12 #ifndef ROOT_TGeoShapeAssembly
13 #define ROOT_TGeoShapeAssembly
virtual Int_t GetNmeshVertices() const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each vertex. Should not be called.
TGeoVolumeAssembly * fVolume
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const
Compute distance from inside point to surface of the hyperboloid.
virtual void Contains_v(const Double_t *points, Bool_t *inside, Int_t vecsize) const
Check the inside status for each of the points in the array.
virtual ~TGeoShapeAssembly()
destructor
virtual TGeoVolume * Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
Cannot divide assemblies.
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const
computes the closest distance from given point to this shape, according to option.
virtual TGeoShape * GetMakeRuntimeShape(TGeoShape *mother, TGeoMatrix *mat) const
in case shape has some negative parameters, these has to be computed in order to fit the mother ...
virtual Bool_t IsCylType() const
#define ClassDef(name, id)
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT. Should not be called.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual void DistFromOutside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specisied by dirs. Store output in dist...
void RecomputeBoxLast()
Recompute bounding box of the assembly after adding a node.
virtual void ComputeBBox()
Compute bounding box of the assembly.
virtual void SetSegsAndPols(TBuffer3D &buff) const
Fill TBuffer3D structure for segments and polygons.
virtual void Safety_v(const Double_t *points, const Bool_t *inside, Double_t *safe, Int_t vecsize) const
Compute safe distance from each of the points in the input array.
void NeedsBBoxRecompute()
virtual void DistFromInside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specisied by dirs. Store output in dist...
Generic 3D primitive description class.
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const
compute distance from outside point to surface of the hyperboloid.
virtual Bool_t IsAssembly() const
virtual void SetPoints(Double_t *points) const
No mesh for assemblies.
virtual void GetMeshNumbers(Int_t &nvert, Int_t &nsegs, Int_t &npols) const
Returns numbers of vertices, segments and polygons composing the shape mesh.
virtual void InspectShape() const
print shape parameters
virtual Bool_t Contains(const Double_t *point) const
Test if point is inside the assembly.
double norm(double *x, double *p)
virtual void ComputeNormal_v(const Double_t *points, const Double_t *dirs, Double_t *norms, Int_t vecsize)
Compute the normal for an array o points so that norm.dot.dir is positive Input: Arrays of point coor...