71 fDestroyOnZeroRefCnt (
kTRUE),
74 fCanEditMainColor (
kFALSE),
75 fCanEditMainTransparency(
kFALSE),
76 fCanEditMainTrans (
kFALSE),
77 fMainTransparency (0),
87 fImpliedHighlighted (0),
195 (*p)->RemoveElementLocal(
this);
196 (*p)->fChildren.remove(
this);
197 --((*p)->fNumChildren);
204 i->fTree->DeleteItem(i->fItem);
253 dest->
AddElement((*i)->CloneElementRecurse(level));
267 static const TEveException eh(
"TEveElement::GetElementName ");
270 return named ? named->
GetName() :
"<no-name>";
280 static const TEveException eh(
"TEveElement::GetElementTitle ");
283 return named ? named->
GetTitle() :
"<no-title>";
294 static const TEveException eh(
"TEveElement::SetElementName ");
311 static const TEveException eh(
"TEveElement::SetElementTitle ");
328 static const TEveException eh(
"TEveElement::SetElementNameTitle ");
405 if ( ! fallback_tag.
IsNull())
414 Warning(
"TEveElement::ApplyVizTag",
"entry for tag '%s' not found in VizDB.", tag.
Data());
483 Warning(
"TEveElement::CopyVizParamsFromDB",
"VizModel has not been set.");
503 TString intro =
" TAG='" + tag +
"', CLASS='" + cls +
"'";
504 out <<
" //" << intro <<
"\n";
505 out <<
" //" <<
TString(
'-', intro.Length()) <<
"\n";
506 out << t << cls <<
"* " << var <<
" = new " << cls <<
";\n";
510 out << t <<
"gEve->InsertVizDBEntry(\"" << tag <<
"\", "<< var <<
");\n";
577 Warning(
"VizDB_UpdateModel",
"VizModel has not been set.");
593 Error(
"VizDB_Insert",
"Creation of replica failed.");
623 if (dynamic_cast<TEveCompound*>(*i))
695 (*p)->CollectSceneParents(scenes);
710 if (*p != parent) (*p)->CollectSceneParents(scenes);
715 (*c)->CollectSceneParentsFromChildren(scenes,
this);
735 (*i)->AddIntoListTree(ltree, parent);
762 static const TEveException eh(
"TEveElement::AddIntoListTree ");
765 ltree->
AddItem(parent_lti, item);
773 (*i)->AddIntoListTree(ltree, item);
795 if (i->fTree == ltree)
826 static const TEveException eh(
"TEveElement::RemoveFromListTree ");
834 if (parent_lti == 0) {
850 static const TEveException eh(
"TEveElement::RemoveFromListTrees ");
860 (plti == 0 && parent == 0))
863 j->fTree->DeleteItem(j->fItem);
864 j->fTree->ClearViewPort();
872 if (parent == 0 && count > 0)
886 if (i->fTree == ltree)
899 if (i->fTree == ltree && i->fItem->
GetParent() == parent_lti)
912 if (i->fTree == ltree)
925 if (i->fTree == ltree && i->fItem->
GetParent() == parent_lti)
941 throw(eh +
"not a TObject.");
942 return const_cast<TObject*
>(obj);
959 const char* cname = IsA()->GetName();
969 static const TEveException eh(
"TEveElement::DumpSourceObject ");
973 throw eh +
"source-object not set.";
984 static const TEveException eh(
"TEveElement::PrintSourceObject ");
988 throw eh +
"source-object not set.";
999 static const TEveException eh(
"TEveElement::ExportSourceObjectToCINT ");
1003 throw eh +
"source-object not set.";
1005 const char* cname = so->IsA()->
GetName();
1023 (*i)->PadPaint(option);
1036 static const TEveException eh(
"TEveElement::PaintStandard ");
1048 Int_t reqSections =
gPad->GetViewer3D()->AddObject(buff);
1051 Warning(eh,
"IsA='%s'. Viewer3D requires more sections (%d). Only direct-rendering supported.",
1215 if (t > 100) t = 100;
1228 if (alpha < 0) alpha = 0;
1229 if (alpha > 1) alpha = 1;
1329 throw(eh +
Form(
"parent '%s' rejects '%s'.",
1379 (*i)->RemoveParent(
this);
1484 if (name.
CompareTo((*i)->GetElementName()) == 0)
1503 if (regexp.
MatchB((*i)->GetElementName()))
1524 if (name.
