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Reference Guide
TEveStraightLineSet.cxx
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1// @(#)root/eve:$Id$
2// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#include "TEveStraightLineSet.h"
13
14#include "TRandom.h"
16
17/** \class TEveStraightLineSet
18\ingroup TEve
19Set of straight lines with optional markers along the lines.
20*/
21
23
24////////////////////////////////////////////////////////////////////////////////
25/// Constructor.
26
27TEveStraightLineSet::TEveStraightLineSet(const char* n, const char* t):
28 TEveElement (),
29 TNamed (n, t),
30
31 fLinePlex (sizeof(Line_t), 4),
32 fMarkerPlex (sizeof(Marker_t), 8),
33 fOwnLinesIds (kFALSE),
34 fOwnMarkersIds (kFALSE),
35 fRnrMarkers (kTRUE),
36 fRnrLines (kTRUE),
37 fDepthTest (kTRUE),
38 fLastLine (0)
39{
42
44 fLineColor = 4;
45 fMarkerColor = 2;
46 fMarkerStyle = 20;
47}
48
49////////////////////////////////////////////////////////////////////////////////
50/// Add a line.
51
54 Float_t x2, Float_t y2, Float_t z2)
55{
56 fLastLine = new (fLinePlex.NewAtom()) Line_t(x1, y1, z1, x2, y2, z2);
57 fLastLine->fId = fLinePlex.Size() - 1;
58 return fLastLine;
59}
60
61////////////////////////////////////////////////////////////////////////////////
62/// Add a line.
63
66{
67 return AddLine(p1.fX, p1.fY, p1.fZ, p2.fX, p2.fY, p2.fZ);
68}
69
70////////////////////////////////////////////////////////////////////////////////
71/// Set line vertices with given index.
72
73void
75 Float_t x1, Float_t y1, Float_t z1,
76 Float_t x2, Float_t y2, Float_t z2)
77{
78 Line_t* l = (Line_t*) fLinePlex.Atom(idx);
79
80 l->fV1[0] = x1; l->fV1[1] = y1; l->fV1[2] = z1;
81 l->fV2[0] = x2; l->fV2[1] = y2; l->fV2[2] = z2;
82}
83
84////////////////////////////////////////////////////////////////////////////////
85/// Set line vertices with given index.
86
87void
89{
90 SetLine(idx, p1.fX, p1.fY, p1.fZ, p2.fX, p2.fY, p2.fZ);
91}
92
93////////////////////////////////////////////////////////////////////////////////
94/// Add a marker with given position.
95
98{
99 Marker_t* marker = new (fMarkerPlex.NewAtom()) Marker_t(x, y, z, line_id);
100 return marker;
101}
102
103////////////////////////////////////////////////////////////////////////////////
104/// Add a marker with given position.
105
108{
109 return AddMarker(p.fX, p.fY, p.fZ, line_id);
110}
111
112////////////////////////////////////////////////////////////////////////////////
113/// Add a marker for line with given index on relative position pos.
114
117{
118 Line_t& l = * (Line_t*) fLinePlex.Atom(line_id);
119 return AddMarker(l.fV1[0] + (l.fV2[0] - l.fV1[0])*pos,
120 l.fV1[1] + (l.fV2[1] - l.fV1[1])*pos,
121 l.fV1[2] + (l.fV2[2] - l.fV1[2])*pos,
122 line_id);
123}
124
125////////////////////////////////////////////////////////////////////////////////
126/// Copy visualization parameters from element el.
127
129{
130 const TEveStraightLineSet* m = dynamic_cast<const TEveStraightLineSet*>(el);
131 if (m)
132 {
135 fRnrMarkers = m->fRnrMarkers;
136 fRnrLines = m->fRnrLines;
137 fDepthTest = m->fDepthTest;
138 }
139
141}
142
143////////////////////////////////////////////////////////////////////////////////
144/// Write visualization parameters.
145
146void TEveStraightLineSet::WriteVizParams(std::ostream& out, const TString& var)
147{
149
150 TString t = " " + var + "->";
153 out << t << "SetRnrMarkers(" << ToString(fRnrMarkers) << ");\n";
154 out << t << "SetRnrLines(" << ToString(fRnrLines) << ");\n";
155 out << t << "SetDepthTest(" << ToString(fDepthTest) << ");\n";
156}
157
158////////////////////////////////////////////////////////////////////////////////
159/// Return class of projected object.
160/// Virtual from TEveProjectable.
161
163{
165}
166
167////////////////////////////////////////////////////////////////////////////////
168/// Compute bounding-box.
169/// Virtual from TAttBBox.
