#include "Math/GenVector/RotationZYX.h"
#include <cmath>
#include "Math/GenVector/Cartesian3D.h"
#include "Math/GenVector/DisplacementVector3D.h"
#include "Math/GenVector/Rotation3D.h"
#include "Math/GenVector/Quaternion.h"
#include "Math/GenVector/RotationX.h"
#include "Math/GenVector/RotationY.h"
#include "Math/GenVector/RotationZ.h"
#include "Math/GenVector/AxisAnglefwd.h"
Namespaces | |
namespace | ROOT |
VSD Structures. | |
namespace | ROOT::Math |
Functions | |
RotationZYX | ROOT::Math::operator* (RotationX const &r1, RotationZYX const &r2) |
Multiplication of an axial rotation by an AxisAngle. More... | |
RotationZYX | ROOT::Math::operator* (RotationY const &r1, RotationZYX const &r2) |
RotationZYX | ROOT::Math::operator* (RotationZ const &r1, RotationZYX const &r2) |
std::ostream & | ROOT::Math::operator<< (std::ostream &os, const RotationZYX &e) |
Stream Output and Input. More... | |