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Reference Guide
TGLLogicalShape.h
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1// @(#)root/gl:$Id$
2// Author: Richard Maunder 25/05/2005
3
4/*************************************************************************
5 * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
6 * All rights reserved. *
7 * *
8 * For the licensing terms see $ROOTSYS/LICENSE. *
9 * For the list of contributors see $ROOTSYS/README/CREDITS. *
10 *************************************************************************/
11
12#ifndef ROOT_TGLLogicalShape
13#define ROOT_TGLLogicalShape
14
15#include "TGLBoundingBox.h"
16
17class TBuffer3D;
18class TObject;
19class TContextMenu;
20
22class TGLRnrCtx;
23class TGLSelectRecord;
24class TGLViewer;
25class TGLSceneBase;
26class TGLScene;
27
28
30{
31 friend class TGLScene;
32
33private:
34 TGLLogicalShape(const TGLLogicalShape&); // Not implemented.
35 TGLLogicalShape& operator=(const TGLLogicalShape&); // Not implemented.
36
37public:
38 enum ELODAxes { kLODAxesNone = 0, // LOD will be set to high or pixel.
39 kLODAxesX = 1 << 0,
40 kLODAxesY = 1 << 1,
41 kLODAxesZ = 1 << 2,
43 };
44
45protected:
46 mutable UInt_t fRef; //! physical instance ref counting
47 mutable TGLPhysicalShape *fFirstPhysical; //! first replica
48
49 TObject *fExternalObj; //! Also plays the role of ID.
50 TGLBoundingBox fBoundingBox; //! Shape's bounding box.
51 mutable TGLScene *fScene; //! scene where object is stored (can be zero!)
52 mutable UInt_t fDLBase; //! display-list id base
53 mutable Int_t fDLSize; //! display-list size for different LODs
54 mutable UShort_t fDLValid; //! display-list validity bit-field
55 mutable Bool_t fDLCache; //! use display list caching
56 mutable Bool_t fRefStrong; //! Strong ref (delete on 0 ref); not in scene
57 mutable Bool_t fOwnExtObj; //! External object is a fake
58
59 void PurgeDLRange(UInt_t base, Int_t size) const;
60
62
63 static Bool_t fgUseDLs; //! global flag for usage of display-lists
64 static Bool_t fgUseDLsForVertArrs; //! global flag for usage of display-lists in shapes that use vertex arrays
65
66public:
69 TGLLogicalShape(const TBuffer3D & buffer);
70 virtual ~TGLLogicalShape();
71
72 // Physical shape reference-counting, replica management
73 UInt_t Ref() const { return fRef; }
74 void AddRef(TGLPhysicalShape* phys) const;
75 void SubRef(TGLPhysicalShape* phys) const;
76 void StrongRef(Bool_t strong) const { fRefStrong = strong; }
77 void DestroyPhysicals();
79
81
82 TObject* ID() const { return fExternalObj; }
83 TObject* GetExternal() const { return fExternalObj; }
84 TGLScene* GetScene() const { return fScene; }
85
86 const TGLBoundingBox& BoundingBox() const { return fBoundingBox; }
87 virtual void UpdateBoundingBox() {}
89
90 // Display List Caching
91 Bool_t SetDLCache(Bool_t cached);
92 virtual Bool_t ShouldDLCache(const TGLRnrCtx & rnrCtx) const;
93 virtual UInt_t DLOffset(Short_t /*lod*/) const { return 0; }
94 virtual void DLCacheClear();
95 virtual void DLCacheDrop();
96 virtual void DLCachePurge();
97
98 virtual ELODAxes SupportedLODAxes() const { return kLODAxesNone; }
99 virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const;
100 virtual void Draw(TGLRnrCtx& rnrCtx) const;
101 virtual void DirectDraw(TGLRnrCtx& rnrCtx) const = 0; // Actual draw method (non DL cached)
102
103 virtual void DrawHighlight(TGLRnrCtx& rnrCtx, const TGLPhysicalShape* pshp, Int_t lvl=-1) const;
104
105 virtual Bool_t IgnoreSizeForOfInterest() const;
106
107 // Override in sub-classes that do direct object rendering (e.g. TGLObject).
108 virtual Bool_t KeepDuringSmartRefresh() const { return kFALSE; }
109 // Override in sub-classes that support secondary selection (e.g. TPointSet3DGL).
110 virtual Bool_t SupportsSecondarySelect() const { return kFALSE; }
111 virtual Bool_t AlwaysSecondarySelect() const { return kFALSE; }
112 virtual void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec);
113
114 void InvokeContextMenu(TContextMenu & menu, UInt_t x, UInt_t y) const;
115
117 static void SetIgnoreSizeForCameraInterest(Bool_t isfci);
118
119 static void SetEnvDefaults();
120
121 ClassDef(TGLLogicalShape,0) // a logical (non-placed, local frame) drawable object
122};
123
124
125#endif // ROOT_TGLLogicalShape
unsigned short UShort_t
Definition: RtypesCore.h:36
int Int_t
Definition: RtypesCore.h:41
unsigned int UInt_t
Definition: RtypesCore.h:42
const Bool_t kFALSE
Definition: RtypesCore.h:88
bool Bool_t
Definition: RtypesCore.h:59
short Short_t
Definition: RtypesCore.h:35
#define ClassDef(name, id)
Definition: Rtypes.h:324
Generic 3D primitive description class.
