167 virtual void AddEntry(
const char *s,
Int_t id,
void *ud =
nullptr,
Handle_t GContext_t
Graphics context handle.
Handle_t Cursor_t
Cursor handle.
ULong_t Pixel_t
Pixel value.
Handle_t FontStruct_t
Pointer to font structure.
#define ClassDefOverride(name, id)
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void on
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void gc
Encapsulate fonts used in the GUI system.
A subclasses of TGWindow, and is used as base class for some simple widgets (buttons,...
Encapsulate a graphics context used in the low level graphics.
A composite frame that layout their children in horizontal way.
TGHotString is a string with a "hot" character underlined.
This class describes layout hints used by the layout classes.
The TGPicture class implements pictures and icons used in the different GUI elements and widgets.
TGString wraps a TString and adds some graphics routines like drawing, size of string on screen depen...
const char * GetString() const
ROOT GUI Window base class.
Mother of all ROOT objects.
void Emit(const char *signal, const T &arg)
Activate signal with single parameter.
Handles synchronous and a-synchronous timer events.