Logo ROOT   6.10/09
Reference Guide
List of all members | Public Member Functions | Static Public Member Functions | List of all members
TPoints3DABC Class Referenceabstract

Abstract class to define Arrays of 3D points.

Definition at line 25 of file TPoints3DABC.h.

Public Member Functions

 TPoints3DABC ()
 
virtual ~TPoints3DABC ()
 
virtual Int_t Add (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
virtual Int_t AddLast (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
virtual Int_t DistancetoPrimitive (Int_t px, Int_t py)=0
 Computes distance from point (px,py) to the object. More...
 
virtual Int_t GetLastPosition () const =0
 
virtual Int_t GetN () const
 GetN() returns the number of allocated cells if any. More...
 
virtual Option_tGetOption () const =0
 
virtual Float_tGetP () const
 GetP() returns the pointer to the float point array of points if available The number of the available cells can be found via GetN() method. More...
 
virtual Float_t GetX (Int_t idx) const =0
 
virtual Float_tGetXYZ (Float_t *xyz, Int_t idx, Int_t num=1) const
 GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the points information. More...
 
virtual const Float_tGetXYZ (Int_t idx)=0
 
virtual Float_t GetY (Int_t idx) const =0
 
virtual Float_t GetZ (Int_t idx) const =0
 
virtual void PaintPoints (Int_t n, Float_t *p, Option_t *option="")=0
 
virtual Int_t SetLastPosition (Int_t idx)=0
 
virtual Int_t SetNextPoint (Float_t x, Float_t y, Float_t z)
 Add one 3D point defined by x,y,z to the array of the points as its last element. More...
 
virtual void SetOption (Option_t *option="")=0
 
virtual Int_t SetPoint (Int_t point, Float_t x, Float_t y, Float_t z)=0
 
virtual Int_t SetPoints (Int_t n, Float_t *p=0, Option_t *option="")=0
 
virtual Int_t Size () const =0
 
- Public Member Functions inherited from TObject
 TObject ()
 TObject constructor. More...
 
 TObject (const TObject &object)
 TObject copy ctor. More...
 
virtual ~TObject ()
 TObject destructor. More...
 
void AbstractMethod (const char *method) const
 Use this method to implement an "abstract" method that you don't want to leave purely abstract. More...
 
virtual void AppendPad (Option_t *option="")
 Append graphics object to current pad. More...
 
virtual void Browse (TBrowser *b)
 Browse object. May be overridden for another default action. More...
 
virtual const char * ClassName () const
 Returns name of class to which the object belongs. More...
 
virtual void Clear (Option_t *="")
 
virtual TObjectClone (const char *newname="") const
 Make a clone of an object using the Streamer facility. More...
 
virtual Int_t Compare (const TObject *obj) const
 Compare abstract method. More...
 
virtual void Copy (TObject &object) const
 Copy this to obj. More...
 
virtual void Delete (Option_t *option="")
 Delete this object. More...
 
virtual void Draw (Option_t *option="")
 Default Draw method for all objects. More...
 
virtual void DrawClass () const
 Draw class inheritance tree of the class to which this object belongs. More...
 
virtual TObjectDrawClone (Option_t *option="") const
 Draw a clone of this object in the current selected pad for instance with: gROOT->SetSelectedPad(gPad). More...
 
virtual void Dump () const
 Dump contents of object on stdout. More...
 
virtual void Error (const char *method, const char *msgfmt,...) const
 Issue error message. More...
 
virtual void Execute (const char *method, const char *params, Int_t *error=0)
 Execute method on this object with the given parameter string, e.g. More...
 
virtual void Execute (TMethod *method, TObjArray *params, Int_t *error=0)
 Execute method on this object with parameters stored in the TObjArray. More...
 
virtual void ExecuteEvent (Int_t event, Int_t px, Int_t py)
 Execute action corresponding to an event at (px,py). More...
 
virtual void Fatal (const char *method, const char *msgfmt,...) const
 Issue fatal error message. More...
 