CompareTo((*i)->GetElementName()) == 0)
1528 matches.push_back(*i);
1548 if (regexp.
MatchB((*i)->GetElementName()))
1552 matches.push_back(*i);
1584 (*i)->SetRnrSelf(rnr_self);
1585 (*i)->SetRnrChildren(rnr_children);
1602 (*i)->SetRnrSelf(rnr_self);
1603 (*i)->SetRnrChildren(rnr_children);
1614 static const TEveException eh(
"TEveElement::AnnihilateRecursively ");
1631 (*i)->AnnihilateRecursively();
1655 Warning(eh,
"More than one parent for '%s': %d. Refusing to delete.",
1672 fParents.front()->RemoveElement(
this);
1705 throw eh +
TString::Format(
"element '%s' (%s*) 0x%lx is protected against destruction.",
1718 static const TEveException eh(
"TEveElement::DestroyOrWarn ");
1735 static const TEveException eh(
"TEveElement::DestroyElements ");
1746 Warning(eh,
"element destruction failed: '%s'.", exc.
Data());
1753 Info(eh,
"element '%s' is protected agains destruction, removing locally.", c->
GetElementName());
1865 (*i)->SetPickableRecursively(p);
2069 return b ?
"kTRUE" :
"kFALSE";
2140 throw eh +
"fObject not set.";
2150 static const TEveException eh(
"TEveElementObjectPtr::ExportToCINT ");
2153 const char* cname = obj->IsA()->
GetName();
2154 gROOT->ProcessLine(
Form(
"%s* %s = (%s*)0x%lx;", cname, var_name, cname, (
ULong_t)obj));
void ElementStamped(TEveElement *element)
Mark element as changed – it will be processed on next redraw.
TEveTrans is a 4x4 transformation matrix for homogeneous coordinates stored internally in a column-ma...
virtual void AnnihilateProjecteds()
Optimized destroy of projected elements with condition there is only one parent for projected element...
Abstract base class for classes that hold results of a non-linear projection transformation.
virtual void SetElementName(const char *name)
Virtual function for setting of name of an element.
virtual const char * GetName() const
Returns name of object.
std::string GetName(const std::string &scope_name)
void DecDenyDestroy()
Decreases the deny-destroy count of the element.
virtual void PadPaint(Option_t *option)
Paint self and/or children into currently active pad.
TEveProjectable * GetProjectable() const
void SetVizModel(TEveElement *model)
Set visualization-parameter model element.
virtual Bool_t SingleRnrState() const
TRef fSource
Set of list-tree-items.
void DisableListElements(Bool_t rnr_self=kFALSE, Bool_t rnr_children=kFALSE)
Disable rendering of children and their list contents.
virtual void SelectElement(Bool_t state)
Set element's selection state. Stamp appropriately.
Int_t fDenyDestroy
Counter for top-level list-tree items that prevent automatic destruction.
virtual void * GetUserData() const =0
virtual void AddParent(TEveElement *re)
Add re into the list parents.
virtual sLTI_i FindItem(TGListTree *ltree)
Find any list-tree-item of this element in list-tree 'ltree'.
virtual TEveElementObjectPtr * CloneElement() const
Clone the element via copy constructor.
Int_t DeleteItem(TGListTreeItem *item)
Delete item from list tree.
TEveElement * FirstChild() const
Returns the first child element or 0 if the list is empty.
static const TGPicture * fgRnrIcons[4]
Bool_t MatchB(const TString &s, const TString &mods="", Int_t start=0, Int_t nMaxMatch=10)
virtual Char_t GetMainTransparency() const
virtual void CollectSceneParentsFromChildren(List_t &scenes, TEveElement *parent)
Collect scene-parents from all children.
void EditElement(TEveElement *element)
Show element in default editor.
virtual Bool_t HasMainTrans() const
Int_t GetParentIgnoreCnt() const
Get number of parents that should be ignored in doing reference-counting.
virtual void AddStamp(UChar_t bits)
Add (bitwise or) given stamps to fChangeBits.
std::set< TEveElement * > Set_t
Geometrical transformation package.
virtual void DestroyMainTrans()
Destroy the main transformation matrix, it will always be taken as identity.
virtual Bool_t AcceptElement(TEveElement *el)
Check if TEveElement el is inherited from fChildClass.
void VizDB_Apply(const char *tag)
Set visual parameters for this object for given tag.
virtual void RemoveParent(TEveElement *re)
Remove re from the list of parents.
virtual void NameTitleChanged()
Virtual function called when a name or title of the element has been changed.
virtual void SetName(const char *name)
Set the name of the TNamed.
virtual Int_t SubImportChildren(TEveElement *el, TEveElement *proj_parent)
Recursively import children elements of el and apply projection to the newly imported objects...
