12 #ifndef ROOT_TTablePoints
13 #define ROOT_TTablePoints
virtual Float_t GetY(Int_t idx) const =0
TTableSorter * fTableSorter
virtual Int_t SetPoints(Int_t, Float_t *, Option_t *)
virtual void * GetTable()
Abstract class to define Arrays of 3D points.
Short_t Min(Short_t a, Short_t b)
Int_t GetIndex(UInt_t sortedIndex) const
returns the original index of the row by its sorted index
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
*-*-*-*-*-*-*Compute distance from point px,py to a 3-D points *-*-*-*-*-*-* *-* ====================...
virtual Float_t GetZ(Int_t idx) const =0
#define ClassDef(name, id)
virtual Int_t SetLastPosition(Int_t idx)
virtual Int_t Indx(Int_t sortedIndx) const
virtual TTable * GetTable() const
to be documented
virtual Int_t Size() const
virtual Option_t * GetOption() const
virtual Float_t GetX(Int_t idx) const =0
virtual void SetOption(Option_t *)
virtual void SetTablePointer(void *table)
virtual Int_t GetLastPosition() const
virtual Int_t SetPoint(Int_t, Float_t, Float_t, Float_t)