12 #ifndef ROOT_TLineEditor 13 #define ROOT_TLineEditor virtual void ConnectSignals2Slots()
Connect signals to slots.
virtual void DoLineVertical()
Slot so set the line vertical.
virtual ~TLineEditor()
Destructor of line editor.
image html pict1_TGaxis_012 png width
Define new text attributes for the label number "labNum".
virtual void SetModel(TObject *obj)
Pick up the used line attributes.
#define ClassDef(name, id)
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
virtual void DoLineHorizontal()
Slot so set the line horizontal.
TGNumberEntry * fEndPointX
TGNumberEntry * fStartPointX
TGCheckButton * fVertical
TGCheckButton * fHorizontal
TGNumberEntry * fEndPointY
TLineEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
Constructor of line GUI.
Mother of all ROOT objects.
virtual void DoEndPoint()
Slot connected to the line EndPoint.
virtual void DoStartPoint()
Slot connected to the line start point.
TGNumberEntry * fStartPointY