Bool_t HasChildren() const
void ExportSourceObjectToCINT(char *var_name) const
Export source object to CINT with given name for the variable.
virtual void RemoveElementLocal(TEveElement *el)
Perform additional local removal of el.
static const TGPicture * fgListTreeIcons[9]
Int_t fTopItemCnt
Counter for parents that are ignored in ref-counting.
void IncDenyDestroy()
Increases the deny-destroy count of the element.
virtual void PropagateMainColorToProjecteds(Color_t color, Color_t old_color)
Propagate color to projected elements.
virtual Bool_t SetRnrState(Bool_t rnr)
Set render state of this element and of its children to the same value.
virtual void ProjectAllChildren(Bool_t same_depth=kTRUE)
If this is a projectable, loop over all projected replicas and add the projected image of all childre...
virtual void PropagateMainTransparency(Char_t t, Char_t old_t)
Set main transparency of projecteds if their transparency is the same as the old one.
virtual TEveElementList * CloneElement() const
Clone the element via copy constructor.
virtual void PaintStandard(TObject *id)
Paint object – a generic implementation for EVE elements.
virtual void CopyVizParams(const TEveElement *el)
Copy visualization parameters from element el.
virtual void CollectSceneParents(List_t &scenes)
Collect all parents of class TEveScene.
virtual void Destroy()
Destroy this element.
TEveElement * FindVizDBEntry(const TString &tag)
Find a visualization-parameter database entry corresponding to tag.
void Redraw3D(Bool_t resetCameras=kFALSE, Bool_t dropLogicals=kFALSE)
virtual void Print(Option_t *option="") const
This method must be overridden when a class wants to print itself.
Bool_t GetDestroyOnZeroRefCnt() const
Returns state of flag determining if the element will be destroyed when reference count reaches zero...
virtual TEveElement * CloneElementRecurse(Int_t level=0) const
Clone elements and recurse 'level' deep over children.
virtual Bool_t GetRnrSelf() const
void DecParentIgnoreCnt()
Decrease number of parents ignored in reference-counting.
Bool_t FindVizModel()
Find model element in VizDB that corresponds to previously assigned fVizTag and set fVizModel accordi...
virtual Bool_t HasProjecteds() const
virtual void SetNameTitle(const char *name, const char *title)
Set all the TNamed parameters (name and title).
static const char * ToString(Bool_t b)
Convert Bool_t to string - kTRUE or kFALSE.
TEveElementList(const char *n="TEveElementList", const char *t="", Bool_t doColor=kFALSE, Bool_t doTransparency=kFALSE)
Constructor.
virtual void PropagateVizParamsToProjecteds()
Propagate visualization parameters to dependent elements.
virtual void RemoveElementsLocal()
Perform additional local removal of all elements.
TEveElement()
Default constructor.
void SetMainColorPtr(Color_t *color)
void AddElement(TEveElement *element, TEveElement *parent=0)
Add an element.
Bool_t TestCSCBits(UChar_t f) const
void RecheckImpliedSelections()
Call this if it is possible that implied-selection or highlight has changed for this element or for i...
virtual void RemoveElement(TEveElement *el)
Remove el from the list of children.
virtual TObject * GetRenderObject(const TEveException &eh) const
void IncParentIgnoreCnt()
Increase number of parents ignored in reference-counting.
TEveElement * LastChild() const
Returns the last child element or 0 if the list is empty.
virtual const char * ClassName() const
Returns name of class to which the object belongs.
Bool_t fDestroyOnZeroRefCnt
Deny-destroy count.
static TString Format(const char *fmt,...)
Static method which formats a string using a printf style format descriptor and return a TString...
virtual void ElementChanged(Bool_t update_scenes=kTRUE, Bool_t redraw=kFALSE)
Call this after an element has been changed so that the state can be propagated around the framework...
Bool_t fCanEditMainTransparency
sLTI_t::reverse_iterator sLTI_ri
virtual void Annihilate()
Optimized destruction without check of reference-count.
