12#ifndef ROOT_TEveDigitSetGL 
   13#define ROOT_TEveDigitSetGL 
#define ClassDefOverride(name, id)
 
OpenGL renderer class for TEveDigitSet.
 
Bool_t AlwaysSecondarySelect() const override
 
const std::set< Int_t > * fHighlightSet
 
~TEveDigitSetGL() override
 
void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec) override
Processes secondary selection from TGLViewer.
 
Bool_t SupportsSecondarySelect() const override
 
TEveDigitSetGL(const TEveDigitSetGL &)
 
void DrawFrameIfNeeded(TGLRnrCtx &rnrCtx) const
Make a decision if the frame should be drawn.
 
void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const override
Draw the quad-set in highlight mode.
 
Bool_t SetupColor(const TEveDigitSet::DigitBase_t &q) const
Set color for rendering of the specified digit.
 
TEveDigitSetGL & operator=(const TEveDigitSetGL &)
 
void SetBBox() override
Set bounding box.
 
TEveDigitSetGL()
Constructor.
 
Base-class for storage of digit collections; provides transformation matrix (TEveTrans),...
 
TObject * fExternalObj
first replica
 
Base-class for direct OpenGL renderers.
 
Concrete physical shape - a GL drawable.
 
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
 
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
 
Standard selection record including information about containing scene and details ob out selected ob...
 
Base GL viewer object - used by both standalone and embedded (in pad) GL.