62 fNextDaughterIndex(0),
67 fCurrentOverlapping(
kFALSE),
93 for (
Int_t i = 0; i < 3; i++) {
113 fNextDaughterIndex(-2),
118 fCurrentOverlapping(
kFALSE),
126 fIsSameLocation(
kTRUE),
146 for (
Int_t i = 0; i < 3; i++) {
187 if (
first && verbose > 0)
188 Info(
"BuildCache",
"--- Maximum geometry depth set to 100");
190 if (
first && verbose > 0)
191 Info(
"BuildCache",
"--- Maximum geometry depth is %i", nlevel);
223 ind2 = spath.
Index(
"/", ind1 + 1);
224 if (ind2 < 0 || ind2 ==
length - 1) {
229 name = spath(ind1 + 1, ind2 - ind1 - 1);
240 Error(
"cd",
"Path %s not valid", path);
269 ind2 = spath.
Index(
"/", ind1 + 1);
270 if (ind2 < 0 || ind2 ==
length - 1) {
275 name = spath(ind1 + 1, ind2 - ind1 - 1);
418 if (
fCurrentNode && fNextDaughterIndex < fCurrentNode->GetNdaughters()) {
421 while (nextindex >= 0) {
461 Fatal(
"CrossDivisionCell",
"Volume has no pattern finder");
467 Double_t point[3], newpoint[3], dir[3];
529 for (
Int_t i = 0; i < 10; ++i)
530 crtstate[i] =
nullptr;
551 while (nextindex >= 0) {
557 printf(
"CrossBoundaryAndLocate: entered %s\n",
GetPath());
563 if (current == skipnode) {
567 for (
Int_t i = 1; i < level; i++) {
581 printf(
"CrossBoundaryAndLocate: Exited geometry\n");
591 printf(
"CrossBoundaryAndLocate: Exited geometry\n");
594 printf(
"CrossBoundaryAndLocate: entered %s\n",
GetPath());
601 printf(
"CrossBoundaryAndLocate: entered %s\n",
GetPath());
638 if (stepmax < 1E29) {
641 computeGlobal =
kTRUE;
671 printf(
"TGeoManager::FindNextBoundary: point=(%19.16f, %19.16f, %19.16f)\n",
fPoint[0],
fPoint[1],
fPoint[2]);
674 printf(
" pstep=%9.6g path=%s\n", stepmax,
GetPath());
689 printf(
"=== To path: %s\n", path);
690 printf(
"=== local to %s: (%19.16f, %19.16f, %19.16f, %19.16f, %19.16f, %19.16f)\n", tvol->
GetName(), point[0],
691 point[1], point[2], dir[0], dir[1], dir[2]);
695 printf(
"=== volume %s contains point\n", tvol->
GetName());
700 printf(
"=== volume %s does not contain point\n", tvol->
GetName());
701 printf(
"=== distance to path: %g\n",
fStep);
705 newpt[0] = point[0] +
fStep * dir[0];
706 newpt[1] = point[1] +
fStep * dir[1];
707 newpt[2] = point[2] +
fStep * dir[2];
708 printf(
"=== Propagated point: (%19.16f, %19.16f, %19.16f)", newpt[0], newpt[1], newpt[2]);
715 printf(
"=== local to %s: (%19.16f, %19.16f, %19.16f, %19.16f, %19.16f, %19.16f)\n", tvol->
GetName(),
716 point[0], point[1], point[2], dir[0], dir[1], dir[2]);
718 printf(
"=== volume %s contains point\n", tvol->
GetName());
720 printf(
"=== volume %s does not contain point\n", tvol->
GetName());
