20#ifndef ROOT_Math_GenVector_DisplacementVector3D
21#define ROOT_Math_GenVector_DisplacementVector3D 1
57 template <
class CoordSystem,
class Tag = DefaultCoordinateSystemTag >
62 typedef typename CoordSystem::Scalar
Scalar;
86 template <
class OtherCoords>
95 template <
class OtherCoords>
104 template <
class ForeignVector>
118 template <
class LAVector>
131 template <
class OtherCoords>
142 template <
class OtherCoords>
145 SetXYZ(rhs.x(), rhs.y(), rhs.z());
154 template <
class ForeignVector>
170 template <
class LAVector>
203 { IT
a = begin; IT
b = ++begin; IT
c = ++begin;
205 assert (++begin==end);
227 { IT
a = begin; IT
b = ++begin; IT
c = ++begin;
229 assert (++begin==end);
333 template <typename SCALAR = Scalar, typename std::enable_if<std::is_arithmetic<SCALAR>::value>
::type * =
nullptr>
336 const auto tot =
R();
343 template <typename SCALAR = Scalar, typename std::enable_if<!std::is_arithmetic<SCALAR>::value>
::type * =
nullptr>
347 tot(tot == SCALAR(0)) = SCALAR(1);
402 template<
class OtherCoords >
404 return X()*
v.X() +
Y()*
v.Y() +
Z()*
v.Z();
411 template<
class OtherVector >
413 return X()*
v.x() +
Y()*
v.y() +
Z()*
v.z();
422 template <
class OtherCoords>
426 Z()*
v.X() -
v.Z()*
X(),
427 X()*
v.Y() -
v.X()*
Y() );
436 template <
class OtherVector>
440 Z()*
v.x() -
v.z()*
X(),
441 X()*
v.y() -
v.x()*
Y() );
450 template <
class OtherCoords>
460 template <
class OtherCoords>
536 static constexpr unsigned int fDimension = CoordinateType::Dimension;
538#ifdef NOT_SURE_THIS_SHOULD_BE_FORBIDDEN
549 template <
class OtherCoords,
class OtherTag>
552 template <
class OtherCoords,
class OtherTag>
555 template <
class OtherCoords,
class OtherTag>
559 template <
class OtherCoords,
class OtherTag>
562 template <
class OtherCoords,
class OtherTag>
565 template <
class OtherCoords,
class OtherTag>
568 template<
class OtherCoords,
class OtherTag >
571 template<
class OtherCoords,
class OtherTag >
587 template <
class CoordSystem1,
class CoordSystem2,
class U>
600 template <
class CoordSystem1,
class CoordSystem2,
class U>
602 DisplacementVector3D<CoordSystem1,U>
611 template <
class CoordSystem,
class U>
613 DisplacementVector3D<CoordSystem,U>
629 template <
class char_t,
class traits_t,
class T,
class U,
630 typename std::enable_if<std::is_arithmetic<typename DisplacementVector3D<T, U>::Scalar>
::value>
::type * =
632 std::basic_ostream<char_t, traits_t> &
operator<<(std::basic_ostream<char_t, traits_t> &os,
633 DisplacementVector3D<T, U>
const &
v)
637 typename T::Scalar
a,
b,
c;
638 v.GetCoordinates(
a,
b,
c);
642 typedef GenVector_detail::BitReproducible BR;
654 template <
class char_t,
class traits_t,
class T,
class U,
655 typename std::enable_if<!std::is_arithmetic<typename DisplacementVector3D<T, U>::Scalar>
::value>
::type * =
657 std::basic_ostream<char_t, traits_t> &
operator<<(std::basic_ostream<char_t, traits_t> &os,
658 DisplacementVector3D<T, U>
const &
v)
662 for (std::size_t i = 0; i < PositionVector3D<T, U>::Scalar::Size; ++i) {
663 os <<
"(" <<
v.x()[i] <<
"," <<
v.y()[i] <<
"," <<
v.z()[i] <<
") ";
670 template<
class char_t,
class traits_t,
class T,
class U >
672 std::basic_istream<char_t,traits_t> &
679 typename T::Scalar
a,
b,
c;
696 v.SetCoordinates(
a,
b,
c);
TBuffer & operator<<(TBuffer &buf, const Tmpl *obj)
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t dest
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t result
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void value
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t src
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t unsigned char prop_list Atom_t Atom_t Atom_t Time_t type
Class describing a 3D cartesian coordinate system (x, y, z coordinates)
Class describing a generic displacement vector in 3 dimensions.
