OpenGL renderer class for TEveText.
TEveTextGL & operator=(const TEveTextGL &)
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=nullptr)
Set model object.
TEveTextGL(const TEveTextGL &)
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Actual rendering code.
TEveElement class used for displaying FreeType GL fonts.