740 while (indnext >= 0) {
754 printf(
" -> from local=(%19.16f, %19.16f, %19.16f)\n", point[0], point[1], point[2]);
755 printf(
" ldir =(%19.16f, %19.16f, %19.16f)\n", dir[0], dir[1], dir[2]);
773 Int_t idaughter = -1;
810 for (
Int_t i = 0; i < novlps; i++) {
811 current = mother->
GetNode(ovlps[i]);
853 while (indnext >= 0) {
902 Fatal(
"FindNextBoundary",
"Cannot find mother node");
916 nmany -= imother - up;
922 if (ovlp || nextovlp) {
925 Fatal(
"FindNextBoundary",
"Cannot find mother matrix");
950 currentnode = mothernode;
970 while (nextindex >= 0) {
1011 if ((
index - 1) >= ifirst)
1015 if ((
index + 1) <= ilast)
1021 current = vol->
GetNode(ifirst);
1035 nodefound = current;
1039 if (ilast == ifirst)
1042 current = vol->
GetNode(ilast);
1056 nodefound = current;
1066 printf(
" Checking distance to %d daughters...\n", nd);
1067 if (nd < 5 || !voxels) {
1068 for (i = 0; i < nd; i++) {
1083 printf(
" -> from local=(%19.16f, %19.16f, %19.16f)\n", lpoint[0], lpoint[1], lpoint[2]);
1084 printf(
" ldir =(%19.16f, %19.16f, %19.16f)\n", ldir[0], ldir[1], ldir[2]);
1085 printf(
" -> to: %s shape %s snext=%g\n", current->
GetName(),
1099 while (indnext >= 0) {
1104 nodefound = current;
1115 Int_t sumchecked = 0;
1119 while ((sumchecked < nd) && (vlist = voxels->
GetNextVoxel(point, dir, ncheck, info))) {
1120 for (i = 0; i < ncheck; i++) {
1121 current = vol->
GetNode(vlist[i]);
1135 printf(
" -> from local=(%19.16f, %19.16f, %19.16f)\n", lpoint[0], lpoint[1], lpoint[2]);
1136 printf(
" ldir =(%19.16f, %19.16f, %19.16f)\n", ldir[0], ldir[1], ldir[2]);
1137 printf(
" -> to: %s shape %s snext=%g\n", current->
GetName(),
1150 idaughter = vlist[i];
1151 while (indnext >= 0) {
1156 nodefound = current;
1216 printf(
"TGeoManager::FindNextBAndStep: point=(%19.16f, %19.16f, %19.16f)\n",
fPoint[0],
fPoint[1],
fPoint[2]);
1219 printf(
" pstep=%9.6g path=%s\n", stepmax,
GetPath());
1237 while (nextindex >= 0) {
1267 Int_t icrossed = -2;
1273 printf(
" -> from local=(%19.16f, %19.16f, %19.16f)\n", point[0], point[1], point[2]);
1274 printf(
" ldir =(%19.16f, %19.16f, %19.16f)\n", dir[0], dir[1], dir[2]);
1294 if (!
fLevel && !is_assembly) {
1315 Int_t idaughter = -1;
1319 icrossed = idaughter;
1355 for (
Int_t i = 0; i < novlps; i++) {
1356 current = mother->
GetNode(ovlps[i]);
1369 icrossed = ovlps[i];
1385 icrossed = idaughter;
1403 icrossed = ovlps[i];
1436 nmany -= imother - up;
1442 if (ovlp || nextovlp) {
1466 currentnode = mothernode;
1490 while (nextindex >= 0) {
1502 if (icrossed == -2) {
1508 if (icrossed == -1) {
1512 if (!
