27#include "TGLIncludes.h"
42 fLegoType(kColorSimple),
64 fBinInfo.
Form(
"(binx = %d; biny = %d; binc = %f)", binI, binJ,
67 fBinInfo =
"Switch to true-color mode to obtain correct info";
117 if (
fXEdges[i].second > frame[1].X())
121 if (
fXEdges[i].second < frame[0].X())
129 if (
fXEdges[i].second > frame[1].X())
130 fXEdges[i].second = frame[1].X();
133 if (
fXEdges[i].second < frame[0].X())
134 fXEdges[i].second = frame[0].X();
147 if (
fYEdges[j].second > frame[2].Y())
151 if (
fYEdges[j].second < frame[0].Y())
159 if (
fYEdges[j].second > frame[2].Y())
160 fYEdges[j].second = frame[2].Y();
163 if (
fYEdges[j].second < frame[0].Y())
164 fYEdges[j].second = frame[0].Y();
438 if (legoPos + 4 < option.
Length() && isdigit(option[legoPos + 4])) {
439 switch (option[legoPos + 4] -
'0') {
457 if (ePos == legoPos + 1)
458 ePos = option.
Index(
"e", legoPos + 4);
469 glEnable(GL_DEPTH_TEST);
470 glEnable(GL_LIGHTING);
473 glEnable(GL_CULL_FACE);
476 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE,
GL_TRUE);
484 glDisable(GL_DEPTH_TEST);
485 glDisable(GL_LIGHTING);
486 glDisable(GL_LIGHT0);
487 glDisable(GL_CULL_FACE);
488 glLightModeli(GL_LIGHT_MODEL_TWO_SIDE,
GL_FALSE);
526 glEnable(GL_POLYGON_OFFSET_FILL);
527 glPolygonOffset(1.f, 1.f);
532 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
543 const Int_t addI = frontPoint == 2 || frontPoint == 1 ? 1 : (iInit = nX - 1, irInit =
fCoord->
GetLastXBin(), -1);
544 const Int_t addJ = frontPoint == 2 || frontPoint == 3 ? 1 : (jInit = nY - 1, jrInit =
fCoord->
GetLastYBin(), -1);
557 for(
Int_t i = iInit, ir = irInit; addI > 0 ? i < nX : i >= 0; i += addI, ir += addI) {
558 for(
Int_t j = jInit, jr = jrInit; addJ > 0 ? j < nY : j >= 0; j += addJ, jr += addJ) {
592 glDisable(GL_POLYGON_OFFSET_FILL);
595 glColor3d(0., 0., 0.);
597 glColor4d(0., 0., 0., 0.4);
598 glPolygonMode(GL_FRONT, GL_LINE);
601 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
603 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
605 for(
Int_t i = iInit, ir = irInit; addI > 0 ? i < nX : i >= 0; i += addI, ir += addI) {
606 for(
Int_t j = jInit, jr = jrInit; addJ > 0 ? j < nY : j >= 0; j += addJ, jr += addJ) {
618 fYEdges[j].second, zMax, errorZMax);
623 glPolygonMode(GL_FRONT, GL_FILL);
640 glEnable(GL_POLYGON_OFFSET_FILL);
641 glPolygonOffset(1.f, 1.f);
694 glDisable(GL_POLYGON_OFFSET_FILL);
696 glColor3d(0., 0., 0.);
697 glPolygonMode(GL_FRONT, GL_LINE);
699 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
701 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
720 glPolygonMode(GL_FRONT, GL_FILL);
735 if (legoR > 1. || legoR < 0.)
741 glEnable(GL_POLYGON_OFFSET_FILL);
742 glPolygonOffset(1.f, 1.f);
765 std::swap(zMin, zMax);
799 glDisable(GL_POLYGON_OFFSET_FILL);
801 glColor3d(0., 0., 0.);
802 glPolygonMode(GL_FRONT, GL_LINE);
805 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
807 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
814 std::swap(zMin, zMax);
828 glPolygonMode(GL_FRONT, GL_FILL);
844 if (legoR > 1. || legoR < 0.)
