#include "Math/GenVector/Rotation3D.h"
#include "Math/GenVector/DisplacementVector3D.h"
#include "Math/GenVector/PositionVector3D.h"
#include "Math/GenVector/LorentzVector.h"
#include "Math/GenVector/3DConversions.h"
#include <algorithm>
#include <cassert>
Classes | |
class | ROOT::Math::EulerAngles |
EulerAngles class describing rotation as three angles (Euler Angles). More... | |
Namespaces | |
namespace | ROOT |
VSD Structures. | |
namespace | ROOT::Math |
Functions | |
template<class R > | |
EulerAngles::Scalar | ROOT::Math::Distance (const EulerAngles &r1, const R &r2) |
Distance between two rotations. More... | |
EulerAngles | ROOT::Math::operator* (RotationX const &r1, EulerAngles const &r2) |
Multiplication of an axial rotation by an AxisAngle. More... | |
EulerAngles | ROOT::Math::operator* (RotationY const &r1, EulerAngles const &r2) |
EulerAngles | ROOT::Math::operator* (RotationZ const &r1, EulerAngles const &r2) |
std::ostream & | ROOT::Math::operator<< (std::ostream &os, const EulerAngles &e) |
Stream Output and Input. More... | |