#include "MathX/GenVectorX/AxisAngle.h"#include <cmath>#include "MathX/GenVectorX/Quaternion.h"#include "MathX/GenVectorX/Cartesian3D.h"#include "MathX/GenVectorX/RotationX.h"#include "MathX/GenVectorX/RotationY.h"#include "MathX/GenVectorX/RotationZ.h"#include "MathX/GenVectorX/Rotation3Dfwd.h"#include "MathX/GenVectorX/EulerAnglesfwd.h"#include "MathX/GenVectorX/AccHeaders.h"#include "MathX/GenVectorX/MathHeaders.h"Namespaces | |
| namespace | ROOT |
| namespace | ROOT::ROOT_MATH_ARCH |
Functions | |
| AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationX const &r1, AxisAngle const &r2) |
| Multiplication of an axial rotation by an AxisAngle. | |
| AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationY const &r1, AxisAngle const &r2) |
| AxisAngle | ROOT::ROOT_MATH_ARCH::operator* (RotationZ const &r1, AxisAngle const &r2) |