virtual TObjectFindObject (const char *name) const
 Must be redefined in derived classes. More...
 
virtual TObjectFindObject (const TObject *obj) const
 Must be redefined in derived classes. More...
 
virtual Option_tGetDrawOption () const
 Get option used by the graphics system to draw this object. More...
 
virtual const char * GetIconName () const
 Returns mime type name of object. More...
 
virtual const char * GetName () const
 Returns name of object. More...
 
virtual char * GetObjectInfo (Int_t px, Int_t py) const
 Returns string containing info about the object at position (px,py). More...
 
virtual const char * GetTitle () const
 Returns title of object. More...
 
virtual UInt_t GetUniqueID () const
 Return the unique object id. More...
 
virtual Bool_t HandleTimer (TTimer *timer)
 Execute action in response of a timer timing out. More...
 
virtual ULong_t Hash () const
 Return hash value for this object. More...
 
virtual void Info (const char *method, const char *msgfmt,...) const
 Issue info message. More...
 
virtual Bool_t InheritsFrom (const char *classname) const
 Returns kTRUE if object inherits from class "classname". More...
 
virtual Bool_t InheritsFrom (const TClass *cl) const
 Returns kTRUE if object inherits from TClass cl. More...
 
virtual void Inspect () const
 Dump contents of this object in a graphics canvas. More...
 
void InvertBit (UInt_t f)
 
virtual Bool_t IsEqual (const TObject *obj) const
 Default equal comparison (objects are equal if they have the same address in memory). More...
 
virtual Bool_t IsFolder () const
 Returns kTRUE in case object contains browsable objects (like containers or lists of other objects). More...
 
Bool_t IsOnHeap () const
 
virtual Bool_t IsSortable () const
 
Bool_t IsZombie () const
 
virtual void ls (Option_t *option="") const
 The ls function lists the contents of a class on stdout. More...
 
void MayNotUse (const char *method) const
 Use this method to signal that a method (defined in a base class) may not be called in a derived class (in principle against good design since a child class should not provide less functionality than its parent, however, sometimes it is necessary). More...
 
virtual Bool_t Notify ()
 This method must be overridden to handle object notification. More...
 
void Obsolete (const char *method, const char *asOfVers, const char *removedFromVers) const
 Use this method to declare a method obsolete. More...
 
void operator delete (void *ptr)
 Operator delete. More...
 
void operator delete[] (void *ptr)
 Operator delete []. More...
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, void *vp)
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, void *vp)
 
TObjectoperator= (const TObject &rhs)
 TObject assignment operator. More...
 
virtual void Paint (Option_t *option="")
 This method must be overridden if a class wants to paint itself. More...
 
virtual void Pop ()
 Pop on object drawn in a pad to the top of the display list. More...
 
virtual void Print (Option_t *option="") const
 This method must be overridden when a class wants to print itself. More...
 
virtual Int_t Read (const char *name)
 Read contents of object with specified name from the current directory. More...
 
virtual void RecursiveRemove (TObject *obj)
 Recursively remove this object from a list. More...
 
void ResetBit (UInt_t f)
 
virtual void SaveAs (const char *filename="", Option_t *option="") const
 Save this object in the file specified by filename. More...
 
virtual void SavePrimitive (std::ostream &out, Option_t *option="")
 Save a primitive as a C++ statement(s) on output stream "out". More...
 
void SetBit (UInt_t f, Bool_t set)
 Set or unset the user status bits as specified in f. More...
 
void SetBit (UInt_t f)
 
virtual void SetDrawOption (Option_t *option="")
 Set drawing option for object. More...
 
virtual void SetUniqueID (UInt_t uid)
 Set the unique object id. More...
 
virtual void SysError (const char *method, const char *msgfmt,...) const
 Issue system error message. More...
 
