58 #ifdef R__COMPLETE_MEM_TERMINATION 60 struct TRandomCleanup {
61 ~TRandomCleanup() {
delete gRandom; gRandom = 0; }
63 static TRandomCleanup gCleanupRandom;
77 SetTitle(
"Random number generator: Mersenne Twister");
100 const UInt_t kTemperingMaskB = 0x9d2c5680;
101 const UInt_t kTemperingMaskC = 0xefc60000;
102 const UInt_t kUpperMask = 0x80000000;
103 const UInt_t kLowerMask = 0x7fffffff;
104 const UInt_t kMatrixA = 0x9908b0df;
106 if (fCount624 >= kN) {
109 for (i=0; i < kN-kM; i++) {
110 y = (fMt[i] & kUpperMask) | (fMt[i+1] & kLowerMask);
111 fMt[i] = fMt[i+kM] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
114 for ( ; i < kN-1 ; i++) {
115 y = (fMt[i] & kUpperMask) | (fMt[i+1] & kLowerMask);
116 fMt[i] = fMt[i+kM-kN] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
119 y = (fMt[kN-1] & kUpperMask) | (fMt[0] & kLowerMask);
120 fMt[kN-1] = fMt[kM-1] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
124 y = fMt[fCount624++];
126 y ^= ((y << 7 ) & kTemperingMaskB );
127 y ^= ((y << 15) & kTemperingMaskC );
131 if (y)
return ( (
Double_t) y * 2.3283064365386963e-10);
152 const Int_t kM = 397;
153 const Int_t kN = 624;
154 const UInt_t kTemperingMaskB = 0x9d2c5680;
155 const UInt_t kTemperingMaskC = 0xefc60000;
156 const UInt_t kUpperMask = 0x80000000;
157 const UInt_t kLowerMask = 0x7fffffff;
158 const UInt_t kMatrixA = 0x9908b0df;
161 if (fCount624 >= kN) {
164 for (i=0; i < kN-kM; i++) {
165 y = (fMt[i] & kUpperMask) | (fMt[i+1] & kLowerMask);
166 fMt[i] = fMt[i+kM] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
169 for ( ; i < kN-1 ; i++) {
170 y = (fMt[i] & kUpperMask) | (fMt[i+1] & kLowerMask);
171 fMt[i] = fMt[i+kM-kN] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
174 y = (fMt[kN-1] & kUpperMask) | (fMt[0] & kLowerMask);
175 fMt[kN-1] = fMt[kM-1] ^ (y >> 1) ^ ((y & 0
x1) ? kMatrixA : 0x0);
179 y = fMt[fCount624++];
181 y ^= ((y << 7 ) & kTemperingMaskB );
182 y ^= ((y << 15) & kTemperingMaskC );
186 array[k] =
Double_t( y * 2.3283064365386963
e-10);
209 for(
Int_t i=1; i<624; i++) {
210 fMt[i] = (1812433253 * ( fMt[i-1] ^ ( fMt[i-1] >> 30)) + i );
219 for (
Int_t i = 0; i< 624; i++) {
220 fMt[i] =
static_cast<UInt_t> (4294967296.*r.
Rndm());
223 for (
Int_t i = 0; i < 10; ++i) Rndm();
232 void TRandom3::Streamer(
TBuffer &R__b)
242 TRandom::Streamer(R__b);
virtual Int_t WriteClassBuffer(const TClass *cl, void *pointer)=0
Random number generator class based on M.
virtual Double_t Rndm()
Machine independent random number generator.
virtual ~TRandom3()
*-*-*-*-*-*-*-*-*-*-*default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ================== ...
Random number generator class based on the maximally quidistributed combined Tausworthe generator by ...
virtual void SetSeed(ULong_t seed=0)
Set the random generator sequence if seed is 0 (default value) a TUUID is generated and used to fill ...
Buffer base class used for serializing objects.
virtual Int_t CheckByteCount(UInt_t startpos, UInt_t bcnt, const TClass *clss)=0
virtual Int_t ReadStaticArray(Bool_t *b)=0
This is the base class for the ROOT Random number generators.
virtual void SetSeed(ULong_t seed=0)
Set the random generator seed.
virtual void RndmArray(Int_t n, Float_t *array)
Return an array of n random numbers uniformly distributed in ]0,1].
virtual Int_t ReadClassBuffer(const TClass *cl, void *pointer, const TClass *onfile_class=0)=0
virtual Double_t Rndm()
TausWorth generator from L'Ecuyer, uses as seed 3x32bits integers Use a mask of 0xffffffffUL to make ...
static const double x1[5]
you should not use this method at all Int_t Int_t Double_t Double_t Double_t e
virtual Version_t ReadVersion(UInt_t *start=0, UInt_t *bcnt=0, const TClass *cl=0)=0