fLevel && !is_assembly) {
1527 while (nextindex >= 0) {
1550 if (found != last) {
1576 if (found != last) {
1720 if (ilast == ifirst)
1740 for (
id = 0;
id < nd;
id++) {
1763 for (
id = 0;
id < nd;
id++) {
1776 dxyz += dxyz0 * dxyz0;
1778 dxyz += dxyz1 * dxyz1;
1780 dxyz += dxyz2 * dxyz2;
1819 if (safe < fSafety && safe >= 0)
1821 if (!novlp || !contains)
1824 for (io = 0; io < novlp; io++) {
1825 nodeovlp = vol->
GetNode(ovlp[io]);
1835 if (safe < fSafety && safe >= 0)
1857 if (crtovlp || nextovlp) {
1888 while (crtindex >= 0) {
1912 inside_current =
kTRUE;
1914 if (!inside_current) {
1916 inside_current = vol->
Contains(point);
1922 if (!inside_current) {
1937 if (!inside_current && downwards) {
1940 inside_current =
kTRUE;
1942 inside_current = vol->
Contains(point);
1943 if (!inside_current) {
1952 printf(
"Search node local=(%19.16f, %19.16f, %19.16f) -> %s\n", point[0], point[1], point[2],
1966 while (crtindex >= 0 && downwards) {
1996 if (node && node != skipnode) {
2011 Int_t *check_list = 0;
2034 for (
id = 0;
id < ncheck;
id++) {
2035 node = vol->
GetNode(check_list[
id]);
2036 if (node == skipnode)
2082 for (
id = 0;
id < nd;
id++) {
2084 if (node == skipnode)
2127 Int_t found_virtual = 0;
2131 for (i = 0; i < nc; i++) {
2145 if (found_virtual > deepest_virtual) {
2148 if (found_virtual == deepest_virtual) {
2152 if ((
fLevel == deepest) && (clnode == priority))
2161 if (i == (nc - 1)) {
2177 deepest_virtual = found_virtual;
2186 deepest_virtual = found_virtual;
2213 result[ntotal++] = check_list[start];
2216 Int_t jst = 0, i, j;
2217 while ((jst < novlps) && (ovlps[jst] <= check_list[start]))
2221 for (i = start; i < ncheck; i++) {
2222 for (j = jst; j < novlps; j++) {
2223 if (check_list[i] == ovlps[j]) {
2230 result[ntotal++] = check_list[i];
2256 epsil = (cross) ? 1E-6 : -1E-6;
2262 for (
Int_t i = 0; i < 3; i++)
2291 Int_t new_media = 0;
2293 Int_t virtual_level = 1;
2296 while ((mother =
GetMother(virtual_level))) {
2299 new_media = (mother->
GetMedium() == medium) ? 0 : virtual_level;
2303 new_media = (mother->
GetMedium() == medium) ? 0 : virtual_level;
2306 return (new_media == 0) ? virtual_level : (new_media - 1);
2340 if (ovlp || nextovlp) {
2368 while (overlapping && level) {
2382 Info(
"InspectState",
"Current path is: %s",
GetPath());
2385 Bool_t is_offset, is_overlapping;
2386 for (level = 0; level <
fLevel + 1; level++) {
2392 Info(
"InspectState",
"level %i: %s div=%i many=%i", level, node->
GetName(), is_offset, is_overlapping);
2408 Double_t dsq = dx * dx + dy * dy + dz * dz;
2473 while (crtindex >= 0) {
2501 Int_t *check_list = 0;
2512 for (
Int_t id = 0;
id < ncheck;
id++) {
2580 if (safe < proposed)
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h offset
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t result
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t index
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h length
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize id
R__EXTERN TGeoIdentity * gGeoIdentity
const char * kGeoOutsidePath
static Double_t gTolerance
virtual void SetOwner(Bool_t enable=kTRUE)
Set whether this collection is the owner (enable==true) of its content.
Class storing the state of the cache at a given moment.
void SetState(Int_t level, Int_t startlevel, Int_t nmany, Bool_t ovlp, Double_t *point=nullptr)
Fill current modeller state.
Matrix class used for computing global transformations Should NOT be used for node definition.
void CopyFrom(const TGeoMatrix *other)
Fast copy method.
const Double_t * GetTranslation() const override
void Multiply(const TGeoMatrix *right)
multiply to the right with an other transformation if right is identity matrix, just return
The manager class for any TGeo geometry.
TGeoNode * GetCurrentNode() const
TGeoParallelWorld * GetParallelWorld() const
Int_t GetMaxLevel() const
Bool_t IsParallelWorldNav() const
Bool_t IsActivityEnabled() const
TGeoNode * GetTopNode() const
static Int_t GetVerboseLevel()
Set verbosity level (static function).
void MasterToLocal(const Double_t *master, Double_t *local) const
TGeoVolume * GetTopVolume() const
static Int_t ThreadId()
Translates the current thread id to an ordinal number.
virtual void LocalToMasterVect(const Double_t *local, Double_t *master) const
convert a vector by multiplying its column vector (x, y, z, 1) to matrix inverse
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
virtual void RegisterYourself()
Register the matrix in the current manager, which will become the owner.
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix inverse
Media are used to store properties related to tracking and which are useful only when using geometry ...
TGeoNavigator * AddNavigator()
Add a new navigator to the array.
TGeoManager * fGeoManager
TGeoNavigator * SetCurrentNavigator(Int_t inav)
Class providing navigation API for TGeo geometries.
void CdUp()
Go one level up in geometry.
void DoBackupState()
Backup the current state without affecting the cache stack.
