12 #ifndef ROOT_TGuiBldNameFrame 13 #define ROOT_TGuiBldNameFrame TRootGuiBuilder * fBuilder
TGListTreeItem * FindItemByName(TGListTree *tree, const char *name, TGListTreeItem *item=0)
Find item with GetText == name. Search tree downwards starting at item.
void Reset()
Reset name frame.
TGuiBldDragManager * fManager
void UpdateName()
Set new name of frame, if it doesn't already exist in the same MDI frame.
TGCompositeFrame * GetMdi(TGFrame *frame)
Find the parent mdi frame.
#define ClassDef(name, id)
int main(int argc, char **argv)
void RemoveFrame(TGFrame *frame)
Remove a frame.
TGCompositeFrame * fTitleFrame
void MapItems(TGCompositeFrame *main)
Map all the frames and subframes in mdi frame to the list tree.
TGuiBldNameFrame(const TGWindow *p, TGuiBldEditor *editor)
Constructor.
void SelectFrameByItem(TGListTreeItem *item, Int_t i=0)
When list tree item is clicked, frame with that name is selected.
void DoRedraw()
Redraw frame (just a prototype).
virtual ~TGuiBldNameFrame()
void ChangeSelected(TGFrame *frame)
Change selected frame.
Bool_t CheckItems(TGCompositeFrame *main)
Check if items are in the list tree and at the same place.