15 pt =
new TPaveText(0.00802139,0.541436,0.294118,0.701657,
"br");
19 text = pt->
AddText(
"TEntryList");
22 pt =
new TPaveText(0.0106952,0.237569,0.294118,0.546961,
"br");
26 text = pt->
AddText(
"fBlocks = 0");
30 pt =
new TPaveText(0.483957,0.607735,0.68984,0.773481,
"br");
37 pt =
new TPaveText(0.347594,0.475138,0.494652,0.596685,
"br");
44 pt =
new TPaveText(0.508021,0.475138,0.660428,0.59116,
"br");
51 pt =
new TPaveText(0.673797,0.469613,0.826203,0.59116,
"br");
58 pt =
new TPaveText(0.251337,0.0331492,0.483957,0.165746,
"br");
61 text = pt->
AddText(
"TEntryList for TTree_1");
64 pt =
new TPaveText(0.491979,0.038674,0.729947,0.171271,
"br");
67 text = pt->
AddText(
"TEntryList for TTree_2");
70 pt =
new TPaveText(0.737968,0.038674,0.97861,0.171271,
"br");
73 text = pt->
AddText(
"TEntryList for TTree_3");
76 pt =
new TPaveText(0.410667,0.21978,0.816,0.395604,
"br");
78 text = pt->
AddText(
"TList of TEntryList* objects");
virtual void Draw(Option_t *option="")
Draw this pavetext with its current attributes.
virtual TText * AddText(Double_t x1, Double_t y1, const char *label)
Add a new Text line to this pavetext at given coordinates.
virtual void SetFillStyle(Style_t fstyle)
virtual void SetTextFont(Font_t tfont=62)
virtual void Draw(Option_t *option="")
Draw this arrow with its current attributes.
Base class for several text objects.
virtual void SetFillColor(Color_t fcolor)
virtual void Range(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
Set world coordinate system for the pad.
A Pave (see TPave) with text, lines or/and boxes inside.
virtual void SetTextColor(Color_t tcolor=1)
void SetFrameFillColor(Color_t color=1)
virtual void SetBorderSize(Short_t bordersize)
Draw all kinds of Arrows.
virtual void SetBorderSize(Int_t bordersize=4)