#include "Math/GenVector/Cartesian3D.h"
#include "Math/GenVector/DisplacementVector3D.h"
#include "Math/GenVector/PositionVector3D.h"
#include "Math/GenVector/LorentzVector.h"
#include "Math/GenVector/3DDistances.h"
#include "Math/GenVector/RotationZfwd.h"
#include <cmath>
Classes | |
class | ROOT::Math::RotationZ |
Rotation class representing a 3D rotation about the Z axis by the angle of rotation. More... | |
Namespaces | |
namespace | ROOT |
VSD Structures. | |
namespace | ROOT::Math |
Functions | |
template<class R > | |
RotationZ::Scalar | ROOT::Math::Distance (const RotationZ &r1, const R &r2) |
Distance between two rotations. More... | |
std::ostream & | ROOT::Math::operator<< (std::ostream &os, const RotationZ &r) |
Stream Output and Input. More... | |