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Reference Guide
TEveProjectionAxesGL.cxx
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1// @(#)root/eve:$Id$
2// Author: Alja Mrak-Tadel 2007
3
4/*************************************************************************
5 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
13#include "TEveProjectionAxes.h"
15#include "THLimitsFinder.h"
16
17#include "TGLIncludes.h"
18#include "TGLRnrCtx.h"
19#include "TGLFontManager.h"
20#include "TGLCamera.h"
21
22#include "TMath.h"
23
24/** \class TEveProjectionAxesGL
25\ingroup TEve
26OpenGL renderer class for TEveProjectionAxes.
27*/
28
30
31////////////////////////////////////////////////////////////////////////////////
32/// Constructor.
33
35 TGLObject(),
36 fM(0),
37 fProjection(0)
38{
39 fDLCache = kFALSE; // Disable display list.
40}
41
42////////////////////////////////////////////////////////////////////////////////
43/// Set model object.
44/// Virtual from TGLObject.
45
47{
48 fM = SetModelDynCast<TEveProjectionAxes>(obj);
50 return fM->GetManager() ? kTRUE : kFALSE;
51}
52
53////////////////////////////////////////////////////////////////////////////////
54/// Fill the bounding-box data of the logical-shape.
55/// Virtual from TGLObject.
56
58{
60}
61
62////////////////////////////////////////////////////////////////////////////////
63/// Filter overlapping labels.
64
66{
68 if (orig.size() == 0) return;
69
71
72 // Get index of label closest to the distortion center.
73 // Needed to keep symmetry around center.
74 Int_t minIdx = 0;
75 Int_t cnt = 0;
76 Float_t currD = 0;
77 Float_t minD = TMath::Abs(orig[0].first -center);
78 for (TGLAxisPainter::LabVec_t::iterator it = orig.begin(); it != orig.end(); ++it)
79 {
80 currD = TMath::Abs((*it).first - center);
81 if (minD > currD)
82 {
83 minD = currD;
84 minIdx = cnt;
85 }
86 cnt++;
87 }
88
89 // Minimum allowed distance 4* font size.
91 filtered.push_back(orig[minIdx]);
92 Int_t size = orig.size();
93 Float_t minDist = 4*fM->GetLabelSize()*ref;
94 Float_t pos = 0;
95
96 // Go from center to minimum.
97 if (minIdx > 0)
98 {
99 pos = orig[minIdx].first;
100 for (Int_t i=minIdx-1; i>=0; --i)
101 {
102 if (TMath::Abs(pos - orig[i].first) > minDist)
103 {
104 filtered.push_back(orig[i]);
105 pos = orig[i].first;
106 }
107 }
108 }
109
110 // Go from center to maximum.
111 if (minIdx < (size -1))
112 {
113 pos = orig[minIdx].first;
114 for (Int_t i=minIdx+1; i<size; ++i)
115 {
116 if (TMath::Abs(orig[i].first - pos) > minDist)
117 {
118 filtered.push_back(orig[i]);
119 pos = orig[i].first;
120 }
121 }
122 }
123
124 // Set labels list and text format.
125 if (filtered.size() >= 2)
126 {
127 if ( minIdx > 0 )
128 fAxisPainter.SetTextFormat(orig.front().second, orig.back().second, orig[minIdx].second - orig[minIdx-1].second);
129 else
130 fAxisPainter.SetTextFormat(orig.front().second, orig.back().second, orig[minIdx+1].second - orig[minIdx].second);
131
132 fAxisPainter.RefLabVec().swap(filtered);
133 }
134 else
135 {
136 fAxisPainter.SetTextFormat(orig.front().second, orig.back().second, orig.back().second - orig.front().second);
137 }
138}
139
140////////////////////////////////////////////////////////////////////////////////
141/// Build an array of tick-mark position-value pairs.
142
144{
145 fAxisPainter.RefLabVec().clear();
146 fAxisPainter.RefTMVec().clear();
147
148 // Get list of label position-value pairs.
149
150
151 // Minimum/maximum are defined at the front/back element of list.
153
155 {
157 }
159 {
161 }
162}
163
164////////////////////////////////////////////////////////////////////////////////
165/// Add tick-marks at equidistant position.