The TNamed class is the base class for all named ROOT classes.
void VizDB_Reapply()
Reset visual parameters for this object from VizDB.
void SetVizTag(const TString &tag)
virtual void DestroyListSubTree(TGListTree *ltree, TGListTreeItem *parent)
Destroy sub-tree under item 'parent' in list-tree 'ltree'.
TEveElementListProjected()
Constructor.
Int_t FindChildren(List_t &matches, const TString &name, const TClass *cls=0)
Find all children with given name and append them to matches list.
void Info(const char *location, const char *msgfmt,...)
const std::string ClassName(PyObject *pyobj)
Retrieve the class name from the given python object (which may be just an instance of the class)...
void VizDB_Insert(const char *tag, Bool_t replace=kTRUE, Bool_t update=kTRUE)
Create a replica of element and insert it into VizDB with given tag.
virtual void SetElementTitle(const char *title)
Virtual function for setting of title of an element.
Base-class for non-linear projections.
virtual void PropagateRenderState(Bool_t rnr_self, Bool_t rnr_children)
Set render state of projecteds.
virtual void ExpandIntoListTree(TGListTree *ltree, TGListTreeItem *parent)
Populates parent with elements.
void SaveVizParams(std::ostream &out, const TString &tag, const TString &var)
Save visualization parameters for this element with given tag.
Bool_t HasChild(TEveElement *el)
Check if element el is a child of this element.
virtual void DestroyElements()
Destroy all children of this element.
void Error(const char *location, const char *msgfmt,...)
Manager class for steering of projections and managing projected objects.
void SetSectionsValid(UInt_t mask)
void SetFrom(Double_t *carr)
void DumpSourceObject() const
Call Dump() on source object.
virtual ~TEveElement()
Destructor.
Abstract base-class for non-linear projectable objects.
void ElementChanged(TEveElement *element, Bool_t update_scenes=kTRUE, Bool_t redraw=kFALSE)
Element was changed, perform framework side action.
TEveElementList * GetOrphanage() const
virtual void InitMainTrans(Bool_t can_edit=kTRUE)
Initialize the main transformation to identity matrix.
virtual Color_t GetMainColor() const
void SetPickableRecursively(Bool_t p)
Set pickable state on the element and all its children.
virtual TGListTreeItem * AddIntoListTrees(TEveElement *parent)
Add this render element into all list-trees and all items belonging to parent.
virtual void PreDeleteElement()
Externally assigned and controlled user data.
List_t::const_iterator List_ci
virtual void CheckReferenceCount(const TEveException &eh="TEveElement::CheckReferenceCount ")
Check external references to this and eventually auto-destruct the render-element.
TEveElement * GetMaster()
Returns the master element - that is:
virtual TGListTreeItem * AddIntoListTree(TGListTree *ltree, TGListTreeItem *parent_lti)
Add this element into ltree to an already existing item parent_lti.
virtual TObject * GetObject(const TEveException &eh="TEveElementObjectPtr::GetObject ") const
Return external object.
TGListTreeItem * GetNextSibling() const
virtual ~TEveElementObjectPtr()
Destructor.
R__EXTERN TEveManager * gEve
virtual void SetElementNameTitle(const char *name, const char *title)
Virtual function for setting of name and title of render element.
virtual void DecImpliedHighlighted()
Decrease element's implied-highlight count. Stamp appropriately.
virtual void PropagateMainTransparencyToProjecteds(Char_t t, Char_t old_t)
Propagate transparency to projected elements.
void AddItem(TGListTreeItem *parent, TGListTreeItem *item)
Add given item to list tree.
virtual void DecImpliedSelected()
Decrease element's implied-selection count. Stamp appropriately.
virtual const TGPicture * GetListTreeCheckBoxIcon()
Returns list-tree-item check-box picture appropriate for given rendering state.
void SetMainColorRGB(UChar_t r, UChar_t g, UChar_t b)
Convert RGB values to Color_t and call SetMainColor.
std::list< TEveProjected * >::iterator ProjList_i
virtual void CloneChildrenRecurse(TEveElement *dest, Int_t level=0) const
Clone children and attach them to the dest element.
void SetMainAlpha(Float_t alpha)
Set main-transparency via float alpha variable.
virtual Bool_t GetRnrChildren() const
static void update(gsl_integration_workspace *workspace, double a1, double b1, double area1, double error1, double a2, double b2, double area2, double error2)
virtual void AnnihilateRecursively()
Protected member function called from TEveElement::Annihilate().
virtual void IncImpliedSelected()
Increase element's implied-selection count. Stamp appropriately.
virtual void ClearProjectedList()
void SetBuffer3D(TBuffer3D &buff)
Fill transformation part TBuffer3D core section.
virtual void FillImpliedSelectedSet(Set_t &impSelSet)
Populate set impSelSet with derived / dependant elements.
virtual void IncImpliedHighlighted()
Increase element's implied-highlight count. Stamp appropriately.
virtual void ExportToCINT(char *var_name)
Export render-element to CINT with variable name var_name.
char * Form(const char *fmt,...)
