in a newly allocated string.
Definition: TGHtmlUri.cxx:307
int InArea(TGHtmlMapArea *p, int left, int top, int x, int y)
Only support rect and circles for now.
Definition: TGHtml.cxx:1515
virtual void DrawRegion(Int_t x, Int_t y, UInt_t w, UInt_t h)
Draw region defined by [x,y] [w,h].
Definition: TGHtml.cxx:793
void PushStyleStack(int tag, SHtmlStyle_t style)
Push a new rendering style onto the stack.
Definition: TGHtmlSizer.cxx:64
TGHtmlElement * fNextPlaced
Definition: TGHtml.h:1133
int fOverrideFonts
Definition: TGHtml.h:1240
TImage * fBgImage
Definition: TGHtml.h:1237
int fNComplete
Definition: TGHtml.h:1171
int fInDt
Definition: TGHtml.h:1192
TGHtmlLayoutContext fLayoutContext
Definition: TGHtml.h:1207
int fExportSelection
Definition: TGHtml.h:1251
ColorStruct_t * fBgColor
Definition: TGHtml.h:1228
void RedrawEverything()
Call this routine to force the entire widget to be redrawn.
Definition: TGHtml.cxx:865
virtual void SubmitClicked(const char *val)
Emit SubmitClicked() signal.
Definition: TGHtml.cxx:1327
void UnderlineLinks(int onoff)
Set/reset html links underline.
Definition: TGHtml.cxx:396
int fHighlightWidth
Definition: TGHtml.h:1211
SHtmlIndex_t fSelEnd
Definition: TGHtml.h:1149
SHtmlStyle_t GetCurrentStyle()
Get the current rendering style.
Definition: TGHtmlSizer.cxx:39
int MapControls()
Map any control that should be visible according to the current scroll position.
Definition: TGHtmlForm.cxx:71
const char * GetText() const
Definition: TGHtml.h:961
void ClearGcCache()
Clear the cache of GCs.
Definition: TGHtml.cxx:504
int GetIndex(const char *zIndex, TGHtmlElement **ppToken, int *pIndex)
This routine decodes a complete index specification.
ColorStruct_t * fOldLinkColor
Definition: TGHtml.h:1231
TGHtmlForm * fLoFormStart
Definition: TGHtml.h:1201
TGHtmlInput * fFormElemStart
Definition: TGHtml.h:1197
ColorStruct_t * fApColor[N_COLOR]
Definition: TGHtml.h:1223
int ElementCoords(TGHtmlElement *p, int i, int pct, int *coords)
Return coordinates of item.
Definition: TGHtml.cxx:1818
int fHasScript
Definition: TGHtml.h:1243
int fTableRelief
Definition: TGHtml.h:1256
TGHtmlForm * fFormStart
Definition: TGHtml.h:1196
float ColorDistance(ColorStruct_t *pA, ColorStruct_t *pB)
Compute the squared distance between two colors.
Definition: TGHtml.cxx:1554
void FlashCursor()
Flash the insertion cursor.
Definition: TGHtml.cxx:1014
int GetDarkShadowColor(int iBgColor)
Given that the background color is iBgColor, figure out an appropriate color for the dark part of a 3...
Definition: TGHtml.cxx:1633
int fInsStatus
Definition: TGHtml.h:1160
TGHtml(const TGWindow *p, int w, int h, int id=-1)
HTML Widget constructor.
Definition: TGHtml.cxx:73
Bool_t HandleHtmlInput(TGHtmlInput *pr, Event_t *event)
Handle html input (button, checkbox, ...) event.
Definition: TGHtml.cxx:1164
int fInParse
Definition: TGHtml.h:1271
int fTableBorderMin
Definition: TGHtml.h:1246
SHtmlExtensions_t * fExts
Definition: TGHtml.h:1274
char * fZBaseHref
Definition: TGHtml.h:1260
TGHtmlInput * fLastInput
Definition: TGHtml.h:1138
void ResetLayoutContext()
Reset the main layout context in the main widget.
Definition: TGHtml.cxx:521
int fNText
Definition: TGHtml.h:1169
TGClient * fClient
Definition: TGObject.h:37
Handle_t GetId() const
Definition: TGObject.h:47
Handle_t fId
Definition: TGObject.h:36
virtual Bool_t HandleButton(Event_t *event)
Handle mouse button event.
Definition: TGButton.cxx:1644
virtual Bool_t IsDown() const
Definition: TGButton.h:371
virtual void SetAccelerated(Bool_t m=kTRUE)
Definition: TGScrollBar.h:140
virtual void SetFocus()
Set focus to this text entry.
Definition: TGText.h:67
Bool_t Save(const char *fn)
Save text buffer to file fn.