166
168{
169 // Limits.
170 Int_t n1a = TMath::FloorNint(fM->GetNdivisions() / 100);
171 Int_t n2a = fM->GetNdivisions() - n1a * 100;
172 Int_t bn1, bn2;
173 Double_t bw1, bw2; // bin with first second order
174 Double_t bl1=0, bh1=0, bl2=0, bh2=0; // bin low, high first second order
175 THLimitsFinder::Optimize(p1, p2, n1a, bl1, bh1, bn1, bw1);
176 THLimitsFinder::Optimize(bl1, bl1+bw1, n2a, bl2, bh2, bn2, bw2);
177
178 Int_t n1=TMath::CeilNint(p1/bw1);
179 Int_t n2=TMath::FloorNint(p2/bw1);
180
183
184 Float_t p = n1*bw1;
185 Float_t pMinor = p;
186 for (Int_t l=n1; l<=n2; l++)
187 {
188 // Labels.
189 labVec.push_back( TGLAxisPainter::Lab_t(p , fProjection->GetValForScreenPos(ax, p)));
190
191 // Tick-marks.
192 tmVec.push_back(TGLAxisPainter::TM_t(p, 0));
193 pMinor = p+bw2;
194 for (Int_t i=1; i<bn2; i++)
195 {
196 if (pMinor > p2) break;
197 tmVec.push_back( TGLAxisPainter::TM_t(pMinor, 1));
198 pMinor += bw2;
199 }
200 p += bw1;
201 }
202
203 // Complete second order tick-marks.
204 pMinor = n1*bw1 -bw2;
205 while ( pMinor > p1)
206 {
207 tmVec.push_back(TGLAxisPainter::TM_t(pMinor, 1));
208 pMinor -=bw2;
209 }
210}
211
212////////////////////////////////////////////////////////////////////////////////
213/// Add tick-marks on fixed value step.
214
216{
217
220
221 // Limits
222 Int_t n1a = TMath::FloorNint(fM->GetNdivisions() / 100);
223 Int_t n2a = fM->GetNdivisions() - n1a * 100;
224 Int_t bn1, bn2;
225 Double_t bw1, bw2; // bin width first / second order
226 Double_t bl1=0, bh1=0, bl2=0, bh2=0; // bin low, high first / second order
229 THLimitsFinder::Optimize(v1, v2, n1a, bl1, bh1, bn1, bw1);
230 THLimitsFinder::Optimize(bl1, bl1+bw1, n2a, bl2, bh2, bn2, bw2);
231
232 Float_t pFirst, pSecond; // position of first, second order of tick-marks
233 Float_t v = bl1;
234
235 // cache values here
236 TEveVector dirVec;
238 TEveVector oCenter;
239 fProjection->GetOrthogonalCenter(ax, oCenter);
240
241 // step
242 for (Int_t l=0; l<=bn1; l++)
243 {
244 // Labels.
245 pFirst = fProjection->GetScreenVal(ax, v);
246 labVec.push_back(TGLAxisPainter::Lab_t(pFirst , v));
247 tmVec.push_back(TGLAxisPainter::TM_t(pFirst, 0));
248
249 // Tick-marks.
250 for (Int_t k=1; k<bn2; k++)
251 {
252 pSecond = fProjection->GetScreenVal(ax, v+k*bw2, dirVec, oCenter);
253 if (pSecond > p2) break;
254 tmVec.push_back(TGLAxisPainter::TM_t(pSecond, 1));
255 }
256 v += bw1;
257 }
258
259 // Complete second order tick-marks.
260 v = bl1 -bw2;
261 while ( v > v1)
262 {
263 pSecond = fProjection->GetScreenVal(ax, v, dirVec, oCenter);
264 if (pSecond < p1) break;
265 tmVec.push_back(TGLAxisPainter::TM_t(pSecond, 1));
266 v -= bw2;
267 }
268}
269
270////////////////////////////////////////////////////////////////////////////////
271/// Get range from bounding box of projection manager and frustum size.