TEveElement with external TObject as a holder of visualization data.
virtual Bool_t SetRnrSelf(Bool_t rnr)
Set render state of this element, i.e.
void PrintSourceObject() const
Call Print() on source object.
Generic 3D primitive description class.
static Int_t GetColor(const char *hexcolor)
Static method returning color number for color specified by hex color string of form: "#rrggbb"...
The ROOT global object gROOT contains a list of all defined classes.
Bool_t InheritsFrom(const char *cl) const
Return kTRUE if this class inherits from a class with name "classname".
virtual void AddElement(TEveElement *el)
Add el to the list of children.
void Warning(const char *location, const char *msgfmt,...)
virtual void SetMainColor(Color_t color)
Set main color of the element.
void StampColorSelection()
virtual const char * GetElementName() const
Virtual function for retrieving name of the element.
TEveSelection * GetHighlight() const
virtual void ClearViewPort()
Clear view port and redraw full content.
virtual Int_t RemoveFromListTrees(TEveElement *parent)
Remove element from all list-trees where 'parent' is the user-data of the parent list-tree-item.
virtual void SetMainTransparency(Char_t t)
Set main-transparency.
virtual Bool_t RemoveFromListTree(TGListTree *ltree, TGListTreeItem *parent_lti)
Remove element from list-tree 'ltree' where its parent item is 'parent_lti'.
virtual TEveElement * ForwardEdit()
Returns element to be displayed in GUI editor on click.
TGListTreeItem * GetParent() const
void SetCurrentDepth(Float_t d)
virtual void Paint(Option_t *option="")
This method must be overridden if a class wants to paint itself.
std::list< TEveElement * > List_t
virtual void DestroyOrWarn()
Destroy this element. Prints a warning if deny-destroy is in force.
void EnableListElements(Bool_t rnr_self=kTRUE, Bool_t rnr_children=kTRUE)
Enable rendering of children and their list contents.
virtual void RemoveElementsInternal()
Remove all elements.
virtual const char * GetElementTitle() const
Virtual function for retrieving title of the render-element.
Color_t * GetMainColorPtr() const
virtual void ExportToCINT(char *var_name)
Export external object to CINT with variable name var_name.
A projected element list – required for proper propagation of render state to projected views...
TGListTreeItem * GetFirstChild() const
virtual TEveElement * CloneElement() const
Clone the element via copy constructor.
virtual void Dump() const
Dump contents of object on stdout.
virtual Bool_t SetRnrChildren(Bool_t rnr)
Set render state of this element's children, i.e.
TEveSelection * GetSelection() const
virtual void HighlightElement(Bool_t state)
Set element's highlight state. Stamp appropriately.
you should not use this method at all Int_t Int_t Double_t Double_t Double_t e
int CompareTo(const char *cs, ECaseCompare cmp=kExact) const
Compare a string to char *cs2.
virtual void UnHighlighted()
Virtual function called when both fHighlighted is false and fImpliedHighlighted is 0...
virtual TObject * GetObject(const TEveException &eh) const
Get a TObject associated with this render-element.
const TGWindow * GetParent() const
virtual const TGPicture * GetListTreeIcon(Bool_t open=kFALSE)
Returns pointer to first listtreeicon.
Short_t fImpliedHighlighted
void SpawnEditor()
Show GUI editor for this object.
virtual void CopyVizParamsFromDB()
Copy visualization parameters from the model-element fVizModel.
Mother of all ROOT objects.
Structure holding information about TGListTree and TGListTreeItem that represents given TEveElement...
virtual TObject * Clone(const char *newname="") const
Make a clone of an object using the Streamer facility.
virtual void PropagateVizParams(TEveElement *el=0)
Set visualization parameters of projecteds.
virtual void AddProjectedsToSet(std::set< TEveElement *> &set)
Add the projected elements to the set, dyn-casting them to TEveElement.
