16#ifndef ROOT_Math_GenVector_Transform3D
17#define ROOT_Math_GenVector_Transform3D 1
79template <
typename T =
double>
132 template <
class ARotation,
class CoordSystem,
class Tag>
144 template <
class ARotation>
201 template<
class CoordSystem,
class Tag>
228 template <
class ARotation,
class CoordSystem,
class Tag>
266 if (std::fabs(T(1) -
cos1) <= T(0.000001) || std::fabs(T(1) -
cos2) <= T(0.000001)) {
267 std::cerr <<
"Transform3D: Error : zero angle between axes" << std::endl;
270 if (std::fabs(
cos1 -
cos2) > T(0.000001)) {
271 std::cerr <<
"Transform3D: Warning: angles between axes are not equal" << std::endl;
360 const auto m1 = (abs(T(1) -
cos1) <= T(0.000001) || abs(T(1) -
cos2) <= T(0.000001));
362 const auto m2 = (abs(
cos1 -
cos2) > T(0.000001));
364 std::cerr <<
"Transform3D: Warning: angles between axes are not equal" << std::endl;
424 std::cerr <<
"Transform3D: Error : zero angle between axes" << std::endl;
437 template<
class ForeignMatrix>
445 Transform3D(T
xx, T
xy, T xz, T
dx, T
yx, T
yy, T yz, T
dy, T
zx, T
zy, T
zz, T
dz)
447 SetComponents (
xx,
xy, xz,
dx,
yx,
yy, yz,
dy,
zx,
zy,
zz,
dz);
457 template <
class ForeignMatrix>
474 for (
int i = 0; i <12; ++i) {
488 for (
int i = 0; i <12; ++i) {
501 std::copy(
fM,
fM + 12, begin);
510 template<
class ForeignMatrix>
523 template<
class ForeignMatrix>
535 void SetComponents(T
xx, T
xy, T xz, T
dx, T
yx, T
yy, T yz, T
dy, T
zx, T
zy, T
zz, T
dz)
545 void GetComponents(T &
xx, T &
xy, T &xz, T &
dx, T &
yx, T &
yy, T &yz, T &
dy, T &
zx, T &
zy, T &
zz, T &
dz)
const
557 template<
class AnyRotation,
class V>
584 template <
class AnyRotation>
592 template <
class AnyRotation>
606 template <
class AnyVector>
640 template <
class CoordSystem>
648 template <
class CoordSystem>
657 template<
class CoordSystem >
664 template <
class CoordSystem>
701 template <
class CoordSystem>
712 template <
class CoordSystem>
721 template <
class CoordSystem,
class Tag1,
class Tag2>
732 template <
class CoordSystem,
class Tag1,
class Tag2>
742 template <
class CoordSystem >
750 template <
class CoordSystem>
759 template <
typename TYPE>
763 const auto n =
plane.Normal();
766 const auto d =
plane.HesseDistance();
772 template <
typename TYPE>
807 std::cerr <<
"Transform3D::inverse error: zero determinant" << std::endl;
843 std::cerr <<
"Transform3D::inverse error: zero determinant" << std::endl;
913 for (
int i = 0; i < 3; ++i)
fM[i] =
rotData[i];
915 for (
int i = 0; i < 3; ++i)
fM[
kYX + i] =
rotData[3 + i];
917 for (
int i = 0; i < 3; ++i)
fM[
kZX + i] =
rotData[6 + i];
935 for (
int i = 0; i < 3; ++i) {
938 fM[4 * i + 3] = T(0);
1021 fM[
kXX]*t.fM[kDX]+fM[
kXY]*t.fM[kDY]+fM[
kXZ]*t.fM[kDZ]+fM[kDX],
1026 fM[
kYX]*t.fM[kDX]+fM[
kYY]*t.fM[kDY]+fM[
kYZ]*t.fM[kDZ]+fM[kDY],
1031 fM[
kZX]*t.fM[kDX]+fM[
kZY]*t.fM[kDY]+fM[
kZZ]*t.fM[kDZ]+fM[kDZ]);
1044 fM[
kXX] * t.fM[kDX] + fM[
kXY] * t.fM[kDY] + fM[
kXZ] * t.fM[kDZ] + fM[kDX],
1049 fM[
kYX] * t.fM[kDX] + fM[
kYY] * t.fM[kDY] + fM[
kYZ] * t.fM[kDZ] + fM[kDY],
1054 fM[
kZX] * t.fM[kDX] + fM[
kZY] * t.fM[kDY] + fM[
kZZ] * t.fM[kDZ] + fM[kDZ]);
1185 return Transform3D<T>(t.Rotation(), t.Translation().Vect() +
d.Vect());
1304 t.GetComponents(
m,
m + 12);
1305 os <<
"\n" <<
m[0] <<
" " <<
m[1] <<
" " <<
m[2] <<
" " <<
m[3];
1306 os <<
"\n" <<
m[4] <<
" " <<
m[5] <<
" " <<
m[6] <<
" " <<
m[7];
1307 os <<
"\n" <<
m[8] <<
" " <<
m[9] <<
" " <<
m[10] <<
" " <<
m[11] <<
"\n";
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
Option_t Option_t TPoint TPoint const char x2
Option_t Option_t TPoint TPoint const char x1
Option_t Option_t TPoint xy
Option_t Option_t TPoint TPoint const char y2
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t Float_t Float_t Int_t Int_t UInt_t UInt_t Rectangle_t Int_t Int_t Window_t TString Int_t GCValues_t GetPrimarySelectionOwner GetDisplay GetScreen GetColormap GetNativeEvent const char const char dpyName wid window const char font_name cursor keysym reg const char only_if_exist regb h Point_t winding char text const char depth char const char Int_t count const char ColorStruct_t color const char Pixmap_t Pixmap_t PictureAttributes_t attr const char char ret_data h unsigned char height h Atom_t Int_t ULong_t ULong_t unsigned char prop_list Atom_t Atom_t Atom_t Time_t type
Option_t Option_t TPoint TPoint const char y1
AxisAngle class describing rotation represented with direction axis (3D Vector) and an angle of rotat...
DefaultCoordinateSystemTag Default tag for identifying any coordinate system.
EulerAngles class describing rotation as three angles (Euler Angles).
Rotation class with the (3D) rotation represented by a unit quaternion (u, i, j, k).
Rotation class with the (3D) rotation represented by a 3x3 orthogonal matrix.
Rotation class representing a 3D rotation about the X axis by the angle of rotation.
Rotation class representing a 3D rotation about the Y axis by the angle of rotation.
Rotation class with the (3D) rotation represented by angles describing first a rotation of an angle p...
Rotation class representing a 3D rotation about the Z axis by the angle of rotation.
SVector< T, D > Unit(const SVector< T, D > &rhs)
Unit.
Namespace for new Math classes and functions.
Transform3D< T > operator*(const Rotation3D &r, const Translation3D< T > &t)
combine a translation and a rotation to give a transform3d First the translation then the rotation
std::ostream & operator<<(std::ostream &os, const Plane3D< T > &p)
Stream Output and Input.
Impl::Transform3D< float > Transform3DF
Impl::Transform3D< double > Transform3D
tbb::task_arena is an alias of tbb::interface7::task_arena, which doesn't allow to forward declare tb...