272
273void TEveProjectionAxesGL::GetRange(Int_t ax, Float_t frustMin, Float_t frustMax, Float_t& min, Float_t& max) const
274{
275 Float_t* bb = fM->fManager->GetBBox();
276 // enlarge bbox times 2
277 Float_t bbMin = bb[ax*2];
278 Float_t bbMax = bb[ax*2 + 1];
279 Float_t off = ( bb[ax*2 + 1] - bb[ax*2]) * 0.5;
280 bbMin -= off;
281 bbMax += off;
282
283
284 // minimum
285 if (frustMin > bbMin) {
286 min = frustMin;
287 min += (frustMax - frustMin) * 0.1;
288 }
289 else {
290 min = bbMin;
291 }
292
293 // maximum
294 if (frustMax < bbMax) {
295 max = frustMax;
296 max -= (frustMax - frustMin) * 0.1;
297 }
298 else {
299 max = bbMax;
300 }
301}
302
303////////////////////////////////////////////////////////////////////////////////
304/// Draw function for TEveProjectionAxesGL. Skips line-pass of outline mode.
305
307{
308 if (rnrCtx.IsDrawPassOutlineLine())
309 return;
310
311 TGLObject::Draw(rnrCtx);
312}
313
314////////////////////////////////////////////////////////////////////////////////
315/// Actual rendering code.
316/// Virtual from TGLLogicalShape.
317
319{
320 if (rnrCtx.Selection() || rnrCtx.Highlight() || fM->fManager->GetBBox() == 0) return;
321
322 glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT);
323
324 glDisable(GL_LIGHTING);
325 glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
326 glEnable(GL_COLOR_MATERIAL);
327 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
328 glDisable(GL_CULL_FACE);
329
330 // Draw on front-clipping plane.
331 Float_t old_depth_range[2];
332 glGetFloatv(GL_DEPTH_RANGE, old_depth_range);
333 glDepthRange(0, 0.001);
334
335 // Frustum size.
336 TGLCamera &camera = rnrCtx.RefCamera();
341
342 if (fM->fUseColorSet)
343 {
344 TGLUtil::Color(rnrCtx.ColorSet().Markup());
346 }
347
349 glDisable(GL_LIGHTING);
350 // Projection center and origin marker.
351 {
352 Float_t d = ((r-l) > (b-t)) ? (b-t) : (r-l);
353 d *= 0.02f;
354 if (fM->GetDrawCenter())
355 {
358 glBegin(GL_LINES);
359 glVertex3f(c[0] + d, c[1], c[2]); glVertex3f(c[0] - d, c[1], c[2]);
360 glVertex3f(c[0], c[1] + d, c[2]); glVertex3f(c[0], c[1] - d, c[2]);
361 glVertex3f(c[0], c[1], c[2] + d); glVertex3f(c[0], c[1], c[2] - d);
362 glEnd();
363 }
364 if (fM->GetDrawOrigin())
365 {
366 TEveVector zero;
367 fProjection->ProjectVector(zero, 0);
369 glBegin(GL_LINES);
370 glVertex3f(zero[0] + d, zero[1], zero[2]); glVertex3f(zero[0] - d, zero[1], zero[2]);
371 glVertex3f(zero[0], zero[1] + d, zero[2]); glVertex3f(zero[0], zero[1] - d, zero[2]);
372 glVertex3f(zero[0], zero[1], zero[2] + d); glVertex3f(zero[0], zero[1], zero[2] - d);
373 glEnd();
374 }
375 }
376
377 //
378 // Axes.
379 try {
380 using namespace TMath;
381 GLint vp[4];
382 glGetIntegerv(GL_VIEWPORT, vp);
383 Float_t refLength = TMath::Sqrt((TMath::Power(vp[2]-vp[0], 2) + TMath::Power(vp[3]-vp[1], 2)));
384 Float_t tickLength = TMath::Sqrt((TMath::Power(r-l, 2) + TMath::Power(t-b, 2)));
387
388 Float_t min, max;
389 // X-axis.
392 {
393 GetRange(0, l, r, min, max);
394 SplitInterval(min, max, 0);
395
397 fAxisPainter.RefTMVec().push_back(TGLAxisPainter::TM_t(max, -1));
398
399 fAxisPainter.RefDir().Set(1, 0, 0);
400 fAxisPainter.RefTMOff(0).Set(0, tickLength, 0);
401
402 // Bottom.