Definition: TGText.cxx:609
Definition: TGView.h:43
TGHScrollBar * fHsb
Definition: TGView.h:63
virtual Bool_t HandleButton(Event_t *event)
handle button
Definition: TGView.cxx:236
TGDimension fVirtualSize
Definition: TGView.h:55
TGVScrollBar * fVsb
Definition: TGView.h:64
TGLongPosition fVisible
Definition: TGView.h:52
UInt_t fXMargin
Definition: TGView.h:60
virtual void SetBackgroundColor(Pixel_t)
Set background color of the canvas frame.
Definition: TGView.cxx:580
TGLongPosition fScrollVal
Definition: TGView.h:54
TGViewFrame * fCanvas
Definition: TGView.h:62
virtual void DrawRegion(Int_t x, Int_t y, UInt_t width, UInt_t height)
Draw region.
Definition: TGView.cxx:195
TGGC fWhiteGC
Definition: TGView.h:66
virtual void ScrollToPosition(TGLongPosition newPos)
Scroll the canvas to pos.
Definition: TGView.cxx:452
UInt_t fYMargin
Definition: TGView.h:61
virtual void Clear(Option_t *="")
Clear view.
Definition: TGView.cxx:160
virtual void SetBackgroundPixmap(Pixmap_t p)
Set backgound pixmap.
Definition: TGView.cxx:590
virtual const char * GetName() const
Return unique name, used in SavePrimitive methods.
Definition: TGWindow.cxx:221
const TGWindow * fParent
Definition: TGWindow.h:37
@ kIsHtmlView
Definition: TGWindow.h:71
THashTable implements a hash table to store TObject's.
Definition: THashTable.h:35
void Add(TObject *obj)
Add object to the hash table.
Definition: THashTable.cxx:92
TObject * FindObject(const char *name) const
Find object using its name.
Definition: THashTable.cxx:238
Collectable string class.
Definition: TObjString.h:28
const char * GetName() const
Returns name of object.
Definition: TObjString.h:39
void SetBit(UInt_t f, Bool_t set)
Set or unset the user status bits as specified in f.
Definition: TObject.cxx:694
virtual Bool_t InheritsFrom(const char *classname) const
Returns kTRUE if object inherits from class "classname".
Definition: TObject.cxx:443
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
Definition: TQObject.h:165
Basic string class.
Definition: TString.h:131
const char * Data() const
Definition: TString.h:364
void Form(const char *fmt,...)
Formats a string using a printf style format descriptor.
Definition: TString.cxx:2264
Handles synchronous and a-synchronous timer events.
Definition: TTimer.h:51
TText * text
Double_t y[n]
Definition: legend1.C:17
Double_t x[n]
Definition: legend1.C:17
const Int_t n
Definition: legend1.C:16
double dist(Rotation3D const &r1, Rotation3D const &r2)
Definition: 3DDistances.cxx:48
Short_t Max(Short_t a, Short_t b)
Definition: TMathBase.h:212
ULong_t fPixel
Definition: GuiTypes.h:310
UShort_t fRed
Definition: GuiTypes.h:311
UShort_t fGreen
Definition: GuiTypes.h:312
UShort_t fBlue
Definition: GuiTypes.h:313
UShort_t fMask
Definition: GuiTypes.h:314
EGEventType fType
Definition: GuiTypes.h:174
Int_t fY
Definition: GuiTypes.h:177
Int_t fXRoot
Definition: GuiTypes.h:178
Bool_t fSendEvent
Definition: GuiTypes.h:183
Handle_t fHandle
Definition: GuiTypes.h:184
Int_t fFormat
Definition: GuiTypes.h:185
UInt_t fWidth
Definition: GuiTypes.h:181
UInt_t fHeight
Definition: GuiTypes.h:181
Int_t fCount
Definition: GuiTypes.h:182
Window_t fWindow
Definition: GuiTypes.h:175
UInt_t fState
Definition: GuiTypes.h:180
Int_t fYRoot
Definition: GuiTypes.h:178
Int_t fX
Definition: GuiTypes.h:177
Long_t fUser[5]
Definition: GuiTypes.h:186
Time_t fTime
Definition: GuiTypes.h:176
UInt_t fCode
Definition: GuiTypes.h:179
Mask_t fMask
Definition: GuiTypes.h:250
Bool_t fGraphicsExposures
Definition: GuiTypes.h:243
ULong_t fForeground
Definition: GuiTypes.h:226
FontH_t fFont
Definition: GuiTypes.h:241
Html_u8_t fIndex
Definition: TGHtml.h:824
Html_u8_t fFont
Definition: TGHtml.h:822
Html_u8_t fColor
Definition: TGHtml.h:823
GContext_t fGc
Definition: TGHtml.h:821
TGHtmlElement * fP
Definition: TGHtml.h:832
unsigned int fFlags
Definition: TGHtml.h:150
TCanvas * style()
Definition: style.C:1
auto * t1
Definition: textangle.C:20