92 axis.SetCoordinates(0, 0, 1);
134 axis.SetCoordinates(0, 0, 1);
174 axis.SetCoordinates(0, 0, 1);
197 if (
rz.SinAngle() < 0)
214 axis.SetCoordinates(0, 0, 1);
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint angle
AxisAngle class describing rotation represented with direction axis (3D Vector) and an angle of rotat...
AVector operator*(const AVector &v) const
Overload operator * for rotation on a vector.
AxisAngle()
Default constructor (axis is z and angle is zero)
EulerAngles class describing rotation as three angles (Euler Angles).
Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k).
Rotation class with the (3D) rotation represented by a 3x3 orthogonal matrix.
Rotation class representing a 3D rotation about the X axis by the angle of rotation.
Scalar SinAngle() const
Sine or Cosine of the rotation angle.
Rotation class representing a 3D rotation about the Y axis by the angle of rotation.
Scalar SinAngle() const
Sine or Cosine of the rotation angle.
Rotation class with the (3D) rotation represented by angles describing first a rotation of an angle p...
Rotation class representing a 3D rotation about the Z axis by the angle of rotation.
Scalar math_cos(Scalar x)
Scalar math_sqrt(Scalar x)
Scalar math_asin(Scalar x)
AxisAngle operator*(RotationX const &r1, AxisAngle const &r2)
Multiplication of an axial rotation by an AxisAngle.
Scalar math_sin(Scalar x)