403 glPushMatrix();
404 glTranslatef( 0, b, 0);
408 glPopMatrix();
409
410 // Top.
411 glPushMatrix();
412 glTranslatef( 0, t, 0);
417 glPopMatrix();
418 }
419
420 // Y-axis.
423 {
424 GetRange(1, b, t, min, max);
425 SplitInterval(min, max, 1);
426
428 fAxisPainter.RefTMVec().push_back(TGLAxisPainter::TM_t(max, -1));
429
430 fAxisPainter.RefDir().Set(0, 1, 0);
431 fAxisPainter.RefTMOff(0).Set(tickLength, 0 , 0);
432
433 // Left.
434 glPushMatrix();
435 glTranslatef(l, 0, 0);
439 glPopMatrix();
440
441 // Right.
442 glPushMatrix();
443 glTranslatef(r, 0, 0);
448 glPopMatrix();
449 }
450 }
451 catch (TEveException& exc)
452 {
453 Warning("TEveProjectionAxesGL::DirectDraw", "caught exception: '%s'.", exc.Data());
454 }
455
456 glDepthRange(old_depth_range[0], old_depth_range[1]);
457
458 glPopAttrib();
459}
SVector< double, 2 > v
Definition: Dict.h:5
ROOT::R::TRInterface & r
Definition: Object.C:4
#define d(i)
Definition: RSha256.hxx:102
#define b(i)
Definition: RSha256.hxx:100
#define c(i)
Definition: RSha256.hxx:101
static double p1(double t, double a, double b)
static double p2(double t, double a, double b, double c)
int Int_t
Definition: RtypesCore.h:41
const Bool_t kFALSE
Definition: RtypesCore.h:88
bool Bool_t
Definition: RtypesCore.h:59
double Double_t
Definition: RtypesCore.h:55
float Float_t
Definition: RtypesCore.h:53
const Bool_t kTRUE
Definition: RtypesCore.h:87
const char Option_t
Definition: RtypesCore.h:62
#define ClassImp(name)
Definition: Rtypes.h:363
void Warning(const char *location, const char *msgfmt,...)
virtual Int_t GetNdivisions() const
Definition: TAttAxis.h:36
virtual Style_t GetLabelFont() const
Definition: TAttAxis.h:39
virtual Float_t GetLabelSize() const
Definition: TAttAxis.h:41
Float_t * GetBBox()
Definition: TAttBBox.h:44
Exception class thrown by TEve classes and macros.
Definition: TEveUtil.h:103
OpenGL renderer class for TEveProjectionAxes.
TEveProjectionAxesGL()
Constructor.
void SplitIntervalByVal(Float_t min, Float_t max, Int_t axis) const
Add tick-marks on fixed value step.
void SplitIntervalByPos(Float_t min, Float_t max, Int_t axis) const
Add tick-marks at equidistant position.
virtual Bool_t SetModel(TObject *obj, const Option_t *opt=0)
Set model object.
TEveProjection * fProjection
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const
Actual rendering code.
void FilterOverlappingLabels(Int_t idx, Float_t ref) const
Filter overlapping labels.
virtual void Draw(TGLRnrCtx &rnrCtx) const
Draw function for TEveProjectionAxesGL. Skips line-pass of outline mode.
void GetRange(Int_t ax, Float_t frustMin, Float_t frustMax, Float_t &start, Float_t &en) const
Get range from bounding box of projection manager and frustum size.
TEveProjectionAxes * fM
virtual void SetBBox()
Fill the bounding-box data of the logical-shape.
void SplitInterval(Float_t x1, Float_t x2, Int_t axis) const
Build an array of tick-mark position-value pairs.
Axes for non-linear projections.
Bool_t GetDrawOrigin() const
TEveProjectionManager * fManager
TEveProjectionManager * GetManager()
Bool_t GetDrawCenter() const
ELabMode GetLabMode() const
TEveProjection * GetProjection()
virtual Float_t GetValForScreenPos(Int_t ax, Float_t value)
Inverse projection.
virtual Float_t GetScreenVal(Int_t ax, Float_t value)
Project point on given axis and return projected value.
virtual void SetDirectionalVector(Int_t screenAxis, TEveVector &vec)
Get vector for axis in a projected space.
