84 fTitle->
Connect(
"TextChanged(const char *)",
"TPieSliceEditor",
this,
"DoTitle(const char *)");
85 fValue->
Connect(
"ValueSet(Long_t)",
"TPieSliceEditor",
this,
"DoValue()");
86 fOffset->
Connect(
"ValueSet(Long_t)",
"TPieSliceEditor",
this,
"DoOffset()");
virtual void Resize(UInt_t w=0, UInt_t h=0)
Resize the frame.
TPieSliceEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
TPieSliceEditor constructor.
void DoTitle(const char *)
Slot for setting the graph title.
image html pict1_TGaxis_012 png width
Define new text attributes for the label number "labNum".
virtual void SetToolTipText(const char *text, Long_t delayms=500)
Set tool tip text associated with this text entry.
virtual void SetNumber(Double_t val)
virtual void Update()
Update the current pad when an attribute is changed via GUI.
A slice of a piechart, see the TPie class.
TGCompositeFrame(const TGCompositeFrame &)
void SetRadiusOffset(Double_t)
Set the radial offset of this slice.
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot...
void ConnectSignals2Slots()
Connect signals to slots.
void DoOffset()
Slot for setting the graph title.
void DoValue()
Slot for setting the graph title.
void SetValue(Double_t)
Set the value for this slice.
virtual UInt_t GetDefaultHeight() const
virtual Double_t GetNumber() const
Double_t GetValue()
Return the value of this slice.
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
Mother of all ROOT objects.
~TPieSliceEditor()
TPieSliceEditor destructor.
Double_t GetRadiusOffset()
return the value of the offset in radial direction for this slice.
virtual void SetText(const char *text, Bool_t emit=kTRUE)
Sets text entry to text, clears the selection and moves the cursor to the end of the line...
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
virtual void MakeTitle(const char *title)
Create attribute frame title.
void SetModel(TObject *)
Set model.
virtual const char * GetTitle() const
Returns title of object.