Bool_t TestBit (UInt_t f) const
 
Int_t TestBits (UInt_t f) const
 
virtual void UseCurrentStyle ()
 Set current style settings in this object This function is called when either TCanvas::UseCurrentStyle or TROOT::ForceStyle have been invoked. More...
 
virtual void Warning (const char *method, const char *msgfmt,...) const
 Issue warning message. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0)
 Write this object to the current directory. More...
 
virtual Int_t Write (const char *name=0, Int_t option=0, Int_t bufsize=0) const
 Write this object to the current directory. More...
 

Static Public Member Functions

static Int_t DistancetoLine (Int_t px, Int_t py, Float_t x1, Float_t y1, Float_t x2, Float_t y2, Int_t lineWidth=1)
 Compute distance from point px,py to an axis of the band defined. More...
 
- Static Public Member Functions inherited from TObject
static Long_t GetDtorOnly ()
 Return destructor only flag. More...
 
static Bool_t GetObjectStat ()
 Get status of object stat flag. More...
 
static void SetDtorOnly (void *obj)
 Set destructor only flag. More...
 
static void SetObjectStat (Bool_t stat)
 Turn on/off tracking of objects in the TObjectTable. More...
 

Additional Inherited Members

- Public Types inherited from TObject
enum  { kIsOnHeap = 0x01000000, kNotDeleted = 0x02000000, kZombie = 0x04000000, kBitMask = 0x00ffffff }
 
enum  { kSingleKey = BIT(0), kOverwrite = BIT(1), kWriteDelete = BIT(2) }
 
enum  EStatusBits {
  kCanDelete = BIT(0), kMustCleanup = BIT(3), kObjInCanvas = BIT(3), kIsReferenced = BIT(4),
  kHasUUID = BIT(5), kCannotPick = BIT(6), kNoContextMenu = BIT(8), kInvalidObject = BIT(13)
}
 
- Protected Member Functions inherited from TObject
virtual void DoError (int level, const char *location, const char *fmt, va_list va) const
 Interface to ErrorHandler (protected). More...
 
void MakeZombie ()
 

#include <TPoints3DABC.h>

Inheritance diagram for TPoints3DABC:
[legend]

Constructor & Destructor Documentation

◆ TPoints3DABC()

TPoints3DABC::TPoints3DABC ( )
inline

Definition at line 28 of file TPoints3DABC.h.

◆ ~TPoints3DABC()

virtual TPoints3DABC::~TPoints3DABC ( )
inlinevirtual

Definition at line 29 of file TPoints3DABC.h.

Member Function Documentation

◆ Add()

Int_t TPoints3DABC::Add ( Float_t  x,
Float_t  y,
Float_t  z 
)
virtual

Add one 3D point defined by x,y,z to the array of the points as its last element.

Definition at line 26 of file TPoints3DABC.cxx.

◆ AddLast()

Int_t TPoints3DABC::AddLast ( Float_t  x,
Float_t  y,
Float_t  z 
)
virtual

Add one 3D point defined by x,y,z to the array of the points as its last element.

Definition at line 35 of file TPoints3DABC.cxx.

◆ DistancetoLine()

Int_t TPoints3DABC::DistancetoLine ( Int_t  px,
Int_t  py,
Float_t  x1,
Float_t  y1,
Float_t  x2,
Float_t  y2,
Int_t  lineWidth = 1 
)
static

Compute distance from point px,py to an axis of the band defined.

by pair points (x1,y1),(x2,y2) where lineWidth is the width of the band

Compute the closest distance of approach from point px,py to this line. The distance is computed in pixels units.

Algorithm:

A(x1,y1) P B(x2,y2)
------------------------------------------------
I
I
I
I
M(x,y)
Let us call a = distance AM a2=a**2
b = distance BM b2=b**2
c = distance AB c2=c**2
d = distance PM d2=d**2
u = distance AP u2=u**2
v = distance BP v2=v**2 c = u + v
d2 = a2 - u2
d2 = b2 - v2 = b2 -(c-u)**2
==> u = (a2 -b2 +c2)/2c
Float_t x1 = gPad->XtoAbsPixel(xp1);
Float_t y1 = gPad->YtoAbsPixel(yp1);
Float_t x2 = gPad->XtoAbsPixel(xp2);
Float_t y2 = gPad->YtoAbsPixel(yp2);

Definition at line 75 of file TPoints3DABC.cxx.

