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TAtt3D.h
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// @(#)root/base:$Id$
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// Author: Fons Rademakers 08/09/99
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/*************************************************************************
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* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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* All rights reserved. *
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* *
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* For the licensing terms see $ROOTSYS/LICENSE. *
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* For the list of contributors see $ROOTSYS/README/CREDITS. *
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*************************************************************************/
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#ifndef ROOT_TAtt3D
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#define ROOT_TAtt3D
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#ifndef ROOT_Rtypes
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#include "
Rtypes.h
"
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#endif
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class
TAtt3D
{
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public
:
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TAtt3D
() { }
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virtual
~TAtt3D
() { }
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virtual
void
Sizeof3D
()
const
;
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ClassDef
(
TAtt3D
,1)
//3D attributes
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};
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#endif
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Rtypes.h
TAtt3D
Use this attribute class when an object should have 3D capabilities.
Definition:
TAtt3D.h:21
ClassDef
#define ClassDef(name, id)
Definition:
Rtypes.h:254
TAtt3D::Sizeof3D
virtual void Sizeof3D() const
Set total size of this 3D object (used by X3D interface).
Definition:
TAtt3D.cxx:27
TAtt3D::~TAtt3D
virtual ~TAtt3D()
Definition:
TAtt3D.h:25
TAtt3D::TAtt3D
TAtt3D()
Definition:
TAtt3D.h:24