12#ifndef ROOT_TGLManipSet
13#define ROOT_TGLManipSet
#define ClassDef(name, id)
Combine all available manipulators in a collection.
virtual Bool_t Handle(TGLRnrCtx &rnrCtx, TGLOvlSelectRecord &selRec, Event_t *event)
Handle overlay event.
virtual ~TGLManipSet()
Destructor.
virtual Bool_t MouseEnter(TGLOvlSelectRecord &selRec)
Mouse has entered this element.
TGLManipSet & operator=(const TGLManipSet &)
Int_t GetManipType() const
Bool_t GetDrawBBox() const
EManip fType
manipulator store
void SetManipType(Int_t type)
Set manipulator type, range checked.
void SetDrawBBox(Bool_t bb)
TGLManipSet(const TGLManipSet &)
TGLManipSet()
also draw bounding-box around physical
Bool_t fDrawBBox
current manipulator
virtual void MouseLeave()
Mouse has left the element.
virtual void SetPShape(TGLPhysicalShape *shape)
Set phys-shape, override of virtual from TGLPShapeRef.
TGLManip * GetCurrentManip() const
virtual void Render(TGLRnrCtx &rnrCtx)
Render the manipulator and bounding-box.
Abstract base class for viewer manipulators, which allow direct in viewer manipulation of a (TGlPhysi...
Selection record for overlay objects.
Base class for references to TGLPysicalShape that need to be notified when the shape is destroyed.
Concrete physical shape - a GL drawable.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...