TEveVector GetOrthogonalCenter(int idx, TEveVector &out)
Get center ortogonal to given axis index.
void ProjectVector(TEveVector &v, Float_t d)
Project TEveVector.
virtual Float_t * GetProjectedCenter()
Get projected center.
void RnrLabels() const
Render label reading prepared list ov value-pos pairs.
void SetLabelFont(TGLRnrCtx &rnrCtx, const char *fontName, Int_t pixelSize=64, Double_t font3DSize=-1)
Set label font derived from TAttAxis.
void RnrLines() const
Render axis main line and tick-marks.
TGLVector3 & RefDir()
std::pair< Float_t, Int_t > TM_t
void SetLabelAlign(TGLFont::ETextAlignH_e, TGLFont::ETextAlignV_e)
Set label align.
TMVec_t & RefTMVec()
std::vector< Lab_t > LabVec_t
std::vector< TM_t > TMVec_t
LabVec_t & RefLabVec()
void SetTextFormat(Double_t min, Double_t max, Double_t binWidth)
Construct print format from given primary bin width.
void SetUseAxisColors(Bool_t x)
void SetAttAxis(TAttAxis *a)
std::pair< Float_t, Float_t > Lab_t
TGLVector3 & RefTMOff(Int_t i)
void SetFontMode(TGLFont::EMode m)
Abstract base camera class - concrete classes for orthographic and perspective cameras derive from it...
Definition: TGLCamera.h:44
const TGLPlane & FrustumPlane(EFrustumPlane plane) const
Definition: TGLCamera.h:219
TGLColor & Markup()
Definition: TGLUtil.h:852
static const char * GetFontNameFromId(Int_t)
Get font name from TAttAxis font id.
virtual void Draw(TGLRnrCtx &rnrCtx) const
Draw the GL drawable, using draw flags.
TObject * fExternalObj
first replica
Bool_t fDLCache
display-list validity bit-field
Base-class for direct OpenGL renderers.
Definition: TGLObject.h:22
void SetAxisAlignedBBox(Float_t xmin, Float_t xmax, Float_t ymin, Float_t ymax, Float_t zmin, Float_t zmax)
Set axis-aligned bounding-box.
Definition: TGLObject.cxx:86
Double_t D() const
Definition: TGLUtil.h:555
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition: TGLRnrCtx.h:41
TGLColorSet & ColorSet()
Return reference to current color-set (top of the stack).
Definition: TGLRnrCtx.cxx:278
TGLCamera & RefCamera()
Definition: TGLRnrCtx.h:157
Bool_t IsDrawPassOutlineLine() const
Definition: TGLRnrCtx.h:207
Bool_t Highlight() const
Definition: TGLRnrCtx.h:218
Bool_t Selection() const
Definition: TGLRnrCtx.h:222
static void Color(const TGLColor &color)
Set color from TGLColor.
Definition: TGLUtil.cxx:1708
static Float_t LineWidth()
Get the line-width, taking the global scaling into account.
Definition: TGLUtil.cxx:1954
void Set(Double_t x, Double_t y, Double_t z)
Definition: TGLUtil.h:209
void Negate()
Definition: TGLUtil.h:140
static void Optimize(Double_t A1, Double_t A2, Int_t nold, Double_t &BinLow, Double_t &BinHigh, Int_t &nbins, Double_t &BWID, Option_t *option="")
Static function to compute reasonable axis limits.
Mother of all ROOT objects.
Definition: TObject.h:37
const char * Data() const
Definition: TString.h:364
TMath.
Definition: TMathBase.h:35
Int_t FloorNint(Double_t x)
Definition: TMath.h:695
Double_t Sqrt(Double_t x)
Definition: TMath.h:679
LongDouble_t Power(LongDouble_t x, LongDouble_t y)
Definition: TMath.h:723
Int_t CeilNint(Double_t x)
Definition: TMath.h:687
Short_t Abs(Short_t d)
Definition: TMathBase.h:120
Definition: first.py:1
const char * cnt
Definition: TXMLSetup.cxx:74
auto * l
Definition: textangle.C:4