ProjList_i BeginProjecteds()
TEveElementObjectPtr(TObject *obj, Bool_t own=kTRUE)
Constructor.
virtual void RemoveElements()
Remove all elements.
Special list-tree-item for Eve.
virtual Bool_t AcceptElement(TEveElement *el)
Check if el can be added to this element.
TObject * GetSourceObject() const
#define dest(otri, vertexptr)
Bool_t ApplyVizTag(const TString &tag, const TString &fallback_tag="")
Set the VizTag, find model-element from the VizDB and copy visualization-parameters from it...
virtual void PropagateVizParamsToElements(TEveElement *el=0)
Propagate visualization parameters from element el (defaulting to this) to all elements (children)...
virtual void WriteVizParams(std::ostream &out, const TString &var)
Write-out visual parameters for this object.
void SetMainColorPixel(Pixel_t pixel)
Convert pixel to Color_t and call SetMainColor().
virtual TEveTrans & RefMainTrans()
Return reference to main transformation.
you should not use this method at all Int_t Int_t Double_t Double_t Double_t Int_t Double_t Double_t Double_t Double_t b
Bool_t GetUseOrphanage() const
virtual Bool_t SetRnrSelfChildren(Bool_t rnr_self, Bool_t rnr_children)
Set state for rendering of this element and its children.
virtual TClass * ProjectedClass(const TEveProjection *p) const
Virtual from TEveProjectable, returns TEveCompoundProjected class.
Exception class thrown by TEve classes and macros.
virtual TGListTreeItem * FindListTreeItem(TGListTree *ltree)
Find any list-tree-item of this element in list-tree 'ltree'.
void VizDB_UpdateModel(Bool_t update=kTRUE)
Copy visual parameters from this element to viz-db model.
void SetDestroyOnZeroRefCnt(Bool_t d)
Sets the state of flag determining if the element will be destroyed when reference count reaches zero...
Bool_t InsertVizDBEntry(const TString &tag, TEveElement *model, Bool_t replace, Bool_t update)
Insert a new visualization-parameter database entry.
virtual void PropagateMainColor(Color_t color, Color_t old_color)
Set main color of projecteds if their color is the same as old_color.
virtual void PropagateRnrStateToProjecteds()
Propagate render state to the projected replicas of this element.
virtual void AnnihilateElements()
Annihilate elements.
void RecheckImpliedSetForElement(TEveElement *el)
If given element is selected or implied-selected with this selection and recheck implied-set for give...
virtual TEveTrans * PtrMainTrans(Bool_t create=kTRUE)
Return pointer to main transformation.
TEveElement * FindChild(const TString &name, const TClass *cls=0)
Find the first child with given name.
Int_t GetDenyDestroy() const
Returns the number of times deny-destroy has been requested on the element.
virtual TEveElement * SubImportElements(TEveElement *el, TEveElement *proj_parent)
Recursively import elements and apply projection to the newly imported objects.
virtual void UnSelected()
Virtual function called when both fSelected is false and fImpliedSelected is 0.
void PreDeleteElement(TEveElement *element)
Called from TEveElement prior to its destruction so the framework components (like object editor) can...
virtual const char * GetName() const
Returns name of object.
virtual TEveElement * ForwardSelection()
Returns element to be selected on click.
virtual UChar_t GetSelectedLevel() const
Get selection level, needed for rendering selection and highlight feedback.
virtual void SetTitle(const char *title="")
Set the title of the TNamed.
Float_t GetCurrentDepth() const
virtual void ProjectChild(TEveElement *el, Bool_t same_depth=kTRUE)
If this is a projectable, loop over all projected replicas and add the projected image of child 'el' ...
Base class for TEveUtil visualization elements, providing hierarchy management, rendering control and...
TString fVizTag
Element used as model from VizDB.
virtual void SetTransMatrix(Double_t *carr)
Set transformation matrix from column-major array.
void UnitTrans()
Reset matrix to unity.
virtual const char * GetTitle() const
Returns title of object.
virtual void UpdateProjection()
This is abstract method from base-class TEveProjected.
virtual Bool_t HandleElementPaste(TEveElement *el)
React to element being pasted or dnd-ed.
void * New(ENewType defConstructor=kClassNew, Bool_t quiet=kFALSE) const
Return a pointer to a newly allocated object of this class.
const char * Data() const
ProjList_i EndProjecteds()