#include "MathX/GenVectorX/Cartesian3D.h"
#include "MathX/GenVectorX/DisplacementVector3D.h"
#include "MathX/GenVectorX/PositionVector3D.h"
#include "MathX/GenVectorX/LorentzVector.h"
#include "MathX/GenVectorX/3DConversions.h"
#include "MathX/GenVectorX/3DDistances.h"
#include <algorithm>
#include <cassert>
#include "MathX/GenVectorX/AccHeaders.h"
#include "MathX/GenVectorX/MathHeaders.h"
Classes | |
class | ROOT::ROOT_MATH_ARCH::Quaternion |
Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k). More... | |
Namespaces | |
namespace | ROOT |
namespace | ROOT::ROOT_MATH_ARCH |
Functions | |
template<class R > | |
Quaternion::Scalar | ROOT::ROOT_MATH_ARCH::Distance (const Quaternion &r1, const R &r2) |
Distance between two rotations. | |
Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationX const &r1, Quaternion const &r2) |
Multiplication of an axial rotation by an AxisAngle. | |
Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationY const &r1, Quaternion const &r2) |
Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationZ const &r1, Quaternion const &r2) |
std::ostream & | ROOT::ROOT_MATH_ARCH::operator<< (std::ostream &os, const Quaternion &q) |
Stream Output and Input. | |