TGeoNode * GetMother(Int_t up=1) const
void DoRestoreState()
Restore a backed-up state without affecting the cache stack.
Double_t fPoint[3]
unit vector to current checked shape
Bool_t fSearchOverlaps
internal array for overlaps
Bool_t fIsExiting
flag if current step just got into a new node
TString fPath
current local matrix of the selected division cell
TGeoHMatrix * fDivMatrix
current pointer to cached global matrix
TGeoNode * CrossBoundaryAndLocate(Bool_t downwards, TGeoNode *skipnode)
Cross next boundary and locate within current node The current point must be on the boundary of fCurr...
TGeoHMatrix * GetHMatrix()
Return stored current matrix (global matrix of the next touched node).
TGeoNodeCache * fCache
current geometry
Bool_t fStartSafe
flags the type of the current node
void CdNext()
Do a cd to the node found next by FindNextBoundary.
Double_t Safety(Bool_t inside=kFALSE)
Compute safe distance from the current point.
Bool_t GotoSafeLevel()
Go upwards the tree until a non-overlapping node.
Double_t fNormal[3]
last computed safety radius
Bool_t cd(const char *path="")
Browse the tree of nodes starting from top node according to pathname.
Double_t fLastPoint[3]
current direction
Bool_t IsSameLocation() const
Double_t fCldir[3]
cosine of incident angle on current checked surface
Bool_t fIsStepEntering
flag that current track is about to leave current node
Int_t GetVirtualLevel()
Find level of virtuality of current overlapping node (number of levels up having the same tracking me...
Int_t fOverlapSize
next daughter index after FindNextBoundary
TGeoNode * InitTrack(const Double_t *point, const Double_t *dir)
Initialize current point and current direction vector (normalized) in MARS.
void InspectState() const
Inspects path and all flags for the current state.
Int_t PushPoint(Int_t startlevel=0)
TGeoNode * Step(Bool_t is_geom=kTRUE, Bool_t cross=kTRUE)
Make a rectiliniar step of length fStep from current point (fPoint) on current direction (fDirection)...
TGeoNode * FindInCluster(Int_t *cluster, Int_t nc)
Find a node inside a cluster of overlapping nodes.
void SafetyOverlaps()
Compute safe distance from the current point within an overlapping node.
TGeoNode * CrossDivisionCell()
Cross a division cell.
void ResetState()
Reset current state flags.
TGeoNode * FindNextDaughterBoundary(Double_t *point, Double_t *dir, Int_t &idaughter, Bool_t compmatrix=kFALSE)
Computes as fStep the distance to next daughter of the current volume.
Bool_t fIsSameLocation
flag that current point is on some boundary
void GetBranchNumbers(Int_t *copyNumbers, Int_t *volumeNumbers) const
Fill node copy numbers of current branch into an array.
Bool_t CheckPath(const char *path) const
Check if a geometry path is valid without changing the state of the navigator.
TGeoHMatrix * GetMotherMatrix(Int_t up=1) const
TGeoVolume * fCurrentVolume
cache of states
TGeoNode * fLastNode
top physical node
Int_t fThreadId
last point for which safety was computed
Double_t fDirection[3]
current point
void PopDummy(Int_t ipop=9999)
Int_t GetTouchedCluster(Int_t start, Double_t *point, Int_t *check_list, Int_t ncheck, Int_t *result)
Make the cluster of overlapping nodes in a voxel, containing point in reference of the mother.
TGeoNode * FindNextBoundary(Double_t stepmax=TGeoShape::Big(), const char *path="", Bool_t frombdr=kFALSE)
Find distance to next boundary and store it in fStep.
TGeoNode * FindNode(Bool_t safe_start=kTRUE)
Returns deepest node containing current point.
Int_t fOverlapMark
current size of fOverlapClusters
TGeoNode * FindNextBoundaryAndStep(Double_t stepmax=TGeoShape::Big(), Bool_t compsafe=kFALSE)
Compute distance to next boundary within STEPMAX.
void CdTop()
Make top level node the current node.
