#include "MathX/GenVectorX/AxisAngle.h"
#include <cmath>
#include "MathX/GenVectorX/Quaternion.h"
#include "MathX/GenVectorX/Cartesian3D.h"
#include "MathX/GenVectorX/RotationX.h"
#include "MathX/GenVectorX/RotationY.h"
#include "MathX/GenVectorX/RotationZ.h"
#include "MathX/GenVectorX/Rotation3Dfwd.h"
#include "MathX/GenVectorX/EulerAnglesfwd.h"
#include "MathX/GenVectorX/AccHeaders.h"
#include "MathX/GenVectorX/MathHeaders.h"
Namespaces | |
namespace | ROOT |
namespace | ROOT::ROOT_MATH_ARCH |
Functions | |
AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationX const &r1, AxisAngle const &r2) |
Multiplication of an axial rotation by an AxisAngle. | |
AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationY const &r1, AxisAngle const &r2) |
AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationZ const &r1, AxisAngle const &r2) |