Selector to fill a simple ntuple.
#ifndef ProofNtuple_h
#define ProofNtuple_h
public :
ProofNtuple() : fFile(nullptr), fProofFile(nullptr), fNtp(nullptr), fNtp2(nullptr), fRandom(nullptr), fPlotNtuple(
kTRUE), fNtpRndm(nullptr) { }
~ProofNtuple() override;
void PlotNtuple(
TNtuple *,
const char *);
};
#endif
#define ClassDefOverride(name, id)
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void input
A ROOT file is an on-disk file, usually with extension .root, that stores objects in a file-system-li...
A simple TTree restricted to a list of float variables only.
Mother of all ROOT objects.
Class to steer the merging of files produced on the workers.
Random number generator class based on M.
A TSelector object is used by the TTree::Draw, TTree::Scan, TTree::Process to navigate in a TTree and...
virtual void SetObject(TObject *obj)
virtual int Version() const
virtual bool Process(Long64_t)
The Process() function is called for each entry in the tree (or possibly keyed object in the case of ...
TSelectorList * fOutput
! List of objects created during processing
virtual void SlaveBegin(TTree *)
virtual void SetOption(const char *option)
virtual void SetInputList(TList *input)
virtual TList * GetOutputList() const
virtual void SlaveTerminate()
virtual void Begin(TTree *)
A TTree represents a columnar dataset.