◆ DistancetoPrimitive()

virtual Int_t TPoints3DABC::DistancetoPrimitive ( Int_t  px,
Int_t  py 
)
pure virtual

Computes distance from point (px,py) to the object.

This member function must be implemented for each graphics primitive. This default function returns a big number (999999).

Reimplemented from TObject.

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ GetLastPosition()

virtual Int_t TPoints3DABC::GetLastPosition ( ) const
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ GetN()

Int_t TPoints3DABC::GetN ( ) const
virtual

GetN() returns the number of allocated cells if any.

GetN() > 0 shows how many cells can be available via GetP() method. GetN() == 0 then GetP() must return 0 as well

Reimplemented in TPoints3D, TTable3Points, and TPointsArray3D.

Definition at line 119 of file TPoints3DABC.cxx.

◆ GetOption()

virtual Option_t* TPoints3DABC::GetOption ( ) const
pure virtual

Reimplemented from TObject.

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ GetP()

Float_t * TPoints3DABC::GetP ( ) const
virtual

GetP() returns the pointer to the float point array of points if available The number of the available cells can be found via GetN() method.

GetN() > 0 shows how many cells

Reimplemented in TPoints3D, TTable3Points, and TPointsArray3D.

Definition at line 131 of file TPoints3DABC.cxx.

◆ GetX()

virtual Float_t TPoints3DABC::GetX ( Int_t  idx) const
pure virtual

◆ GetXYZ() [1/2]

Float_t * TPoints3DABC::GetXYZ ( Float_t xyz,
Int_t  idx,
Int_t  num = 1 
) const
virtual

GetXYZ(Float_t *xyz,Int_t idx,Int_t num=1) fills the buffer supplied by the calling code with the points information.

Input parameters:

  • Float_t *xyz : an external user supplied floating point array.
  • Int_t num : the total number of the points to be copied the dimension of that array the size of the array is num*sizeof(Float_t) at least
  • Int_t idx : The index of the first copy to be taken.

Return: The pointer to the buffer array supplied

Reimplemented in TPoints3D, TPointsArray3D, and TTable3Points.

Definition at line 150 of file TPoints3DABC.cxx.

◆ GetXYZ() [2/2]

virtual const Float_t* TPoints3DABC::GetXYZ ( Int_t  idx)
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTable3Points.

◆ GetY()

virtual Float_t TPoints3DABC::GetY ( Int_t  idx) const
pure virtual

◆ GetZ()

virtual Float_t TPoints3DABC::GetZ ( Int_t  idx) const
pure virtual

◆ PaintPoints()

virtual void TPoints3DABC::PaintPoints ( Int_t  n,
Float_t p,
Option_t option = "" 
)
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTable3Points.

◆ SetLastPosition()

virtual Int_t TPoints3DABC::SetLastPosition ( Int_t  idx)
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ SetNextPoint()

Int_t TPoints3DABC::SetNextPoint ( Float_t  x,
Float_t  y,
Float_t  z 
)
virtual

Add one 3D point defined by x,y,z to the array of the points as its last element.

Definition at line 108 of file TPoints3DABC.cxx.

◆ SetOption()

virtual void TPoints3DABC::SetOption ( Option_t option = "")
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ SetPoint()

virtual Int_t TPoints3DABC::SetPoint ( Int_t  point,
Float_t  x,
Float_t  y,
Float_t  z 
)
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ SetPoints()

virtual Int_t TPoints3DABC::SetPoints ( Int_t  n,
Float_t p = 0,
Option_t option = "" 
)
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.

◆ Size()

virtual Int_t TPoints3DABC::Size ( ) const
pure virtual

Implemented in TPoints3D, TPointsArray3D, and TTablePoints.


The documentation for this class was generated from the following files: