80 capacity *= scale[0]*scale[1]*scale[2];
90 Error(
"ComputeBBox",
"Scaled shape %s without shape",
GetName());
97 point[0] =
box->GetDX();
98 point[1] =
box->GetDY();
99 point[2] =
box->GetDZ();
113 Double_t local[3], ldir[3], lnorm[3];
188 Error(
"Divide",
"Scaled shapes cannot be divided. Division volume %s not created", divname);
221 Error(
"GetMakeRuntimeShape",
"Scaled shapes cannot be parametrized.");
238 printf(
"*** Shape %s: TGeoScaledShape ***\n",
GetName());
320 out <<
"##### Invalid shape or scale !. Aborting. #####" << std::endl;
326 out <<
" // Scale factor:" << std::endl;
327 out <<
" TGeoScale *pScale = new TGeoScale(\"" <<
fScale->
GetName()
328 <<
"\"," << sc[0] <<
"," << sc[1] <<
"," << sc[2] <<
");" << std::endl;
329 out <<
" TGeoScaledShape *" <<
GetPointerName() <<
" = new TGeoScaledShape(\""
330 <<
GetName() <<
"\"," << sname <<
", pScale);" << std::endl;
341 for (
Int_t i=0; i<npts; i++) {
357 for (
Int_t i=0; i<npts; i++) {
360 local[1] =
points[index+1];
361 local[2] =
points[index+2];
363 points[index] = master[0];
364 points[index+1] = master[1];
365 points[index+2] = master[2];
Generic 3D primitive description class.
Bool_t SectionsValid(UInt_t mask) const
void SetAABoundingBox(const Double_t origin[3], const Double_t halfLengths[3])
Set fBBVertex in kBoundingBox section to a axis aligned (local) BB using supplied origin and box half...
virtual void InspectShape() const
Prints shape parameters.
Geometrical transformation package.
Bool_t IsReflection() const
virtual void RegisterYourself()
Register the matrix in the current manager, which will become the owner.
static void Normalize(Double_t *vect)
Normalize a vector.
void Print(Option_t *option="") const
print the matrix in 4x4 format
Bool_t IsRegistered() const
Class describing scale transformations.
virtual void MasterToLocal(const Double_t *master, Double_t *local) const
Convert a global point to local frame.
virtual void MasterToLocalVect(const Double_t *master, Double_t *local) const
convert a point by multiplying its column vector (x, y, z, 1) to matrix
void SetScale(Double_t sx, Double_t sy, Double_t sz)
scale setter
virtual void LocalToMaster(const Double_t *local, Double_t *master) const
Convert a local point to the master frame.
virtual const Double_t * GetScale() const
A shape scaled by a TGeoScale transformation.
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const
computes the closest distance from given point to this shape, according to option.
TGeoScaledShape()
Default constructor.
virtual void DistFromInside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specified by dirs. Store output in dist...
virtual void Contains_v(const Double_t *points, Bool_t *inside, Int_t vecsize) const
Check the inside status for each of the points in the array.
TGeoShape * GetShape() const
virtual TGeoVolume * Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv, Double_t start, Double_t step)
Cannot divide assemblies.
virtual Bool_t Contains(const Double_t *point) const
Test if point is inside the scaled shape.
virtual void GetMeshNumbers(Int_t &nvert, Int_t &nsegs, Int_t &npols) const
Returns numbers of vertices, segments and polygons composing the shape mesh.
virtual void ComputeBBox()
Compute bounding box of the scaled shape.
virtual TBuffer3D * MakeBuffer3D() const
Creates a TBuffer3D describing this shape.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual void SetSegsAndPols(TBuffer3D &buffer) const
Fill TBuffer3D structure for segments and polygons.
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm)
Compute normal to closest surface from POINT.
virtual ~TGeoScaledShape()
destructor
virtual void InspectShape() const
print shape parameters
virtual Bool_t IsReflected() const
Check if the scale transformation is a reflection.
virtual TGeoShape * GetMakeRuntimeShape(TGeoShape *mother, TGeoMatrix *mat) const
in case shape has some negative parameters, these has to be computed in order to fit the mother
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const
Compute distance from outside point to surface of the scaled shape.
virtual void SetPoints(Double_t *points) const
Mesh points for scaled shapes.
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const
Compute distance from inside point to surface of the scaled shape.
virtual Double_t Capacity() const
Computes capacity of this shape [length^3].
static TGeoShape * MakeScaledShape(const char *name, TGeoShape *shape, TGeoScale *scale)
Create a scaled shape starting from a non-scaled one.
virtual void ComputeNormal_v(const Double_t *points, const Double_t *dirs, Double_t *norms, Int_t vecsize)
Compute the normal for an array o points so that norm.dot.dir is positive Input: Arrays of point coor...
virtual Bool_t IsAssembly() const
Returns true if the scaled shape is an assembly.
TGeoScale * GetScale() const
virtual void Safety_v(const Double_t *points, const Bool_t *inside, Double_t *safe, Int_t vecsize) const
Compute safe distance from each of the points in the input array.
virtual void DistFromOutside_v(const Double_t *points, const Double_t *dirs, Double_t *dists, Int_t vecsize, Double_t *step) const
Compute distance from array of input points having directions specified by dirs. Store output in dist...
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
compute closest distance from point px,py to each vertex. Should not be called.
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Fills a static 3D buffer and returns a reference.
Base abstract class for all shapes.
virtual void ComputeNormal(const Double_t *point, const Double_t *dir, Double_t *norm)=0
virtual const TBuffer3D & GetBuffer3D(Int_t reqSections, Bool_t localFrame) const
Stub implementation to avoid forcing implementation at this stage.
void TransformPoints(Double_t *points, UInt_t NbPoints) const
Tranform a set of points (LocalToMaster)
virtual Int_t GetNmeshVertices() const
virtual void GetMeshNumbers(Int_t &, Int_t &, Int_t &) const
virtual void SetSegsAndPols(TBuffer3D &buff) const =0
virtual Double_t Safety(const Double_t *point, Bool_t in=kTRUE) const =0
const char * GetPointerName() const
Provide a pointer name containing uid.
virtual void InspectShape() const =0
Int_t ShapeDistancetoPrimitive(Int_t numpoints, Int_t px, Int_t py) const
Returns distance to shape primitive mesh.
virtual const char * GetName() const
Get the shape name.
virtual Double_t DistFromOutside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const =0
virtual void ComputeBBox()=0
virtual Double_t DistFromInside(const Double_t *point, const Double_t *dir, Int_t iact=1, Double_t step=TGeoShape::Big(), Double_t *safe=0) const =0
virtual Double_t Capacity() const =0
virtual Bool_t Contains(const Double_t *point) const =0
virtual void SetPoints(Double_t *points) const =0
virtual Bool_t IsAssembly() const
virtual TBuffer3D * MakeBuffer3D() const
TGeoVolume, TGeoVolumeMulti, TGeoVolumeAssembly are the volume classes.
virtual const char * GetName() const
Returns name of object.
R__ALWAYS_INLINE Bool_t TestBit(UInt_t f) const
virtual const char * ClassName() const
Returns name of class to which the object belongs.
virtual void SavePrimitive(std::ostream &out, Option_t *option="")
Save a primitive as a C++ statement(s) on output stream "out".
virtual void Error(const char *method, const char *msgfmt,...) const
Issue error message.
void box(Int_t pat, Double_t x1, Double_t y1, Double_t x2, Double_t y2)
double dist(Rotation3D const &r1, Rotation3D const &r2)