12#ifndef ROOT_TGeoSphere
13#define ROOT_TGeoSphere
#define ClassDef(name, id)
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t points
Generic 3D primitive description class.
Geometrical transformation package.
Base abstract class for all shapes.
TGeoSphere are not just balls having internal and external radii, but sectors of a sphere having defi...
virtual ~TGeoSphere()
destructor
Double_t DistToSphere(const Double_t *point, const Double_t *dir, Double_t rsph, Bool_t check=kTRUE, Bool_t firstcross=kTRUE) const
compute distance to sphere of radius rsph. Direction has to be a unit vector
virtual TBuffer3D * MakeBuffer3D() const
Creates a TBuffer3D describing this shape.
virtual Int_t GetNmeshVertices() const
Return number of vertices of the mesh representation.
virtual Double_t Capacity() const
Computes capacity of the shape in [length^3].
virtual Bool_t GetPointsOnSegments(Int_t, Double_t *) const
Fills array with n random points located on the line segments of the shape mesh.
Int_t GetNumberOfDivisions() const
virtual void SetDimensions(Double_t *param)
Set dimensions of the spherical segment starting from a list of parameters.
virtual void InspectShape() const
print shape parameters
void SetSphDimensions(Double_t rmin, Double_t rmax, Double_t theta1, Double_t theta2, Double_t phi1, Double_t phi2)
Set spherical segment dimensions.
virtual void Contains_v(const Double_t *points, Bool_t *inside, Int_t vecsize) const
Check the inside status for each of the points in the array.
TGeoSphere & operator=(const TGeoSphere &)=delete
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=nullptr) const
compute distance from outside point to surface of the sphere Check if the bounding box is crossed wit...
virtual Double_t GetRmin() const
virtual void ComputeBBox()
compute bounding box of the sphere
TGeoSphere()
Default constructor.
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Fills a static 3D buffer and returns a reference.
virtual Bool_t IsCylType() const
TGeoSphere(const TGeoSphere &)=delete
Bool_t IsPointInside(const Double_t *point, Bool_t checkR=kTRUE, Bool_t checkTh=kTRUE, Bool_t checkPh=kTRUE) const
Check if a point is inside radius/theta/phi ranges for the spherical sector.
virtual void GetMeshNumbers(Int_t &nvert, Int_t &nsegs, Int_t &npols) const
Returns numbers of vertices, segments and polygons composing the shape mesh.
virtual void DistFromOutside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specified by dirs. Store output in dist...
virtual TGeoShape * GetMakeRuntimeShape(TGeoShape *, TGeoMatrix *) const
In case shape has some negative parameters, these has to be computed in order to fit the mother.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual void DistFromInside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specified by dirs. Store output in dist...
virtual void ComputeNormal_v(const Double_t *points, const Double_t *dirs, Double_t *norms, Int_t vecsize)
Compute the normal for an array o points so that norm.dot.dir is positive Input: Arrays of point coor...
virtual Double_t GetAxisRange(Int_t iaxis, Double_t &xlo, Double_t &xhi) const
Get range of shape for a given axis.
Double_t GetTheta2() const
virtual Double_t GetRmax() const
virtual void SetNumberOfDivisions(Int_t p)
Set the number of divisions of mesh circles keeping aspect ratio.
virtual void Sizeof3D() const
virtual void SetSegsAndPols(TBuffer3D &buff) const
Fill TBuffer3D structure for segments and polygons.
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=nullptr) const
compute distance from inside point to surface of the sphere
virtual TGeoVolume * Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
Divide this box shape belonging to volume "voldiv" into ndiv equal volumes called divname,...
Double_t GetTheta1() const
virtual Int_t GetByteCount() const
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const
computes the closest distance from given point to this shape, according to option.
virtual const char * GetAxisName(Int_t iaxis) const
Returns name of axis IAXIS.
virtual void Safety_v(const Double_t *points, const Bool_t *inside, Double_t *safe, Int_t vecsize) const
Compute safe distance from each of the points in the input array.
virtual Bool_t Contains(const Double_t *point) const
test if point is inside this sphere check Rmin<=R<=Rmax
virtual void SetPoints(Double_t *points) const
create sphere mesh points
Int_t IsOnBoundary(const Double_t *point) const
Check if a point in local sphere coordinates is close to a boundary within shape tolerance.
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each corner
virtual void GetBoundingCylinder(Double_t *param) const
Fill vector param[4] with the bounding cylinder parameters.
TGeoVolume, TGeoVolumeMulti, TGeoVolumeAssembly are the volume classes.