virtual void SetY2(Double_t y2)
virtual void ConnectSignals2Slots()
Connect signals to slots.
ClassImp(TLineEditor) enum ELineWid
virtual void DoLineVertical()
Slot so set the line vertical.
virtual ~TLineEditor()
Destructor of line editor.
virtual void SetToolTipText(const char *text, Long_t delayms=500)
Set tool tip text associated with this text entry.
virtual void SetNumber(Double_t val)
void SetHorizontal(Bool_t set=kTRUE)
Force the line to be drawn horizontally.
Bool_t IsVertical()
Check whether this line is to be drawn vertically.
virtual void SetModel(TObject *obj)
Pick up the used line attributes.
Bool_t IsHorizontal()
Check whether this line is to be drawn horizontally.
TGNumberEntryField * GetNumberEntry() const
virtual Option_t * GetDrawOption() const
Get option used by the graphics system to draw this object.
virtual void Update()
Update the current pad when an attribute is changed via GUI.
TGCompositeFrame(const TGCompositeFrame &)
virtual void Paint(Option_t *option="")
Paint this line with its current attributes.
virtual void DoLineHorizontal()
Slot so set the line horizontal.
TGNumberEntry * fEndPointX
TGNumberEntry * fStartPointX
virtual void SetX2(Double_t x2)
Bool_t Connect(const char *signal, const char *receiver_class, void *receiver, const char *slot)
Non-static method is used to connect from the signal of this object to the receiver slot...
TGCheckButton * fVertical
TGCheckButton * fHorizontal
virtual void SetY1(Double_t y1)
TGNumberEntry * fEndPointY
virtual void SetX1(Double_t x1)
virtual void AddFrame(TGFrame *f, TGLayoutHints *l=0)
Add frame to the composite frame using the specified layout hints.
void SetVertical(Bool_t set=kTRUE)
Force the line to be drawn vertically.
TLineEditor(const TGWindow *p=0, Int_t width=140, Int_t height=30, UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground())
Constructor of line GUI.
Mother of all ROOT objects.
virtual void DoEndPoint()
Slot connected to the line EndPoint.
virtual Double_t GetNumber() const
virtual void DoStartPoint()
Slot connected to the line start point.
virtual void MakeTitle(const char *title)
Create attribute frame title.
TGNumberEntry * fStartPointY