Int_t fNmany
current geometry level;
TGeoManager * fGeometry
flag that last geometric step was null
TGeoHMatrix * fGlobalMatrix
current stored global matrix
void MasterToTop(const Double_t *master, Double_t *top) const
Convert coordinates from master volume frame to top.
Int_t GetCurrentNodeId() const
Double_t * FindNormalFast()
Computes fast normal to next crossed boundary, assuming that the current point is close enough to the...
Int_t PushPath(Int_t startlevel=0)
Bool_t fIsStepExiting
flag that next geometric step will enter new volume
Bool_t fIsOnBoundary
flag that current point is outside geometry
void GetBranchOnlys(Int_t *isonly) const
Fill node copy numbers of current branch into an array.
void TopToMaster(const Double_t *top, Double_t *master) const
Convert coordinates from top volume frame to master.
void SetCurrentPoint(const Double_t *point)
TGeoHMatrix * fCurrentMatrix
backup state
Int_t * fOverlapClusters
current recursive position in fOverlapClusters
Bool_t IsSafeStep(Double_t proposed, Double_t &newsafety) const
In case a previous safety value was computed, check if the safety region is still safe for the curren...
TGeoNode * SearchNode(Bool_t downwards=kFALSE, const TGeoNode *skipnode=nullptr)
Returns the deepest node containing fPoint, which must be set a priori.
Double_t fLastSafety
safety radius from current point
~TGeoNavigator() override
Destructor.
TGeoNavigator()
path to current node
void SetCurrentDirection(const Double_t *dir)
void BuildCache(Bool_t dummy=kFALSE, Bool_t nodeid=kFALSE)
Builds the cache for physical nodes and global matrices.
Int_t fNextDaughterIndex
number of overlapping nodes on current branch
Bool_t fIsNullStep
flag that a new point is in the same node as previous
void CdNode(Int_t nodeid)
Change current path to point to the node having this id.
TGeoNode * fNextNode
last searched node
Double_t fCldirChecked[3]
unit vector to current closest shape
Int_t fLevel
thread id for this navigator
void ResetAll()
Reset the navigator.
TGeoCacheState * fBackupState
current point is supposed to be inside this node
Bool_t IsSamePoint(Double_t x, Double_t y, Double_t z) const
Check if a new point with given coordinates is the same as the last located one.
Bool_t fCurrentOverlapping
flag set when an overlapping cluster is searched
Bool_t fIsOutside
flag that next geometric step will exit current volume
void CdDown(Int_t index)
Make a daughter of current node current.
Bool_t fIsEntering
flag a safe start for point classification
TGeoNode * fForcedNode
next node that will be crossed
const char * GetPath() const
Get path to the current node in the form /node0/node1/...
Int_t GetSafeLevel() const
Go upwards the tree until a non-overlapping node.
TGeoNode * fCurrentNode
current volume
Double_t fSafety
step to be done from current point and direction
Double_t * FindNormal(Bool_t forward=kTRUE)
Computes normal vector to the next surface that will be or was already crossed when propagating on a ...
void GetBranchNames(Int_t *names) const
Fill volume names of current branch into an array.
Special pool of reusable nodes.
TGeoNode * GetNode() const
void CdNode(Int_t nodeid)
Change current path to point to the node having this id.
void GetBranchOnlys(Int_t *isonly) const
Fill copy numbers of current branch nodes.
const char * GetPath()
Returns the current geometry path.
void GetBranchNumbers(Int_t *copyNumbers, Int_t *volumeNumbers) const
Fill copy numbers of current branch nodes.
TGeoStateInfo * GetInfo()
Get next state info pointer.
Bool_t HasIdArray() const
Bool_t CdDown(Int_t index)
Make daughter INDEX of current node the active state. Compute global matrix.
Bool_t RestoreState(Int_t &nmany, TGeoCacheState *state, Double_t *point=nullptr)
Pop next state/point from a backed-up state.
void CdUp()
Make mother of current node the active state.
void GetBranchNames(Int_t *names) const
Fill names with current branch volume names (4 char - used by GEANT3 interface).
TGeoHMatrix * GetCurrentMatrix() const
void ReleaseInfo()
Release last used state info pointer.
A node represent a volume positioned inside another.They store links to both volumes and to the TGeoM...
