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dirs.C File Reference

Detailed Description

View in nbviewer Open in SWAN This macro illustrates how to create a hierarchy of directories in a Root file.

Ten directories called plane0, plane1, ..., plane9 are created. Each plane directory contains 200 histograms. Note that the macro deletes the TFile object at the end! Connect the file again in read mode:

Root [0] TFile top("top.root");

The hierarchy can be browsed by the Root browser as shown below

Root TBrowser b;

Click on the left pane on one of the plane directories. This shows the list of all histograms in this directory. Double click on one histogram to draw it (left mouse button). Select different options with the right mouse button. Instead of using the browser, you can also do:

Root > tof->cd();
Root > plane3->cd();
Root > h3_90N->Draw();
void dirs() {
// create a new Root file
TFile *top = new TFile("top.root","recreate");
// create a subdirectory "tof" in this file
TDirectory *cdtof = top->mkdir("tof");
cdtof->cd(); // make the "tof" directory the current directory
// create a new subdirectory for each plane
const Int_t nplanes = 10;
const Int_t ncounters = 100;
char dirname[50];
char hname[20];
char htitle[80];
Int_t i,j,k;
TDirectory *cdplane[nplanes];
TH1F *hn[nplanes][ncounters];
TH1F *hs[nplanes][ncounters];
for (i=0;i<nplanes;i++) {
sprintf(dirname,"plane%d",i);
cdplane[i] = cdtof->mkdir(dirname);
cdplane[i]->cd();
// create counter histograms
for (j=0;j<ncounters;j++) {
sprintf(hname,"h%d_%dN",i,j);
sprintf(htitle,"hist for counter:%d in plane:%d North",j,i);
hn[i][j] = new TH1F(hname,htitle,100,0,100);
sprintf(hname,"h%d_%dS",i,j);
sprintf(htitle,"hist for counter:%d in plane:%d South",j,i);
hs[i][j] = new TH1F(hname,htitle,100,0,100);
}
cdtof->cd(); // change current directory to top
}
// Fill histograms
for (i=0;i<nplanes;i++) {
cdplane[i]->cd();
for (j=0;j<ncounters;j++) {
for (k=0;k<100;k++) {
hn[i][j]->Fill(100*r.Rndm(),i+j);
hs[i][j]->Fill(100*r.Rndm(),i+j+k);
}
}
}
// save histogram hierarchy in the file
top->Write();
delete top;
}
ROOT::R::TRInterface & r
Definition Object.C:4
int Int_t
Definition RtypesCore.h:45
TDirectory * mkdir(const char *name, const char *title="", Bool_t returnExistingDirectory=kFALSE) override
Create a sub-directory "a" or a hierarchy of sub-directories "a/b/c/...".
Describe directory structure in memory.
Definition TDirectory.h:45
virtual TDirectory * mkdir(const char *name, const char *title="", Bool_t returnExistingDirectory=kFALSE)
Create a sub-directory "a" or a hierarchy of sub-directories "a/b/c/...".
virtual Bool_t cd(const char *path=nullptr)
Change current directory to "this" directory.
A ROOT file is a suite of consecutive data records (TKey instances) with a well defined format.
Definition TFile.h:54
Int_t Write(const char *name=nullptr, Int_t opt=0, Int_t bufsiz=0) override
Write memory objects to this file.
Definition TFile.cxx:2352
1-D histogram with a float per channel (see TH1 documentation)}
Definition TH1.h:575
virtual Int_t Fill(Double_t x)
Increment bin with abscissa X by 1.
Definition TH1.cxx:3350
This is the base class for the ROOT Random number generators.
Definition TRandom.h:27
Author
Rene Brun

Definition in file dirs.C.