12#ifndef ROOT_TGLLogicalShape
13#define ROOT_TGLLogicalShape
size_t size(const MatrixT &matrix)
retrieve the size of a square matrix
#define ClassDef(name, id)
Generic 3D primitive description class.
Concrete class describing an orientated (free) or axis aligned box of 8 vertices.
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
virtual void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec)
Virtual method called-back after a secondary selection hit is recorded (see TGLViewer::HandleButton()...
virtual Bool_t SupportsSecondarySelect() const
TGLBoundingBox fBoundingBox
Also plays the role of ID.
virtual void DLCachePurge()
Purge all entries for all LODs for this drawable from the display list cache, returning the reserved ...
TObject * fExternalObj
first replica
virtual Bool_t ShouldDLCache(const TGLRnrCtx &rnrCtx) const
Returns kTRUE if draws should be display list cached kFALSE otherwise.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const =0
virtual void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const
Draw the logical shape in highlight mode.
UInt_t UnrefFirstPhysical()
Unreferenced first physical in the list, returning its id and making it fit for destruction somewhere...
virtual ~TGLLogicalShape()
Destroy logical shape.
void SubRef(TGLPhysicalShape *phys) const
Remove reference to given physical shape, potentially deleting this object when hitting zero ref-coun...
virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
Logical shapes usually support only discreet LOD values, especially in view of display-list caching.
virtual ELODAxes SupportedLODAxes() const
TGLLogicalShape()
global flag for usage of display-lists in shapes that use vertex arrays
virtual UInt_t DLOffset(Short_t) const
Bool_t fOwnExtObj
Strong ref (delete on 0 ref); not in scene.
static void SetIgnoreSizeForCameraInterest(Bool_t isfci)
Set state of static fgIgnoreSizeForCameraInterest flag.
virtual Bool_t KeepDuringSmartRefresh() const
UShort_t fDLValid
display-list size for different LODs
const TGLBoundingBox & BoundingBox() const
virtual void DLCacheDrop()
Drop all entries for all LODs for this drawable from the display list cache, WITHOUT returning the re...
void UpdateBoundingBoxesOfPhysicals()
Update bounding-boxed of all dependent physicals.
static Bool_t fgIgnoreSizeForCameraInterest
void AddRef(TGLPhysicalShape *phys) const
Add reference to given physical shape.
TObject * GetExternal() const
void DestroyPhysicals()
Destroy all physicals attached to this logical.
static void SetEnvDefaults()
void InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const
Invoke popup menu or our bound external TObject (if any), using passed 'menu' object,...
TGLLogicalShape(const TGLLogicalShape &)=delete
virtual void UpdateBoundingBox()
void StrongRef(Bool_t strong) const
TGLPhysicalShape * fFirstPhysical
physical instance ref counting
Bool_t SetDLCache(Bool_t cached)
Modify capture of draws into display list cache kTRUE - capture, kFALSE direct draw.
UInt_t fDLBase
scene where object is stored (can be zero!)
TGLScene * GetScene() const
TGLScene * fScene
Shape's bounding box.
void PurgeDLRange(UInt_t base, Int_t size) const
External object is a fake.
static Bool_t GetIgnoreSizeForCameraInterest()
Get state of static fgIgnoreSizeForCameraInterest flag.
Int_t fDLSize
display-list id base
Bool_t fDLCache
display-list validity bit-field
virtual void DLCacheClear()
Clear all entries for all LODs for this drawable from the display list cache but keeping the reserved...
virtual Bool_t AlwaysSecondarySelect() const
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
const TGLPhysicalShape * GetFirstPhysical() const
static Bool_t fgUseDLsForVertArrs
global flag for usage of display-lists
TGLLogicalShape & operator=(const TGLLogicalShape &)=delete
Bool_t fRefStrong
use display list caching
Concrete physical shape - a GL drawable.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Scene base-class – provides basic interface expected by the TGLViewer or its sub-classes:
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Standard selection record including information about containing scene and details ob out selected ob...
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Mother of all ROOT objects.