#include "MathX/GenVectorX/Cartesian3D.h"#include "MathX/GenVectorX/DisplacementVector3D.h"#include "MathX/GenVectorX/PositionVector3D.h"#include "MathX/GenVectorX/LorentzVector.h"#include "MathX/GenVectorX/3DConversions.h"#include "MathX/GenVectorX/3DDistances.h"#include <algorithm>#include <cassert>#include "MathX/GenVectorX/AccHeaders.h"#include "MathX/GenVectorX/MathHeaders.h"Classes | |
| class | ROOT::ROOT_MATH_ARCH::Quaternion |
| Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k). More... | |
Namespaces | |
| namespace | ROOT |
| namespace | ROOT::ROOT_MATH_ARCH |
Functions | |
| template<class R > | |
| Quaternion::Scalar | ROOT::ROOT_MATH_ARCH::Distance (const Quaternion &r1, const R &r2) |
| Distance between two rotations. | |
| Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationX const &r1, Quaternion const &r2) |
| Multiplication of an axial rotation by an AxisAngle. | |
| Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationY const &r1, Quaternion const &r2) |
| Quaternion | ROOT::ROOT_MATH_ARCH::operator* (RotationZ const &r1, Quaternion const &r2) |
| std::ostream & | ROOT::ROOT_MATH_ARCH::operator<< (std::ostream &os, const Quaternion &q) |
| Stream Output and Input. | |