TGeoMedium * GetMedium() const
Bool_t IsOverlapping() const
TGeoVolume * GetVolume() const
Int_t GetNdaughters() const
TGeoNode * GetDaughter(Int_t ind) const
virtual TGeoMatrix * GetMatrix() const =0
Int_t * GetOverlaps(Int_t &novlp) const
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
Convert the point coordinates from mother reference to local reference system.
virtual Int_t GetIndex() const
virtual TGeoPatternFinder * GetFinder() const
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
Convert a vector from mother reference to local reference system.
Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const
computes the closest distance from given point to this shape
Double_t Safety(Double_t point[3], Double_t safmax=1.E30)
Compute safety for the parallel world.
TGeoPhysicalNode * FindNextBoundary(Double_t point[3], Double_t dir[3], Double_t &step, Double_t stepmax=1.E30)
Same functionality as TGeoNavigator::FindNextDaughterBoundary for the parallel world.
TGeoPhysicalNode * FindNode(Double_t point[3])
Finds physical node containing the point.
Base finder class for patterns.
virtual TGeoNode * CdNext()
Make next node (if any) current.
virtual TGeoNode * FindNode(Double_t *, const Double_t *=nullptr)
virtual Bool_t IsOnBoundary(const Double_t *) const
Int_t GetNext() const
Get index of next division.
Physical nodes are the actual 'touchable' objects in the geometry, representing a path of positioned ...
TGeoNode * GetNode(Int_t level=-1) const
Return node in branch at LEVEL. If not specified, return last leaf.
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm)=0
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=nullptr) const =0
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const =0
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=nullptr) const =0
virtual Bool_t Contains(const Double_t *point) const =0
static Double_t Tolerance()
TGeoVolume, TGeoVolumeMulti, TGeoVolumeAssembly are the volume classes.
virtual Int_t GetNextNodeIndex() const
Bool_t IsActiveDaughters() const
Bool_t Contains(const Double_t *point) const
Int_t GetNdaughters() const
void FindOverlaps() const
loop all nodes marked as overlaps and find overlapping brothers
TGeoNode * GetNode(const char *name) const
get the pointer to a daughter node
Int_t GetIndex(const TGeoNode *node) const
get index number for a given daughter
TGeoPatternFinder * GetFinder() const
TGeoVoxelFinder * GetVoxels() const
Getter for optimization structure.
TGeoShape * GetShape() const
virtual Int_t GetCurrentNodeIndex() const
virtual Bool_t IsAssembly() const
Returns true if the volume is an assembly or a scaled assembly.
void InspectShape() const
Finder class handling voxels.
Double_t * GetBoxes() const
virtual Int_t * GetCheckList(const Double_t *point, Int_t &nelem, TGeoStateInfo &td)
get the list of daughter indices for which point is inside their bbox
virtual Int_t * GetNextVoxel(const Double_t *point, const Double_t *dir, Int_t &ncheck, TGeoStateInfo &td)
get the list of new candidates for the next voxel crossed by current ray printf("### GetNextVoxel\n")...
virtual void Voxelize(Option_t *option="")
Voxelize attached volume according to option If the volume is an assembly, make sure the bbox is comp...
Bool_t IsSafeVoxel(const Double_t *point, Int_t inode, Double_t minsafe) const
Computes squared distance from POINT to the voxel(s) containing node INODE.
Bool_t NeedRebuild() const
virtual void SortCrossedVoxels(const Double_t *point, const Double_t *dir, TGeoStateInfo &td)
get the list in the next voxel crossed by a ray
const char * GetName() const override
Returns name of object.
Int_t GetEntriesFast() const
TObject * UncheckedAt(Int_t i) const
void Add(TObject *obj) override
virtual const char * ClassName() const
Returns name of class to which the object belongs.
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
virtual void Fatal(const char *method, const char *msgfmt,...) const
Issue fatal error message.
virtual void Info(const char *method, const char *msgfmt,...) const
Issue info message.
Ssiz_t Index(const char *pat, Ssiz_t i=0, ECaseCompare cmp=kExact) const
Double_t Sqrt(Double_t x)
Returns the square root of x.
Short_t Min(Short_t a, Short_t b)
Returns the smallest of a and b.
Short_t Abs(Short_t d)
Returns the absolute value of parameter Short_t d.
Statefull info for the current geometry level.
#define snext(osub1, osub2)