849 glEnable(GL_POLYGON_OFFSET_FILL);
850 glPolygonOffset(1.f, 1.f);
872 std::swap(zMin, zMax);
921 glDisable(GL_POLYGON_OFFSET_FILL);
923 glColor3d(0., 0., 0.);
924 glPolygonMode(GL_FRONT, GL_LINE);
926 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
928 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
935 std::swap(zMin, zMax);
965 glPolygonMode(GL_FRONT, GL_FILL);
977 Float_t diffColor[] = {0.8f, 0.8f, 0.8f, 0.15f};
981 c->GetRGB(diffColor[0], diffColor[1], diffColor[2]);
983 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffColor);
984 const Float_t specColor[] = {1.f, 1.f, 1.f, 1.f};
985 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specColor);
986 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 70.f);
1005 glColor3d(1., 0., 0.);
1041 glColor3d(1., 0., 0.);
1081 gROOT->ProcessLineFast(
Form(
"((TGLPlotPainter *)0x%zx)->Paint()", (
size_t)
this));
1085 Info(
"ProcessEvent",
"Box cut does not exist for lego");
1104 if (zVal > frame[4].Z())
1105 zVal = frame[4].
Z();
1106 else if (zVal < frame[0].Z())
1107 zVal = frame[0].
Z();
void Info(const char *location, const char *msgfmt,...)
Use this function for informational messages.
char * Form(const char *fmt,...)
R__EXTERN TStyle * gStyle
virtual Color_t GetFillColor() const
Return the fill area color.
virtual Double_t GetBinLowEdge(Int_t bin) const
Return low edge of bin.
virtual Double_t GetBinWidth(Int_t bin) const
Return bin width.
virtual Double_t GetBinUpEdge(Int_t bin) const
Return up edge of bin.
The color creation and management class.
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb",...
void MoveBox(Int_t px, Int_t py, Int_t axisID)
Move box cut along selected direction.
void TurnOnOff()
Turn the box cut on/off.
void StartMovement(Int_t px, Int_t py)
Start cut's movement.
Plot-painter implementing LEGO rendering of TH2 histograms in cartesian, polar, cylindrical and spher...
Bool_t InitGeometryCartesian()
Geometry for lego in cartesian coords.
Bool_t PreparePalette() const
Initialize color palette.
void DrawLegoSpherical() const
Lego in spherical system.
std::vector< Rgl::Range_t > fXEdges
Bool_t InitGeometryCylindrical()
Geometry for lego in cylindrical coords.
void ProcessEvent(Int_t event, Int_t px, Int_t py)
Remove all sections and repaint.
void DrawLegoPolar() const
Lego in polar system.
void DrawSectionXOZ() const
XOZ plane parallel section.
Bool_t ClampZ(Double_t &zVal) const
Clamp z value.
void InitGL() const
Initialize some gl state variables.
Bool_t InitGeometrySpherical()
Geometry for lego in spherical coords.
TGLLegoPainter(const TGLLegoPainter &)
void DrawPalette() const
Draw.
void DrawSectionYOZ() const
YOZ plane parallel section.
void DrawLegoCartesian() const
Lego in cartesian system.
void SetLegoColor() const
Set lego's color.
Bool_t InitGeometry()
Select method.
void DrawSectionXOY() const
Empty. No such sections for lego.
void StartPan(Int_t px, Int_t py)
User clicks on a lego with middle mouse button (middle for pad).
std::vector< Rgl::Range_t > fYEdges
void DeInitGL() const
Return some gl states to original values.
std::vector< CosSin_t > fCosSinTableX
void DrawLegoCylindrical() const
Lego in cylindrical system.
char * GetPlotInfo(Int_t px, Int_t py)
Obtain bin's info (i, j, value).
std::vector< CosSin_t > fCosSinTableY
void DrawPlot() const
Select method corresponding to coordinate system.
Bool_t InitGeometryPolar()
Geometry for lego in polar coords.
void AddOption(const TString &stringOption)
Parse additional options.
void DrawPaletteAxis() const
Draw. Palette. Axis.
void Pan(Int_t px, Int_t py)
Move lego or section.
void DisableTexture() const
Disable 1D texture.
Double_t GetTexCoord(Double_t z) const
Get tex coordinate.
Bool_t GeneratePalette(UInt_t paletteSize, const Rgl::Range_t &zRange, Bool_t checkSize=kTRUE)
Try to find colors for palette.
void EnableTexture(Int_t mode) const
Enable 1D texture.
void SetPlotBox(const Rgl::Range_t &xRange, const Rgl::Range_t &yRange, const Rgl::Range_t &zRange)
Set up a frame box.
const TGLVertex3 * Get3DBox() const
Get 3D box.
void DrawBox(Int_t selectedPart, Bool_t selectionPass, const std::vector< Double_t > &zLevels, Bool_t highColor) const
Draw back box for a plot.
Int_t GetFrontPoint() const
The nearest point.
Camera for TGLPlotPainter and sub-classes.
void StartPan(Int_t px, Int_t py)
User clicks somewhere (px, py).
void Apply(Double_t phi, Double_t theta) const
Applies rotations and translations before drawing.
void SetCamera() const
Viewport and projection.
void Pan(Int_t px, Int_t py)
Pan camera.