170
172{
173 if (fLinePlex.Size() == 0 && fMarkerPlex.Size() == 0) {
174 BBoxZero();
175 return;
176 }
177
178 BBoxInit();
179
181 while (li.next()) {
182 BBoxCheckPoint(((Line_t*)li())->fV1);
183 BBoxCheckPoint(((Line_t*)li())->fV2);
184 }
185
187 while (mi.next())
188 {
189 BBoxCheckPoint(((Marker_t*)mi())->fV);
190 }
191}
192
193////////////////////////////////////////////////////////////////////////////////
194/// Paint the line-set.
195
197{
198 PaintStandard(this);
199}
200
201/** \class TEveStraightLineSetProjected
202\ingroup TEve
203Projected replica of a TEveStraightLineSet.
204*/
205
207
208////////////////////////////////////////////////////////////////////////////////
209/// Constructor.
210
213{
214}
215
216////////////////////////////////////////////////////////////////////////////////
217/// Set projection manager and model object.
218
220 TEveProjectable* model)
221{
223
224 CopyVizParams(dynamic_cast<TEveElement*>(model));
225}
226
227////////////////////////////////////////////////////////////////////////////////
228/// Set depth (z-coordinate) of the projected points.
229
231{
232 SetDepthCommon(d, this, fBBox);
233
235 while (li.next())
236 {
238 l.fV1[2] = fDepth;
239 l.fV2[2] = fDepth;
240 }
241
243 while (mi.next())
244 {
245 Marker_t& m = * (Marker_t*) mi();
246 m.fV[2] = fDepth;
247 }
248}
249
250////////////////////////////////////////////////////////////////////////////////
251/// Callback that actually performs the projection.
252/// Called when projection parameters have been updated.
253
255{
257 TEveStraightLineSet& orig = * dynamic_cast<TEveStraightLineSet*>(fProjectable);
258
259 TEveTrans *trans = orig.PtrMainTrans(kFALSE);
260
261 BBoxClear();
262
263 // Lines
264 Int_t num_lines = orig.GetLinePlex().Size();
265 if (proj.HasSeveralSubSpaces())
266 num_lines += TMath::Max(1, num_lines/10);
267 fLinePlex.Reset(sizeof(Line_t), num_lines);
268 TEveVector p1, p2;
270 while (li.next())
271 {
272 Line_t *l = (Line_t*) li();
273
274 proj.ProjectPointfv(trans, l->fV1, p1, fDepth);
275 proj.ProjectPointfv(trans, l->fV2, p2, fDepth);
276
277 if (proj.AcceptSegment(p1, p2, 0.1f))
278 {
279 AddLine(p1, p2)->fId = l->fId;
280 }
281 else
282 {
283 TEveVector bp1(l->fV1), bp2(l->fV2);
284 if (trans) {
285 trans->MultiplyIP(bp1);
286 trans->MultiplyIP(bp2);
287 }
288 proj.BisectBreakPoint(bp1, bp2, kTRUE, fDepth);
289
290 AddLine(p1, bp1)->fId = l->fId;
291 AddLine(bp2, p2)->fId = l->fId;
292 }
293 }
294 if (proj.HasSeveralSubSpaces())
296
297 // Markers
298 fMarkerPlex.Reset(sizeof(Marker_t), orig.GetMarkerPlex().Size());
300 TEveVector pp;
301 while (mi.next())
302 {
303 Marker_t &m = * (Marker_t*) mi();
304
305 proj.ProjectPointfv(trans, m.fV, pp, fDepth);
306 AddMarker(pp, m.fLineId);
307 }
308}
void Class()
Definition: Class.C:29
#define d(i)
Definition: RSha256.hxx:102
static const double x2[5]
static const double x1[5]
int Int_t
Definition: RtypesCore.h:41
short Marker_t
Definition: RtypesCore.h:77
const Bool_t kFALSE
Definition: RtypesCore.h:88
float Float_t
Definition: RtypesCore.h:53
const Bool_t kTRUE
Definition: RtypesCore.h:87
const char Option_t
Definition: RtypesCore.h:62
#define ClassImp(name)
Definition: Rtypes.h:365
Binding & operator=(OUT(*fun)(void))
void BBoxClear()
Remove BBox information.
Definition: TAttBBox.cxx:54
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
Definition: TAttBBox.h:58
void BBoxZero(Float_t epsilon=0, Float_t x=0, Float_t y=0, Float_t z=0)
Create cube of volume (2*epsilon)^3 at (x,y,z).
Definition: TAttBBox.cxx:42
void BBoxInit(Float_t infinity=1e6)
Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
Definition: TAttBBox.cxx:29
Float_t * fBBox
Definition: TAttBBox.h:20
Color_t fLineColor
Line color.