Definition: TBuffer3D.h:18
This class provides an interface to context sensitive popup menus.
Definition: TContextMenu.h:40
Concrete class describing an orientated (free) or axis aligned box of 8 vertices.
Abstract logical shape - a GL 'drawable' - base for all shapes - faceset sphere etc.
TGLLogicalShape(const TGLLogicalShape &)
virtual void ProcessSelection(TGLRnrCtx &rnrCtx, TGLSelectRecord &rec)
Virtual method called-back after a secondary selection hit is recorded (see TGLViewer::HandleButton()...
virtual Bool_t SupportsSecondarySelect() const
TGLBoundingBox fBoundingBox
Also plays the role of ID.
virtual void Draw(TGLRnrCtx &rnrCtx) const
Draw the GL drawable, using draw flags.
virtual void DLCachePurge()
Purge all entries for all LODs for this drawable from the display list cache, returning the reserved ...
TObject * fExternalObj
first replica
virtual Bool_t ShouldDLCache(const TGLRnrCtx &rnrCtx) const
Returns kTRUE if draws should be display list cached kFALSE otherwise.
virtual void DirectDraw(TGLRnrCtx &rnrCtx) const =0
virtual void DrawHighlight(TGLRnrCtx &rnrCtx, const TGLPhysicalShape *pshp, Int_t lvl=-1) const
Draw the logical shape in highlight mode.
UInt_t UnrefFirstPhysical()
Unreferenced first physical in the list, returning its id and making it fit for destruction somewhere...
virtual ~TGLLogicalShape()
Destroy logical shape.
void SubRef(TGLPhysicalShape *phys) const
Remove reference to given physical shape, potentially deleting this object when hitting zero ref-coun...
virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const
Logical shapes usually support only discreet LOD values, especially in view of display-list caching.
virtual ELODAxes SupportedLODAxes() const
TGLLogicalShape()
global flag for usage of display-lists in shapes that use vertex arrays
virtual UInt_t DLOffset(Short_t) const
Bool_t fOwnExtObj
Strong ref (delete on 0 ref); not in scene.
static void SetIgnoreSizeForCameraInterest(Bool_t isfci)
Set state of static fgIgnoreSizeForCameraInterest flag.
virtual Bool_t KeepDuringSmartRefresh() const
UShort_t fDLValid
display-list size for different LODs
const TGLBoundingBox & BoundingBox() const
virtual void DLCacheDrop()
Drop all entries for all LODs for this drawable from the display list cache, WITHOUT returning the re...
void UpdateBoundingBoxesOfPhysicals()
Update bounding-boxed of all dependent physicals.
static Bool_t fgIgnoreSizeForCameraInterest
void AddRef(TGLPhysicalShape *phys) const
Add reference to given physical shape.
TObject * GetExternal() const
void DestroyPhysicals()
Destroy all physicals attached to this logical.
static void SetEnvDefaults()
void InvokeContextMenu(TContextMenu &menu, UInt_t x, UInt_t y) const
Invoke popup menu or our bound external TObject (if any), using passed 'menu' object,...
TObject * ID() const
virtual void UpdateBoundingBox()
void StrongRef(Bool_t strong) const
UInt_t Ref() const
TGLPhysicalShape * fFirstPhysical
physical instance ref counting
Bool_t SetDLCache(Bool_t cached)
Modify capture of draws into display list cache kTRUE - capture, kFALSE direct draw.
UInt_t fDLBase
scene where object is stored (can be zero!)
TGLScene * GetScene() const
TGLScene * fScene
Shape's bounding box.
void PurgeDLRange(UInt_t base, Int_t size) const
External object is a fake.
TGLLogicalShape & operator=(const TGLLogicalShape &)
static Bool_t GetIgnoreSizeForCameraInterest()
Get state of static fgIgnoreSizeForCameraInterest flag.
Int_t fDLSize
display-list id base
Bool_t fDLCache
display-list validity bit-field
virtual void DLCacheClear()
Clear all entries for all LODs for this drawable from the display list cache but keeping the reserved...
virtual Bool_t AlwaysSecondarySelect() const
static Bool_t fgUseDLs
virtual Bool_t IgnoreSizeForOfInterest() const
Return true if size of this shape should be ignored when determining if the object should be drawn.
const TGLPhysicalShape * GetFirstPhysical() const
static Bool_t fgUseDLsForVertArrs
global flag for usage of display-lists
Bool_t fRefStrong
use display list caching
Concrete physical shape - a GL drawable.
The TGLRnrCtx class aggregates data for a given redering context as needed by various parts of the RO...
Definition: TGLRnrCtx.h:41
Scene base-class – provides basic interface expected by the TGLViewer or its sub-classes:
Definition: TGLSceneBase.h:33
TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and...
Definition: TGLScene.h:29
Standard selection record including information about containing scene and details ob out selected ob...
Base GL viewer object - used by both standalone and embedded (in pad) GL.
Definition: TGLViewer.h:57
Mother of all ROOT objects.
Definition: TObject.h:37
Double_t y[n]
Definition: legend1.C:17
Double_t x[n]
Definition: legend1.C:17