12 #ifndef ROOT_TGeoTranslationEditor 13 #define ROOT_TGeoTranslationEditor 26 #ifndef ROOT_TGeoGedFrame
void DoApply()
Slot for applying changes.
void DoName()
Slot for name.
Class describing translations.
TGNumberEntry * fRotTheta
virtual void SetModel(TObject *obj)
Connect to the new matrix.
#define ClassDef(name, id)
static Pixel_t GetDefaultFrameBackground()
Get default frame background.
TGNumberEntry * fRotTheta
void DoUndo()
Slot for undoing last operation.
Class describing rotation + translation.
void DoCancel()
Slot for cancelling last modifications non-applied.
Class describing rotations.
void DoModified()
Slot for notifying changes.
Mother of all ROOT objects.
Bool_t DoParameters()
Slot for checking parameters.
TGeoTranslationEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
Constructor for translation editor.
virtual void ConnectSignals2Slots()
Connect signals to slots.
TGeoTranslation * fTranslation
virtual ~TGeoTranslationEditor()
Destructor.