This demo shows how to use transparency. 
 
  
 
 
void transp()
{
   
   
   
   
      ::Error(
"transp", 
"failed to create new custom colors");
 
      return;
   }
 
   
   const Int_t redIndex = indices[0], greeIndex = indices[1];
 
 
   new TColor(redIndex, 1., 0., 0., 
"red", 0.85);
 
   new TColor(greeIndex, 0., 1., 0., 
"green", 0.5);
 
 
   TCanvas * 
const cnv = 
new TCanvas(
"trasnparency", 
"transparency demo", 600, 400);
 
 
   TH1F * 
const hist = 
new TH1F(
"a5", 
"b5", 10, -2., 3.);
 
   TH1F * 
const hist2 = 
new TH1F(
"c6", 
"d6", 10, -3., 3.);
 
 
 
}
void Error(const char *location, const char *msgfmt,...)
Use this function in case an error occurred.
 
R__EXTERN TStyle * gStyle
 
virtual void SetFillColor(Color_t fcolor)
Set the fill area color.
 
TVirtualPad * cd(Int_t subpadnumber=0) override
Set current canvas & pad.
 
The color creation and management class.
 
1-D histogram with a float per channel (see TH1 documentation)}
 
virtual void FillRandom(const char *fname, Int_t ntimes=5000, TRandom *rng=nullptr)
Fill histogram following distribution in function fname.
 
void Draw(Option_t *option="") override
Draw this histogram with options.
 
void SetCanvasPreferGL(Bool_t prefer=kTRUE)
 
unsigned FindFreeCustomColorIndices(T(&indices)[N])
 
- Author
 - Timur Pocheptsov 
 
Definition in file transp.C.