18 #ifndef ROOT_TPointsArray3D 19 #define ROOT_TPointsArray3D virtual void SetOption(Option_t *option="")
virtual Int_t SetLastPosition(Int_t idx)
to be documented
virtual Option_t * GetOption() const
virtual ~TPointsArray3D()
-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default destructor-*-*-*-*-*-*-*-*-*-*-* *-* ===================...
Abstract class to define Arrays of 3D points.
virtual void PaintPoints(Int_t, Float_t *, Option_t *)
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
-*-*-*-*-*-*-*-*-*Execute action corresponding to one event-*-*-*-*-*-*-*-*-* *-* ===================...
virtual Int_t SetPoints(Int_t n, Float_t *p=0, Option_t *option="")
-*-*-*-*-*-*-*-*-*-*Set new values for this 3-D polyline-*-*-*-*-*-*-*-*-*-* *-* ====================...
virtual Float_t GetZ(Int_t idx) const
#define ClassDef(name, id)
virtual Float_t GetY(Int_t idx) const
virtual Float_t GetX(Int_t idx) const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
*-*-*-*-*-*-*Compute distance from point px,py to a 3-D points *-*-*-*-*-*-* *-* ====================...
virtual Float_t * GetP() const
GetP() returns the pointer to the float point array of points if available The number of the availabl...
virtual Int_t GetLastPosition() const
virtual void Copy(TObject &points) const
*-*-*-*-*-*-*-*-*-*-*-*-*Copy this TPointsArray3D to another *-*-*-*-*-*-*-*-*-*-*-* *-* ============...
virtual Float_t * GetXYZ(Float_t *xyz, Int_t idx, Int_t num=1) const
GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the poi...
TPointsArray3D()
-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default constructor-*-*-*-*-*-*-*-*-*-* *-* ====================...
virtual void Print(Option_t *option="") const
-*-*-*-*-*-*-*-*-*Dump this 3-D polyline with its attributes-*-*-*-*-*-*-*-* *-* ====================...
virtual void ls(Option_t *option="") const
-*-*-*-*-*-*-*-*-*List this 3-D polyline with its attributes-*-*-*-*-*-* *-* ========================...
Mother of all ROOT objects.
you should not use this method at all Int_t Int_t z
virtual Int_t SetPoint(Int_t point, Float_t x, Float_t y, Float_t z)
-*-*-*-*-*-*-*-*-*Initialize one point of the 3-D polyline-*-*-*-*-*-*-*-*-* *-* ====================...
virtual Bool_t Is3D() const
virtual Int_t GetN() const
GetN() returns the number of allocated cells if any.
virtual Int_t Size() const
const char * Data() const