Int_t GetHeight() const
viewport[3]
void SetViewVolume(const TGLVertex3 *box)
'box' is the TGLPlotPainter's back box's coordinates.
Helper class for plot-painters holding information about axis ranges, numbers of bins and flags if ce...
Double_t GetZLength() const
Z length.
Bool_t SetRanges(const TH1 *hist, Bool_t errors=kFALSE, Bool_t zBins=kFALSE)
Set bin ranges, ranges.
Double_t GetYScale() const
const Rgl::Range_t & GetXRangeScaled() const
Scaled range.
Bool_t GetXLog() const
Get X log.
Int_t GetFirstXBin() const
Int_t GetFirstYBin() const
const Rgl::Range_t & GetZRange() const
Z range.
const Rgl::Range_t & GetYRangeScaled() const
Scaled range.
void ResetModified()
Reset modified.
Bool_t GetYLog() const
Get Y log.
Bool_t GetZLog() const
Get Z log.
Bool_t Modified() const
Modified.
Double_t GetXScale() const
Double_t GetZScale() const
Int_t GetNXBins() const
Number of X bins.
const Rgl::Range_t & GetZRangeScaled() const
Scaled range.
const Rgl::Range_t & GetYRange() const
Y range.
Int_t GetLastYBin() const
Int_t GetNYBins() const
Number of Y bins.
Int_t GetLastXBin() const
EGLCoordType GetCoordType() const
Get coordinates type.
Double_t GetYLength() const
Y length.
Double_t GetFactor() const
Get factor.
Base class for plot-painters that provide GL rendering of various 2D and 3D histograms,...
void DrawSections() const
Draw sections (if any).
std::vector< Double_t > fZLevels
void RestoreModelviewMatrix() const
virtual void Paint()
Draw lego/surf/whatever you can.
TGLPlotCoordinates * fCoord
void SaveProjectionMatrix() const
void SaveModelviewMatrix() const
void MoveSection(Int_t px, Int_t py)
Create dynamic profile using selected plane.
void RestoreProjectionMatrix() const
3 component (x/y/z) vertex class.
TH1 is the base class of all histogram classes in ROOT.
virtual Float_t GetBarWidth() const
virtual Float_t GetBarOffset() const
virtual Double_t GetBinError(Int_t bin) const
Return value of error associated to bin number bin.
@ kUserContour
User specified contour levels.
virtual Double_t GetBinContent(Int_t bin) const
Return content of bin number bin.
virtual const char * GetName() const
Returns name of object.
R__ALWAYS_INLINE Bool_t TestBit(UInt_t f) const
const char * Data() const
void Form(const char *fmt,...)
Formats a string using a printf style format descriptor.
Ssiz_t Index(const char *pat, Ssiz_t i=0, ECaseCompare cmp=kExact) const
Float_t GetLegoInnerR() const
Int_t GetNumberContours() const
void DrawTrapezoid(const Double_t ver[][2], Double_t zMin, Double_t zMax, Bool_t color=kTRUE)
void DrawTrapezoidTextured(const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax)
In polar coordinates, box became trapezoid.
const Float_t gNullEmission[]
void ObjectIDToColor(Int_t objectID, Bool_t highColor)
Object id encoded as rgb triplet.
void SetZLevels(TAxis *zAxis, Double_t zMin, Double_t zMax, Double_t zScale, std::vector< Double_t > &zLevels)
void DrawPalette(const TGLPlotCamera *camera, const TGLLevelPalette &palette)
Draw. Palette.
void DrawPaletteAxis(const TGLPlotCamera *camera, const Range_t &minMax, Bool_t logZ)
void DrawTrapezoidTextured2(const Double_t ver[][2], Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax)
In polar coordinates, box became trapezoid.
void DrawCylinder(TGLQuadric *quadric, Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax)
Cylinder for lego3.
void DrawError(Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax)
std::pair< Double_t, Double_t > Range_t
void DrawBoxFront(Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Int_t fp)
Draws lego's bar as a 3d box.
void DrawBoxFrontTextured(Double_t xMin, Double_t xMax, Double_t yMin, Double_t yMax, Double_t zMin, Double_t zMax, Double_t tMin, Double_t tMax, Int_t front)
Draws lego's bar as a 3d box LULULULU.
const Float_t gOrangeEmission[]
Short_t Max(Short_t a, Short_t b)
Short_t Min(Short_t a, Short_t b)
Double_t Log10(Double_t x)
constexpr Double_t TwoPi()