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TGLScene.h File Reference
#include "TGLSceneBase.h"
#include "TGLSceneInfo.h"
#include "Gtypes.h"
#include <map>
#include <vector>
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Classes

class  TGLScene
 TGLScene provides management and rendering of ROOT's default 3D /object representation as logical and physical shapes. More...
 
struct  TGLScene::DrawElement_t
 
class  TGLScene::TSceneInfo