constexpr DisplacementVector3D(const DisplacementVector3D< OtherCoords, OtherTag > &)
DisplacementVector3D< CoordSystem, Tag > & SetCoordinates(IT begin, IT end)
Set internal data based on 3 Scalars at *begin to *end.
Scalar Theta() const
Polar theta, converting if necessary from internal coordinate system.
constexpr DisplacementVector3D(Scalar a, Scalar b, Scalar c)
Construct from three values of type Scalar.
DisplacementVector3D & operator-=(const DisplacementVector3D< OtherCoords, OtherTag > &)
CoordSystem Coordinates() const
Retrieve a copy of the coordinates object.
DisplacementVector3D< CoordSystem, Tag > & SetRho(Scalar rr)
Change Rho - CylindricalEta3D coordinates only.
constexpr DisplacementVector3D(const PositionVector3D< OtherCoords, Tag > &p)
Construct from a position vector expressed in different coordinates but with the same coordinate syst...
DisplacementVector3D & operator=(const DisplacementVector3D< OtherCoords, Tag > &v)
Assignment operator from a displacement vector of arbitrary type.
DisplacementVector3D & operator+=(const DisplacementVector3D< OtherCoords, OtherTag > &)
DisplacementVector3D< CoordSystem, Tag > & SetEta(Scalar etaval)
Change Eta - CylindricalEta3D coordinates only.
Scalar R() const
Polar R, converting if necessary from internal coordinate system.
DisplacementVector3D & operator/=(Scalar a)
divide this vector by a scalar quantity
DisplacementVector3D< CoordSystem, Tag > & SetPhi(Scalar ang)
Change Phi - Polar3D or CylindricalEta3D coordinates.
DisplacementVector3D< CoordSystem, Tag > & SetR(Scalar rr)
Change R - Polar3D coordinates only.
constexpr DisplacementVector3D(const PositionVector3D< OtherCoords, OtherTag > &)
DisplacementVector3D Cross(const OtherVector &v) const
Return vector (cross) product of two vectors, as a vector in the coordinate system of this class.
DisplacementVector3D Unit() const
return unit vector parallel to this (scalar)
DisplacementVector3D operator+() const
Positive of the vector, return itself.
DisplacementVector3D operator-() const
Negative of the vector.
DisplacementVector3D< CoordSystem, Tag > & SetCoordinates(Scalar a, Scalar b, Scalar c)
Set internal data based on 3 Scalar numbers.
DisplacementVector3D< CoordSystem, Tag > & SetY(Scalar yy)
Change Y - Cartesian3D coordinates only.
constexpr DisplacementVector3D(const ForeignVector &v)
Construct from a foreign 3D vector type, for example, Hep3Vector Precondition: v must implement metho...
Scalar X() const
Cartesian X, converting if necessary from internal coordinate system.
DisplacementVector3D< CoordSystem, Tag > & SetZ(Scalar zz)
Change Z - Cartesian3D coordinates only.
void GetCoordinates(Scalar dest[]) const
get internal data into a C-style array of 3 Scalar numbers
static constexpr unsigned int fDimension
void GetCoordinates(Scalar &a, Scalar &b, Scalar &c) const
get internal data into 3 Scalar numbers
void GetCoordinates(IT begin) const
get internal data into 3 Scalars starting at *begin
Scalar Y() const
Cartesian Y, converting if necessary from internal coordinate system.
Scalar Dot(const OtherVector &v) const
Return the scalar (dot) product of two vectors.
