OpenGL renderer class for TEveText.
 
TEveTextGL & operator=(const TEveTextGL &)
 
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
 
TEveTextGL(const TEveTextGL &)
 
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Actual rendering code.
 
TEveElement class used for displaying FreeType GL fonts.