Definition: TAttLine.h:21
virtual void SaveLineAttributes(std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1, Int_t widdef=1)
Save line attributes as C++ statement(s) on output stream out.
Definition: TAttLine.cxx:262
virtual void SaveMarkerAttributes(std::ostream &out, const char *name, Int_t coldef=1, Int_t stydef=1, Int_t sizdef=1)
Save line attributes as C++ statement(s) on output stream out.
Definition: TAttMarker.cxx:245
Color_t fMarkerColor
Marker color.
Definition: TAttMarker.h:22
Style_t fMarkerStyle
Marker style.
Definition: TAttMarker.h:23
TClass instances represent classes, structs and namespaces in the ROOT type system.
Definition: TClass.h:75
Char_t * Atom(Int_t idx) const
void Reset(Int_t atom_size, Int_t chunk_size)
Empty the container and reset it with given atom and chunk sizes.
void Refit()
Refit the container so that all current data fits into a single chunk.
Int_t Size() const
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
Definition: TEveElement.h:34
virtual TEveTrans * PtrMainTrans(Bool_t create=kTRUE)
Return pointer to main transformation.
virtual void InitMainTrans(Bool_t can_edit=kTRUE)
Initialize the main transformation to identity matrix.
Color_t * fMainColorPtr
Definition: TEveElement.h:97
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
static const char * ToString(Bool_t b)
Convert Bool_t to string - kTRUE or kFALSE.
virtual void WriteVizParams(std::ostream &out, const TString &var)
Write-out visual parameters for this object.
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
Bool_t fPickable
Definition: TEveElement.h:310
Abstract base-class for non-linear projectable objects.
Abstract base class for classes that hold results of a non-linear projection transformation.
TEveProjectable * fProjectable
TEveProjectionManager * fManager
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Sets projection manager and reference in the projectable object.
void SetDepthCommon(Float_t d, TEveElement *el, Float_t *bbox)
Utility function to update the z-values of the bounding-box.
Manager class for steering of projections and managing projected objects.
TEveProjection * GetProjection()
Base-class for non-linear projections.
virtual void BisectBreakPoint(TEveVector &vL, TEveVector &vR, Float_t eps_sqr)
Find break-point on both sides of the discontinuity.
void ProjectPointfv(Float_t *v, Float_t d)
Project float array.
virtual Bool_t HasSeveralSubSpaces() const
virtual Bool_t AcceptSegment(TEveVector &, TEveVector &, Float_t) const
Projected replica of a TEveStraightLineSet.
virtual void SetDepthLocal(Float_t d)
Set depth (z-coordinate) of the projected points.
virtual void UpdateProjection()
Callback that actually performs the projection.
virtual void SetProjection(TEveProjectionManager *mng, TEveProjectable *model)
Set projection manager and model object.
Set of straight lines with optional markers along the lines.
TEveStraightLineSet(const TEveStraightLineSet &)
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
virtual void Paint(Option_t *option="")
Paint the line-set.
TEveChunkManager & GetMarkerPlex()
virtual TClass * ProjectedClass(const TEveProjection *p) const
Return class of projected object.
Marker_t * AddMarker(Float_t x, Float_t y, Float_t z, Int_t line_id=-1)
Add a marker with given position.
Line_t * AddLine(Float_t x1, Float_t y1, Float_t z1, Float_t x2, Float_t y2, Float_t z2)
Add a line.
TEveChunkManager fLinePlex
virtual void ComputeBBox()
Compute bounding-box.
TEveChunkManager & GetLinePlex()
virtual void WriteVizParams(std::ostream &out, const TString &var)
Write visualization parameters.
void SetLine(int idx, Float_t x1, Float_t y1, Float_t z1, Float_t x2, Float_t y2, Float_t z2)
Set line vertices with given index.
TEveChunkManager fMarkerPlex
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
Definition: TEveTrans.h:27
void MultiplyIP(TVector3 &v, Double_t w=1) const
Multiply vector in-place.
Definition: TEveTrans.cxx:729
The TNamed class is the base class for all named ROOT classes.
Definition: TNamed.h:29
Basic string class.
Definition: TString.h:131
Double_t y[n]
Definition: legend1.C:17
Double_t x[n]
Definition: legend1.C:17
const Int_t n
Definition: legend1.C:16
Short_t Max(Short_t a, Short_t b)
Definition: TMathBase.h:212
Bool_t next()
Go to next atom.
auto * m
Definition: textangle.C:8
auto * l
Definition: textangle.C:4