DisplacementVector3D Cross(const DisplacementVector3D< OtherCoords, Tag > &v) const
Return vector (cross) product of two displacement vectors, as a vector in the coordinate system of th...
DisplacementVector3D< CoordSystem, Tag > & SetTheta(Scalar ang)
Change Theta - Polar3D coordinates only.
DisplacementVector3D operator*(Scalar a) const
Multiply a vector by a real number.
constexpr DisplacementVector3D(const DisplacementVector3D< OtherCoords, Tag > &v)
Construct from a displacement vector expressed in different coordinates, or using a different Scalar ...
bool operator==(const DisplacementVector3D &rhs) const
Exact equality.
Scalar Rho() const
Cylindrical transverse component rho.
DisplacementVector3D Cross(const DisplacementVector3D< OtherCoords, OtherTag > &) const
bool operator!=(const DisplacementVector3D &rhs) const
DisplacementVector3D unit() const
DisplacementVector3D< CoordSystem, Tag > & SetCoordinates(const Scalar src[])
Set internal data based on a C-style array of 3 Scalar numbers.
DisplacementVector3D & operator=(const PositionVector3D< OtherCoords, OtherTag > &)
Scalar Dot(const DisplacementVector3D< OtherCoords, OtherTag > &) const
Scalar Phi() const
Polar phi, converting if necessary from internal coordinate system.
CoordSystem CoordinateType
unsigned int Dimension() const
Dimension.
DisplacementVector3D< CoordSystem, Tag > & SetX(Scalar xx)
Change X - Cartesian3D coordinates only.
Scalar Mag2() const
Magnitute squared ( r^2 in spherical coordinate)
DisplacementVector3D< CoordSystem, Tag > & SetXYZ(Scalar a, Scalar b, Scalar c)
set the values of the vector from the cartesian components (x,y,z) (if the vector is held in polar or...
Scalar Perp2() const
Transverse component squared (rho^2 in cylindrical coordinates.
DisplacementVector3D & operator*=(Scalar a)
multiply this vector by a scalar quantity
DisplacementVector3D operator/(Scalar a) const
Division of a vector with a real number.
Scalar Eta() const
Polar eta, converting if necessary from internal coordinate system.
constexpr DisplacementVector3D()
Default constructor.
Scalar Z() const
Cartesian Z, converting if necessary from internal coordinate system.
void GetCoordinates(IT begin, IT end) const
get internal data into 3 Scalars at *begin to *end (3 past begin)
Scalar Dot(const DisplacementVector3D< OtherCoords, Tag > &v) const
Return the scalar (dot) product of two displacement vectors.
CoordSystem::Scalar Scalar
DisplacementVector3D & operator=(const DisplacementVector3D< OtherCoords, OtherTag > &)
Class describing a generic position vector (point) in 3 dimensions.
Namespace for new Math classes and functions.
char_t get_manip(std::basic_ios< char_t, traits_t > &ios, manip_t m)
std::basic_istream< char_t, traits_t > & require_delim(std::basic_istream< char_t, traits_t > &is, manip_t m)
void set_manip(std::basic_ios< char_t, traits_t > &ios, manip_t m, char_t ch)
std::basic_istream< char_t, traits_t > & operator>>(std::basic_istream< char_t, traits_t > &is, DisplacementVector2D< T, U > &v)
DisplacementVector2D< CoordSystem1, U > operator+(DisplacementVector2D< CoordSystem1, U > v1, const DisplacementVector2D< CoordSystem2, U > &v2)
Addition of DisplacementVector2D vectors.
DisplacementVector2D< CoordSystem1, U > operator-(DisplacementVector2D< CoordSystem1, U > v1, DisplacementVector2D< CoordSystem2, U > const &v2)
Difference between two DisplacementVector2D vectors.
AxisAngle operator*(RotationX const &r1, AxisAngle const &r2)
Multiplication of an axial rotation by an AxisAngle.
tbb::task_arena is an alias of tbb::interface7::task_arena, which doesn't allow to forward declare tb...