This example display only points in web browser.
{
for (int i = 0; i < N_Tracks; i++) {
int pdg = 11 * (
r.Integer(2) > 0 ? 1 : -1);
p->SetProductionVertex(
r.Uniform(-
v,
v),
r.Uniform(-
v,
v),
r.Uniform(-
v,
v), 1);
p->SetMomentum(
r.Uniform(-
m,
m),
r.Uniform(-
m,
m),
r.Uniform(-
m,
m) *
r.Uniform(1, 3), 1);
track->MakeTrack();
track->SetMainColor(
kBlue);
track->SetName(
Form(
"RandomTrack_%d", i));
}
}
void tracks()
{
auto eveMng = REX::REveManager::Create();
eveMng->GetEventScene()->AddElement(trackHolder);
makeTracks(100, trackHolder);
eveMng->Show();
}
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h prop
R__EXTERN TRandom * gRandom
char * Form(const char *fmt,...)
Formats a string in a circular formatting buffer.
virtual void AddElement(REveElement *el)
Add el to the list of children.
REveMagFieldDuo Interface to magnetic field with two different values depending on radius.
REveTrackPropagator Calculates path of a particle taking into account special path-marks and imposed ...
REveTrack Track with given vertex, momentum and optional referece-points (path-marks) along its path.
Description of the dynamic properties of a particle.
This is the base class for the ROOT Random number generators.
Namespace for ROOT features in testing.
- Author
- Alja Mrak-Tadel
Definition in file tracks.C.