ROOT
6.07/01
Reference Guide
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Namespaces | |
Rgl | |
Functions | |
template<class V > | |
void | Rgl::DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS) |
Surface with material and lighting. More... | |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
template<class V > | |
void | Rgl::DrawMesh (GLenum type, const std::vector< V > &vs, const std::vector< UInt_t > &fTS) |
Only vertices, no normal (no lighting and material). More... | |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts) |
Call function-template. More... | |
template<class V , class GLN , class GLV > | |
void | Rgl::DrawMesh (GLN normal3, GLV vertex3, const std::vector< V > &vs, const std::vector< V > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. More... | |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< Float_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
template<class V , class GLV > | |
void | Rgl::DrawMesh (GLV vertex3, const std::vector< V > &vs, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Mesh with cut. More... | |
void | Rgl::DrawMesh (const std::vector< Float_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | Rgl::DrawMesh (const std::vector< Double_t > &vs, const std::vector< UInt_t > &ts, const TGLBoxCut &box) |
Call function-template. More... | |
void | Rgl::NormalToColor (Double_t *rfColor, const Double_t *n) |
NormalToColor generates a color from a given normal. More... | |
void | Rgl::DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS) |
Colored mesh with lighting disabled. More... | |
void | Rgl::DrawMapleMesh (const std::vector< Double_t > &vs, const std::vector< Double_t > &ns, const std::vector< UInt_t > &fTS, const TGLBoxCut &box) |
Colored mesh with cut and disabled lighting. More... | |