virtual void DrawMarker(Double_t x, Double_t y)
Draw this marker with new coordinates.
virtual void SetX(Double_t x)
TMarker()
Marker default constructor.
virtual void SetNDC(Bool_t isNDC=kTRUE)
Set NDC mode on if isNDC = kTRUE, off otherwise.
virtual void Print(Option_t *option="") const
Dump this marker with its attributes.
virtual void SetBBoxCenter(const TPoint &p)
Set center of the BoundingBox.
virtual void SetBBoxCenterY(const Int_t y)
Set Y coordinate of the center of the BoundingBox.
Double_t fX
X position of marker (left,center,etc..)
Marker position is in NDC.
virtual void Draw(Option_t *option="")
Draw this marker with its current attributes.
virtual void SetBBoxX1(const Int_t x)
Set left hand side of BoundingBox to a value (resize in x direction on left)
virtual void SetBBoxCenterX(const Int_t x)
Set X coordinate of the center of the BoundingBox.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save primitive as a C++ statement(s) on output stream out.
#define ClassDef(name, id)
static void DisplayMarkerTypes()
Display the table of markers with their numbers.
virtual void PaintMarker(Double_t x, Double_t y)
Draw this marker with new coordinates.
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
Execute action corresponding to one event.
virtual void PaintMarkerNDC(Double_t u, Double_t v)
Draw this marker with new coordinates in NDC.
virtual void Paint(Option_t *option="")
Paint this marker with its current attributes.
virtual void SetBBoxX2(const Int_t x)
Set right hand side of BoundingBox to a value (resize in x direction on right)
virtual Rectangle_t GetBBox()
Return the bounding Box of the Line.
virtual void SetBBoxY1(const Int_t y)
Set top of BoundingBox to a value (resize in y direction on top)
virtual ~TMarker()
Marker default destructor.
void Copy(TObject &marker) const
Copy this marker to marker.
virtual void SetY(Double_t y)
Mother of all ROOT objects.
virtual void ls(Option_t *option="") const
List this marker with its attributes.
Abstract base class for elements drawn in the editor.
virtual void SetBBoxY2(const Int_t y)
Set bottom of BoundingBox to a value (resize in y direction on bottom)
Double_t fY
Y position of marker (left,center,etc..)
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
Compute distance from point px,py to a marker.
virtual TPoint GetBBoxCenter()
Return the center of the BoundingBox as TPoint in pixels.